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Pre-planned advanced squad event.

Posted: 2011-03-29 01:19
by Gracler
I was wondering if it would be a fun idea to plan 1 or more squads to play at a certain time with designated players.

why plan ahead?

In order to use minimal time on explaining in game who does what and when and why? Like a long detailed briefing before a mission.


This sounds like what Clans are all about?

Yes this is pretty much what clans try to do but this squad is designed for any players no matter if they are in a clan or not.

Do i need to be a very experienced Project Reality player?

Not necessarily, but you should know as much as possible about the role your going to play in the squad and of course you need to know how BF2 and PR works in general. You need a certain amount of discipline while following orders (the Squad-leader will have total control when the game begins, you can not debate while bullets are flying)


Server: any populated 64 player server

Time: at least 2 hours strait (or whatever length the map has) on a Friday or Saturday

Map mode: Possible insurgency....but could also be AAS.

How detailed is the briefing going to be?

There is no limit to how detailed it could be since we have a lot of time discussing this here, but of course we might not reveal things that the enemy could use against us...if they read this post :D this would be discussed on mumble or in private chats. All the general ideas can be discussed here though since the teamwork will win the day, even if the enemy knows what we are doing.
Example of briefings could be:
Formations.
Rules of Engagement. Return fire only...etc.
communication rules....what do report...and what not to report and how to report it.
etc.

How to communicate?

Using in game + Mumble and possible ventrilo if necessary.


First of all we need to know what kind of squad we are going to play.

Examples:
Assault Infantry. 1 Squad-leader, 1 medic, 1 specialist and 3 riflemen.
Support Infantry. 1 squad-leader, 1 medic and some special kits like HAT-LAT-SAW-Combat Eng

Mechanized infantry: (1 vehicle) 1 Squad-leader, 1 driver, 1 gunner, 1 medic, 2 riflemen.

APC-command: (2 Apc's) 1 Squad-leader, 2 drivers, 2 gunners, 1 sniper or combat engineer. (The APC-squad should be followed by a planned Infantry squad so the total would be minimum 12 players)

2nd we need to Assign roles for each player. Possible we need to have a primary role and a 2ndary just in case.

Just because i made this thread doesn't mean I'm going to be squad-leader. I could be a squad-member if there is a better qualified squad-leader signing up. Depending on how this thread will develop we might even end up with 2 squads and 1 commander, with a total of 3 officers. To avoid "stacking" then if even more people wants to be part of the event there would be 2 opposing squads and commander as well.

3rd we need to start thinking about the plan (briefing)
So start posting if anyone would be interested in such an event, and if you want to join what role do you want to contribute with and what would you add to the Briefing room.

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 02:33
by Doro
I think this is a good idea. However, once you jump into a game your plan is going to change based on how the map plays out and how other squad on your team go about their plan as well.

Even in real life whatever is planned and put out in the OPORD very rarely ever happens accordingly.

However, I would be down for a core group of guys that play together a lot thus learning each other tendencies.

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 07:32
by Gracler
The more you plan the less surprises you will get, but of course you can not eliminate random events from happening.

Or put in another way. The more you train the luckier you get :D

By planning you should be able to make things happen a lot faster and avoid getting pinned down like a regular public server squad since everyone knows what to do and what to expect.

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 13:17
by xambone
ive tried this with the clan i play with, they said, nah lets just play

*xambone jumps off hotel after reading this*

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 14:17
by Doc.Pock
even the best plan doesnt survive first contact- Murphy
and yes i like the idea

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 14:48
by Tiger1
Grader, tag lige et smut forbi vores hjemmeside ; Tigerplatoon - Welcome
Organiseret spil, kampklare infanteri grupper der er veltraenede. Det er vist lige praecis det du leder efter.

Re: Pre-planned advanced squad event.

Posted: 2011-03-29 14:56
by Doc.Pock
english? pls