A lot of new BF2 news!
Posted: 2005-05-02 19:33
Well.. a lot of new updates recently. Just thought I post some of the major updates for those of us whom have not seen any of them. For starters, laser designation has been removed from the game, but hopefully not the code. As long as it remains in the code PR can use it.
Moving on, here are some of the more positive things I noticed. Birds will fly out of trees when shot at or people move by, I can only imagine what PR and other mod teams can make of this. It was stated that while BF2 will not include totaly demolishable walls/buildings that it is possible, if a mod wishes it. Further more, when people are hit by vehicles they will no longer bump around in front of that vehicle, but be RUN OVER! Finaly some real road kill. BF2 will have waterfalls, wich means it would only make sense that they have changeable water levels... see the picture below. Finally, and probably the best new I saw, was the reported fixing of the bug/glitch in BF:1942 and BF:V where if you jumped in/on a vehicle your character would spas out when it moved around.
Now let's see what this means for PR! For the brids and trees thing, could this mean civilians? No more deserted cities, markets could be alive and people would scatter and hide when shooting started. As for being able to code destructable walls, if it's possible do it. I want to be able to drive my tank into that bunker! Crushing all inside and then continuing through to the other side. While that may be a bit extreme, at least stop the whole thing where a tank gets stuck on trees or small bits of rocks or fences.
Heres a pic of the waterfall, too.
http://battlefield1942.filefront.com/sc ... ews/18269/
And something else that cought my eye on the random BF2 pic section, don't know if it's been seen or posted before. But it is most certainly a very promising feature.
http://www.totalbf2.com/images.php?img= ... ig/452.jpg
Moving on, here are some of the more positive things I noticed. Birds will fly out of trees when shot at or people move by, I can only imagine what PR and other mod teams can make of this. It was stated that while BF2 will not include totaly demolishable walls/buildings that it is possible, if a mod wishes it. Further more, when people are hit by vehicles they will no longer bump around in front of that vehicle, but be RUN OVER! Finaly some real road kill. BF2 will have waterfalls, wich means it would only make sense that they have changeable water levels... see the picture below. Finally, and probably the best new I saw, was the reported fixing of the bug/glitch in BF:1942 and BF:V where if you jumped in/on a vehicle your character would spas out when it moved around.
Now let's see what this means for PR! For the brids and trees thing, could this mean civilians? No more deserted cities, markets could be alive and people would scatter and hide when shooting started. As for being able to code destructable walls, if it's possible do it. I want to be able to drive my tank into that bunker! Crushing all inside and then continuing through to the other side. While that may be a bit extreme, at least stop the whole thing where a tank gets stuck on trees or small bits of rocks or fences.
Heres a pic of the waterfall, too.
http://battlefield1942.filefront.com/sc ... ews/18269/
And something else that cought my eye on the random BF2 pic section, don't know if it's been seen or posted before. But it is most certainly a very promising feature.
http://www.totalbf2.com/images.php?img= ... ig/452.jpg
