Page 1 of 3

The Amtrack

Posted: 2011-03-14 07:02
by FLAP_BRBGOING2MOON
today on Fallujah i was transporting a full squad in an AAV, i rounded a corner, took an rpg and then died myself. When the gunner switched back and ran he noticed that EVERYONE else in the aav died except him.. then later in a humvee we managed to bail out of a humvee unscathed that was broadsided by another rpg. Bottom line? the aav's armor is broken

Re: The Amtrack

Posted: 2011-03-14 07:14
by dtacs
It isn't broken, projectiles killing the passengers of the AAV including driver/gunner is a feature.

Which is what makes it such a terrible vehicle on all the maps it features on, its a total ticket sink and it has to rely constantly on infantry or solid cover to kill AT or enemy armor. Its literally a joke and has absolutely no benefits in game at all in comparison to other vehicles of similar build, such as the 30mm MTLB which has all the features of an AAV, but without the huge profile and frustrating main weapon (Mk19)

Re: The Amtrack

Posted: 2011-03-14 07:22
by FLAP_BRBGOING2MOON
im pretty sure theres reactive ceramic armor on it ingame... aslo you (not the car)survive an rpg hit to a supply truck..humvee etc?

Re: The Amtrack

Posted: 2011-03-14 07:41
by Mouthpiece
Which is what makes it such a terrible vehicle on all the maps it features on, its a total ticket sink and it has to rely constantly on infantry or solid cover to kill AT or enemy armor. Its literally a joke and has absolutely no benefits in game at all in comparison to other vehicles of similar build, such as the 30mm MTLB which has all the features of an AAV, but without the huge profile and frustrating main weapon (Mk19)
It's not that bad, at least compared to other APC's ingame. In Muttrah it's only natural predator is the 30 mm MTLB. And the Chinese APC's that are in Barracuda also have that "killable driver" feature, not to mention less firepower. But one thing that I really don't like is that the Mk19 overheats really quick.

Re: The Amtrack

Posted: 2011-03-14 07:46
by FLAP_BRBGOING2MOON
i agree that its a great APC vs infantry, but the fact that 1 rpg can kill everyone inside WITH reactive ceramic armor on it is stupid... its not an m113

Re: The Amtrack

Posted: 2011-03-14 08:02
by dtacs
Mouthpiece wrote:It's not that bad, at least compared to other APC's ingame. In Muttrah it's only natural predator is the 30 mm MTLB. And the Chinese APC's that are in Barracuda also have that "killable driver" feature, not to mention less firepower. But one thing that I really don't like is that the Mk19 overheats really quick.
Often the first fired rounds hit short since the gunner has to adjust, allowing vehicles with a KPV (BTR's, VN3, BRDM) to knock it out in something like 50 rounds.

I've seen the .50 MTLB manage to take it down using hit and run tactics which was just silly.

It dies to 23 30mm rounds which is literally about 3 seconds of constant fire.

Re: The Amtrack

Posted: 2011-03-14 08:12
by Ninjam3rc
I wish on maps like where it features as the only source of armor that the things would have about 50% replaced with LAVs.

Muttrah with the MEC getting a MBT and the USMC getting an as of yet unmade LAV-AT would be pretty legit.

Re: The Amtrack

Posted: 2011-03-14 08:23
by cyberzomby
Dtacs I think you claimed that it was a feature before and than had a DEV saying it was not and it was merely a bug.

Re: The Amtrack

Posted: 2011-03-14 08:35
by dtacs
cyberzomby wrote:Dtacs I think you claimed that it was a feature before and than had a DEV saying it was not and it was merely a bug.
I don't remember this, until a dev posts again or you source it I'm going to continue thinking its a feature. I mean it must be right, doesn't someone have to put in a line of code or whatever to actually make that happen?

I remember once hearing that vehicle crews are actually situated something like 200m under the vehicle itself so that doesn't happen, there is a chance that the AAV doesn't have that feature, or that the modeled interior is the cause of it.
Ninjam3rc wrote:I wish on maps like where it features as the only source of armor that the things would have about 50% replaced with LAVs.

Muttrah with the MEC getting a MBT and the USMC getting an as of yet unmade LAV-AT would be pretty legit.
A T-72 on a map with little open area where it can be dominated by the Cobra, TOW's and HAT kits? That would be terrible.

Muttrah had LAV's before the AAV was developed and it was very, very balanced. The BTR-60 was a formidable opponent and it was great to see the LAV support infantry properly.

Re: The Amtrack

Posted: 2011-03-14 08:50
by Saarna
dtacs wrote:I don't remember this, until a dev posts again or you source it I'm going to continue thinking its a feature.
https://www.realitymod.com/forum/f254-v ... ost1554555

Re: The Amtrack

Posted: 2011-03-14 09:38
by cyberzomby
Thx Saarna.

Dtacs: Wasnt about me trying to prove you right but I seemed to remember something like that but couldnt remember what thread it was.

Re: The Amtrack

Posted: 2011-03-14 10:07
by TheComedian
dtacs wrote:Often the first fired rounds hit short since the gunner has to adjust, allowing vehicles with a KPV (BTR's, VN3, BRDM) to knock it out in something like 50 rounds.

I've seen the .50 MTLB manage to take it down using hit and run tactics which was just silly.

It dies to 23 30mm rounds which is literally about 3 seconds of constant fire.
I have to disagree with dtacs on this one.

I use the Mk19 on infantry and the M2HB 50.cal on enemy armor with great success.

5 seconds of sustained 50. cal fire is enough to critically damage the MT-LB. In that time, the MT-LB can also critically damage the AAVP so sometimes you end up with both APCs destroyed.

It's all about who gets the first shot. Don't blame the equipment if you don't know how to use it.

Re: The Amtrack

Posted: 2011-03-14 11:01
by dtacs
TheComedian wrote:I have to disagree with dtacs on this one.

I use the Mk19 on infantry and the M2HB 50.cal on enemy armor with great success.

5 seconds of sustained 50. cal fire is enough to critically damage the MT-LB. In that time, the MT-LB can also critically damage the AAVP so sometimes you end up with both APCs destroyed.

It's all about who gets the first shot. Don't blame the equipment if you don't know how to use it.
I agree, all armor battles boil down to whoever sees the other first really. Its simply the survivability and effectiveness of the AAV in comparison to other heavy APC's in-game that grinds my gears.
Awesome, at least that won't be in the next patch. Or preferably all vehicles have that happen..

Re: The Amtrack

Posted: 2011-03-14 11:01
by Kain888
TheComedian wrote: Don't blame the equipment if you don't know how to use it.
This.

Except the irritating bug AAVP is excellent vehicle.

Re: The Amtrack

Posted: 2011-03-14 11:19
by Ninjam3rc
dtacs wrote: A T-72 on a map with little open area where it can be dominated by the Cobra, TOW's and HAT kits? That would be terrible.

Muttrah had LAV's before the AAV was developed and it was very, very balanced. The BTR-60 was a formidable opponent and it was great to see the LAV support infantry properly.
Use like the 30mm MTLB is used now. Tank supports infantry etc. You're probably correct though. I would like to see the return of LAVs to the map if they were there before.

Now Jabal(?) I believe has room for said T-72s and LAVs, the MEC has plenty of other assets and you still keep the USMC in it's nerfed state.

Re: The Amtrack

Posted: 2011-03-14 11:51
by dtacs
On the new Jabal that Royal_Joe is making LAV's will probably make a comeback since its 4km and has ample room for them.

Re: The Amtrack

Posted: 2011-03-14 12:16
by PatrickLA_CA
TheComedian wrote:I have to disagree with dtacs on this one.

I use the Mk19 on infantry and the M2HB 50.cal on enemy armor with great success.

5 seconds of sustained 50. cal fire is enough to critically damage the MT-LB. In that time, the MT-LB can also critically damage the AAVP so sometimes you end up with both APCs destroyed.

It's all about who gets the first shot. Don't blame the equipment if you don't know how to use it.
I agree with you Comedian and on Muttrah I think that there are waay to much armored assets so if you make them to 2-3 BTRs and 2 AAVs and other light armored (like humvee) for transport for both teams so you get the real use of APCs instead of hunting purposes.

Re: The Amtrack

Posted: 2011-03-14 12:24
by Psyko
i have noticed that the AAV has more wrecks lieing about than other apcs. (my memory goes back to rounds on barracuda and muttrah.)

Re: The Amtrack

Posted: 2011-03-14 15:05
by Spuz36
Psykogundam wrote:i have noticed that the AAV has more wrecks lieing about than other apcs. (my memory goes back to rounds on barracuda and muttrah.)
May just be because they are new and you recognize them more on the field, but can't really argue with this screenie.

Re: The Amtrack

Posted: 2011-03-14 15:23
by Nebsif
When I 1st saw it in teh Dev blogs I was like luls, "so huge.. will prolly suck" (b4 I even knew it has mk19).. anyway, that thingy about killing driver is 100000000% a bug cuz If everything is "right" U can kill him with an assault rifle ;)
(Do teh devs know how to reproduce it/need to know?)