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[Help] m252 mortar hud

Posted: 2011-04-11 18:19
by flashpointpref
Hi, I'm trying to import the m252 mortar into bf2 (specifically AIX2) for personal use only and ran into a problem. I've managed to get the weapon working completely except for the calculator. I suspect this has to do with the fact that the calc makes use of the tr_scripts and this somehow operates through the tr.exe and when I add the run TR/TR_HudUpd.con line to the HudSetupMain.con file it crashes as soon as I finish loading the map. Is there any way I can set it up so that I can copy the way that pr.exe uses both bf2.exe and tr.exe to run so I can use the tr_scripts?

EDIT: I actually fixed this and found out it was not slaved to tr.exe. I had to remove extraneous con files from the TR folder in menu_server/hud/hudsetup/TR. After I removed the code that dealt specifically with the custom shaders it worked fine.