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Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 20:44
by Gaz
Project Reality has been reviewed by the in-house game reviewer over at the British website, Army RumouR ServicE (ARRSE).
Check it out here:
http://www.arrse.co.uk/content/528-revi ... ooter.html

Re: Project Reality 0.5 review at ARRSE
Posted: 2011-01-23 20:46
by AfterDune
You sure about 0.5, Gaz?
That's quite a big read, nice, will read it asap

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Re: Project Reality 0.5 review at ARRSE
Posted: 2011-01-23 20:51
by Gaz
Oops, typo fixed

Re: Project Reality 0.5 review at ARRSE
Posted: 2011-01-23 20:53
by bosco_
[R-DEV]AfterDune wrote:You sure about 0.5, Gaz?
Some of the screenies are.
Great read though!
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 21:13
by Spec
Wow, excellent read. And it might attract some good players

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 21:38
by Bruxy
Thanks for the plug, Gaz

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 21:41
by Rudd
Good comprehensive review, the last three paragraphs were very well written especially.
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 22:36
by Tartantyco
Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 22:44
by Spec
Hm? What's wrong with their rally points?
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 22:56
by Wicca
Tartantyco wrote:Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.
Heeey Shut up tartan
Great review Man!
Also yay for Snippers

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 22:57
by BloodBane611
Spec_Operator wrote:Hm? What's wrong with their rally points?
A few irregularities in these sentences:
Through a combination of intra- and inter-squad leadership and cooperation it is possible to establish Rally Points; temporary spawn locations that a squad leader can deploy wherever they please. Drop one in a defensible position before moving into contact and you're guaranteed a much shorter jog back should it all go Tango Uniform.
They only last a minute - not many contacts will lead to you dying within 30 seconds of setting a spawn, so setting one to spawn on after won'y really work
They can only be dropped every 10 minutes or if reloaded at a FOB
However, that's quite nitpicky.
Pretty sweet review, very comprehensive, I especially liked his install instructions at the end. Hopefully a few new players will come from this

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 22:58
by Gaz
Tartantyco wrote:Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.
They are still ingame...
Gents, this review is from someone who has heard and listened to PR for a long time, but has only started playing recently, so you can forgive the odd misconception

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 23:02
by Spec
They only last a minute - not many contacts will lead to you dying within 30 seconds of setting a spawn, so setting one to spawn on after won'y really work
Well yeah. It
could happen though

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 23:07
by Wicca
Man im so Proud of PR

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 23:40
by Tartantyco
[R-DEV]Gaz wrote:They are still ingame...
Gents, this review is from someone who has heard and listened to PR for a long time, but has only started playing recently, so you can forgive the odd misconception
I only highlight it so that it may be corrected, you have to nip any possible misconceptions in the bud so that they don't stick

Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-23 23:51
by AnimalMother.
good review with some good observations, i think it's really quite hard for some of us to really see PR from an outside point of view after playing so long. very refreshing to read.
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-24 01:44
by Kain888
Animal.Mother wrote:good review with some good observations, i think it's really quite hard for some of us to really see PR from an outside point of view after playing so long. very refreshing to read.
I had the very same thoughts when reading this. So many features that are normal to us and yet shocking to people not accustomed with PR.
[R-MOD]BloodBane611 wrote:
They can only be dropped every 10 minutes or if reloaded at a FOB
It's 5 minutes! Hah! Nipticky!
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-24 02:18
by Chuc
No other game forces you to acknowledge your strengths and weaknesses, or rely on those of others, in the same way.
I love that quote.
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-24 02:32
by Spuz36
Makes me feel warm and cuddly inside knowing PR is spreading with good word of mouth
Was surprised to see the Challenger video there lol, but they do sound SOOOOO good.
Re: Project Reality 0.95 review at ARRSE
Posted: 2011-01-24 02:59
by Jaymz
Nice review
Spuz's Challenger video has some pretty damn funny moments in it
