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Knocked off your feet(prone)

Posted: 2010-12-27 16:00
by SGT.MARCO
Currently many times mortars, missiles, and JDAMs can explode next to you causing you to become hurt. but realistically if a mortar blast or any other large explosion were to occur people would be knocked off their feet by the force of the impact.

So i propose whenever large explosions occurs very close, but not killing range, it makes them prone, they can get up as soon as they press space or crouch button. This will make explosions more feared, and creates a new realistic roll,

PART2
When critically wounded(black and white) they player half way through this process should not be able to stand or crouch because of his state, but rather crawl while prone, this will make people more fearful of taking damage especially heavy damage.

Although Hollywood makes people go flying in the air, even though that may not be true, but it is possible to knock people off their feet (at least) when a large explosion impacts close range

Re: Knocked off your feet(prone)

Posted: 2010-12-27 16:16
by Bunnyman
Its a great suggestion.
Only thing I can add is that I think realistically if you are blown off your feet whether you suffer concussion from the blast or not -you are still going to be in a bit of a bad state, so I reckon the player should still be limited to prone for a few seconds. It's not like you would get knocked to your feet and then jump up

Re: Knocked off your feet(prone)

Posted: 2010-12-27 17:32
by Smegburt_funkledink
As has been stated by many Devs (not that I know how to code BF2) it is not possible to force a player stance as you've suggested.

This not only has been suggested many times but don't you think this would already be in game if it was possible?

Re: Knocked off your feet(prone)

Posted: 2010-12-27 21:54
by Thermis
^ That.


Locked.