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[?] Crash in collision

Posted: 2011-03-22 13:53
by USMC scout sniper
Here's the story........I wanted heland's return really bad. I changed the Init.con and all that.So I get it up, and it crashes in collision. :? : :-(

Re: Crash in collision

Posted: 2011-03-22 18:20
by BroCop
Run windowed mode to get the error message

Re: [?]Crash in collision

Posted: 2011-03-22 22:03
by Amok@ndy
moved you thread to the right section

Re: Crash in collision

Posted: 2011-03-22 22:10
by USMC scout sniper
CroCop wrote:Run windowed mode to get the error message
I'll take a look

Re: Crash in collision

Posted: 2011-03-22 23:10
by USMC scout sniper
CroCop wrote:Run windowed mode to get the error message
Hey how do I run it in windowed mode?

Re: [?]Crash in collision

Posted: 2011-03-22 23:22
by BroCop
Change the Target of your PR shortcut by adding:

+menu 1 +fullscreen 0 +szx 800+szy 600 (windowed mode with 800x600 resolution)

For example:

"C:\Program Fails\EA GAMES\Battlefield 2\mods\pr\pr.exe" +menu 1 +fullscreen 0 +szx 800+szy 600

Edit: If you are using your pr_edit folder then just go to that folder, create a shortcut to pr.exe and add in the suffix to the Target of the shortcut)

Re: [?]Crash in collision

Posted: 2011-03-22 23:49
by USMC scout sniper
It says


Debug assertion failed!


Version 1.5.3153 Build date:2009-8-20
Module :o vergrowth
File:
C :d ice/projects/BF2 Branches/Patch 1_50/Code/Bf2/Geom/Overgrowth/Overgrowth.ccp
Text:Growth can't find geometry template wildgrass_clump_02_lod

Re: [?]Crash in collision

Posted: 2011-03-23 03:17
by ZondaX15
It seems that you have not added any overgrowth yet. Not to worry, If you go into the init.con file and remove the overgrowth lines (I apologise for not knowing the exact lines, my pc is being repaired so i cant look). Or you could just try adding overgrowth and try loading again.

Re: [?]Crash in collision

Posted: 2011-03-23 03:54
by USMC scout sniper
So, there's a line in the init that needs to be deleted?

Re: [?]Crash in collision

Posted: 2011-03-23 03:58
by ZondaX15
Yes there is. If i remember correctly there is two. I believe it should go something on the lines of:

run.overgrowth.1 or something. Just delete that and the other one underneith it.

Re: [?]Crash in collision

Posted: 2011-03-23 04:27
by USMC scout sniper
It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?

Re: [?]Crash in collision

Posted: 2011-03-23 04:36
by ZondaX15
I believe this topic has been discussed in the past. Some people just cannot run some maps. Usally a re-install of PR fixes that.

Re: [?]Crash in collision

Posted: 2011-03-23 09:00
by Amok@ndy
USMC scout sniper wrote:It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?
if you modify maps always run in window mode to get the error message
i guess its the minimap_cp crash ?

Posted: 2011-03-23 13:50
by USMC scout sniper
Your're right Andy it is.

Really, all I did was copy and paste the 0.95 basrah into my pr_edit.

Re: [?]Crash in collision

Posted: 2011-03-23 14:43
by Amok@ndy
on what version is your pr_edit ?

have a look at this:
https://www.realitymod.com/forum/f388-p ... ystem.html

Re: [?]Crash in collision

Posted: 2011-03-23 22:01
by USMC scout sniper
It's 095

Re: [?]Crash in collision

Posted: 2011-03-23 22:04
by Amok@ndy
any you didnt changed any factions and stuff ?

Re: [?]Crash in collision

Posted: 2011-03-24 02:33
by USMC scout sniper
I'm using Spyker's minimod.The only thing it change was the kit layout.

Re: [?]Crash in collision

Posted: 2011-03-24 13:45
by usmcguy
make sure everything is ok in you GPO..