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[Help] Adding 3rd Soldier textures
Posted: 2011-02-16 07:23
by Insanitypays
I downloaded an ACU skin to replace the standard USMC camo, but I dont want to replace either woodland OR desert with it, is there a way I can add a 3rd catagory to make it so all I have to do is mess with the level init to change the skin, or would I have to copy the USMC faction over and do all that work? Thanks -ECHO
re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-16 07:27
by AfterDune
Don't do this in your standard "pr" folder, or you won't be able to play online anymore

.
So, assuming you're using "pr_edit" or something similar, you could add the textures with a suffix. Just like how woodland textures are done. Instead of woodland, use "acu" or whatever. Then in the init.con of a map change the texturesuffix to "acu".
Though if it's a woodland map, the soldiertextures will be using "acu", but since that doesn't exist for vehicles and what not, they'll refer to the default texture, which is desert. Perhaps you can overcome that by including your texture in the map itself (using a client-zipfile) and simply name it woodland, but I'm not too sure.
re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-16 07:30
by Rhino
providing its not a _woodland map, yes. Just crating a new suffix like _woodland, ie, something like "_muttrah" (which is muttrah's suffix) and then just edit the map's init.con to have:
Code: Select all
if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix "muttrah"
else
texturemanager.customTextureSuffix "muttrah"
endIf
If on the other hand it is a woodland map your dealing with, then there isn't any simple way of doing it without reverting everything else back to desert textures, as BF2 doesn't support multiple suffixes...

Re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-16 20:50
by Insanitypays
im modding vanilla so is there anything different I should do?
Re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-17 01:47
by Rhino
nope.
.
Re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-17 02:13
by Insanitypays
ok, thanks guys

Re: [Help] Adding 3rd Soldier textures
Posted: 2011-02-17 04:46
by Insanitypays
You know I could just make ACU2 and then give woodland vehicles that suffix, XD