Limit altitude for Helicopters
Posted: 2010-12-28 22:36
after thinking about all this AA-attack heli and heli-hunt discussion i came to the conclusion that it would benefit the teamplay to implement a maximum altitude for helicopters:
1. 1-2 km is not a realistic flight altitude for attack helicopters
2. flying high only works because of the low visual range and is kind of lame and unrealistic.
irl you would spot the chopper long before its directly above you and can shoot you down.
3. havint no limit encourages people to fly high which results in a lack of teamplay and CAS availability, which is the actual role of the attack helis.
I just got shot down again while i was flying at 900m (which is very high ihmo) form right above, the enemy helicopter was at ~1500m and there was no chance to see him before.
thats unrealistic and totally lame cause this way the winner will always be the one who flies higher. it forces the pilots to fly high and then they are not available for CAS and that all results in a very bad gaming experience.
that cannot be desired.
1. 1-2 km is not a realistic flight altitude for attack helicopters
2. flying high only works because of the low visual range and is kind of lame and unrealistic.
irl you would spot the chopper long before its directly above you and can shoot you down.
3. havint no limit encourages people to fly high which results in a lack of teamplay and CAS availability, which is the actual role of the attack helis.
I just got shot down again while i was flying at 900m (which is very high ihmo) form right above, the enemy helicopter was at ~1500m and there was no chance to see him before.
thats unrealistic and totally lame cause this way the winner will always be the one who flies higher. it forces the pilots to fly high and then they are not available for CAS and that all results in a very bad gaming experience.
that cannot be desired.

