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Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 20:44
by Gaz
Project Reality has been reviewed by the in-house game reviewer over at the British website, Army RumouR ServicE (ARRSE).

Check it out here:

http://www.arrse.co.uk/content/528-revi ... ooter.html

:)

Re: Project Reality 0.5 review at ARRSE

Posted: 2011-01-23 20:46
by AfterDune
You sure about 0.5, Gaz? :p

That's quite a big read, nice, will read it asap :) .

Re: Project Reality 0.5 review at ARRSE

Posted: 2011-01-23 20:51
by Gaz
Oops, typo fixed :o

Re: Project Reality 0.5 review at ARRSE

Posted: 2011-01-23 20:53
by bosco_
[R-DEV]AfterDune wrote:You sure about 0.5, Gaz? :p

Some of the screenies are. ;)

Great read though!

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 21:13
by Spec
Wow, excellent read. And it might attract some good players :)

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 21:38
by Bruxy
Thanks for the plug, Gaz :)

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 21:41
by Rudd
Good comprehensive review, the last three paragraphs were very well written especially.

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 22:36
by Tartantyco
Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 22:44
by Spec
Hm? What's wrong with their rally points?

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 22:56
by Wicca
Tartantyco wrote:Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.
Heeey Shut up tartan :P

Great review Man!

Also yay for Snippers :D

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 22:57
by BloodBane611
Spec_Operator wrote:Hm? What's wrong with their rally points?
A few irregularities in these sentences:
Through a combination of intra- and inter-squad leadership and cooperation it is possible to establish Rally Points; temporary spawn locations that a squad leader can deploy wherever they please. Drop one in a defensible position before moving into contact and you're guaranteed a much shorter jog back should it all go Tango Uniform.
They only last a minute - not many contacts will lead to you dying within 30 seconds of setting a spawn, so setting one to spawn on after won'y really work
They can only be dropped every 10 minutes or if reloaded at a FOB

However, that's quite nitpicky. ;)


Pretty sweet review, very comprehensive, I especially liked his install instructions at the end. Hopefully a few new players will come from this :D

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 22:58
by Gaz
Tartantyco wrote:Contains a few factual and conceptual errors, for instance Rally Points, but overall a very good review.
They are still ingame...

Gents, this review is from someone who has heard and listened to PR for a long time, but has only started playing recently, so you can forgive the odd misconception ;)

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 23:02
by Spec
They only last a minute - not many contacts will lead to you dying within 30 seconds of setting a spawn, so setting one to spawn on after won'y really work
Well yeah. It could happen though :p

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 23:07
by Wicca
Man im so Proud of PR :D

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 23:40
by Tartantyco
[R-DEV]Gaz wrote:They are still ingame...

Gents, this review is from someone who has heard and listened to PR for a long time, but has only started playing recently, so you can forgive the odd misconception ;)
I only highlight it so that it may be corrected, you have to nip any possible misconceptions in the bud so that they don't stick :wink:

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-23 23:51
by AnimalMother.
good review with some good observations, i think it's really quite hard for some of us to really see PR from an outside point of view after playing so long. very refreshing to read.

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-24 01:44
by Kain888
Animal.Mother wrote:good review with some good observations, i think it's really quite hard for some of us to really see PR from an outside point of view after playing so long. very refreshing to read.
I had the very same thoughts when reading this. So many features that are normal to us and yet shocking to people not accustomed with PR. :D
[R-MOD]BloodBane611 wrote: They can only be dropped every 10 minutes or if reloaded at a FOB
It's 5 minutes! Hah! Nipticky!

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-24 02:18
by Chuc
No other game forces you to acknowledge your strengths and weaknesses, or rely on those of others, in the same way.
I love that quote.

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-24 02:32
by Spuz36
Makes me feel warm and cuddly inside knowing PR is spreading with good word of mouth :goodvibes

Was surprised to see the Challenger video there lol, but they do sound SOOOOO good.

Re: Project Reality 0.95 review at ARRSE

Posted: 2011-01-24 02:59
by Jaymz
Nice review :)

Spuz's Challenger video has some pretty damn funny moments in it :lol: