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mumble? i dont get it...

Posted: 2011-04-20 20:38
by Im2limp4urMom
dont beat the sh!t out of me only because i ask this question.

i used mumble for the first time today.
and all i can say - im confused.

normaly i used VOIP because i like the teamplay part of the game!!!
and it worked good for me.

but with mumble...
- i dont know who speaks
- i had the feeling i hear too much guys (more guys than the guys who surounded me)
- i was in the right team!!! (thats not the problem)
- did i done anything wrong??

i know mumble provides the ability to speek with other non squad members - this is nice.
i checked my mumble setup - and i see distanz 70meters - is this the right setting?

Re: mumble? i dont get it...

Posted: 2011-04-20 20:43
by coxy52k
When these people talked to you did it sound like the noise was coming from a certain direction or just like standard voip?

If it is the second you are not linked correctly with the server and so make sure that you start mummble as an administrator!

It is so useful once you get used to it!

Coxy

Re: mumble? i dont get it...

Posted: 2011-04-20 20:45
by Im2limp4urMom
it sounds like normal VoIP ;(

administrator.........i try it!

Re: mumble? i dont get it...

Posted: 2011-04-20 20:51
by Mikemonster
Yup, this. And if you speak good English make sure you go on PRTA server - Mumble is mandatory and it works best when 100% of the servers population is on.

A lot of people get Mumble and join a dive server full of lonewolfs with perhaps 3 people on Mumble, and then whine that nobody uses it.

It is a brilliant gameplay and immersion tool that allows you to speak realistically to anyone near you on the battlefield. When you get in a chopper, you can talk to the pilot. When you're in CQB you can shout to a neighbouring squad to tell them where a sniper is. When you're a Squad Leader you can talk to the other SL's via the Squad leader Channel.

But please, see it at it's best by going on PRTA and playing PR like it is supposed to be played. If more people did this more people would use Mumble. I struggle to play a proper teamwork game without it, and most people using mumble will want to play a proper teamwork oriented game.

It seperates the wheat from the chaff..


Also, make sure the Overlay feature is on (you need to run mumble before you start PR for this to work) it will show you who's talking. You can set it up to be anywhere on screen and any size.

Re: mumble? i dont get it...

Posted: 2011-04-20 21:00
by Slick
In my opinion Mumble is overrated in its current form. I use it because it is required on some servers, but mostly I leave it alone and use voip. The software itself is poorly designed and tends to crash, and the interface is atrocious!

And before you go saying that all the hardcore players can use mumble just fine and it gives you uber teamwork and easter bunnies if you use it as a squad, I played in PRT and have played PR for long enough to be entitled to an opinion.

Slick.

Re: mumble? i dont get it...

Posted: 2011-04-20 21:03
by Im2limp4urMom
I played on PRTA - a game with out teamwork sucks - teamwork is what makes this game mine!

I didnt started mumble befor PR - maybe thats the point - because i didnt get the overlay feature.
And i didnt get the 3D sound.

If u say "start mumble as an admin" u mean windows-admin??? or some admin stuff in mumble?

Re: mumble? i dont get it...

Posted: 2011-04-20 21:04
by PLODDITHANLEY
Slick wrote:The software itself is poorly designed and tends to crash, and the interface is atrocious!
Wierd apart from the daily reset at 1500GMT it's never ever crashed for me once.

The interface, well haven't really noticed as I drop in the appropriate channel and thats it.

I get frustated if I'm next to a blue guy and we can't share info, plus the SL channel does somewhat transform play IMHO.

Run PR Mumble as admin (run as administrator -3rd one down for me on right click) or in properties you set it to always run as admin, this enables the bit of mumble that communicates with BF/PR to get your position, without that you'll hear everyone.

Re: mumble? i dont get it...

Posted: 2011-04-20 21:44
by Cassius
You might have been unlinked. When you are not yet spawned in you are unlinked and hear everyone.

Re: mumble? i dont get it...

Posted: 2011-04-20 21:52
by Priby
Yeah you have to join the mumble server first before starting the game.

Also use this version of mumble:
PR Mumble v0.5beta

Re: mumble? i dont get it...

Posted: 2011-04-20 21:54
by SGT.MARCO

Re: mumble? i dont get it...

Posted: 2011-04-20 22:29
by Dev1200
Going Out of Bounds, too high on the map, etc will Unlink mumble.


Just spawn in and go prone. Going prone syncs mumble with BF2, so you can hear people directionally.


Mumble is not designed so you can talk to everyone on your team. It is designed to talk to people directionally around you in a certain radius.

Re: mumble? i dont get it...

Posted: 2011-04-20 22:48
by lromero
Im2sexy4urMom wrote:I played on PRTA - a game with out teamwork sucks - teamwork is what makes this game mine!

I didnt started mumble befor PR - maybe thats the point - because i didnt get the overlay feature.
And i didnt get the 3D sound.

If u say "start mumble as an admin" u mean windows-admin??? or some admin stuff in mumble?
That was probably your problem

Re: mumble? i dont get it...

Posted: 2011-04-20 22:50
by Farks
Just wait til you see the next version of PR Mumble. Minds will be blown. ;)

Re: mumble? i dont get it...

Posted: 2011-04-20 23:27
by KingKong.CCCP
Image

Re: mumble? i dont get it...

Posted: 2011-04-21 00:46
by Gracler
PLODDITHANLEY wrote: I get frustated if I'm next to a blue guy and we can't share info, plus the SL channel does somewhat transform play IMHO.
I get frustrated when I'm forced to join a mumble channel that isn't heavily moderated so that the "blue" guy next to me is shouting out useless chatter about his new computer system or whatever......

The idea of using mumble is good.....but on most servers it just turns into a pain in the *** because of players who like to hear themselves talk. There is always someone who feel they are the Commander-Squad and feel the need to talk on Squad-leader channel all the time. And ofcourse there is also always "the funny guy" who has to make jokes on the SL channel in the middle of the fight, as if the other 8 Squad-leaders give a damn. (please keep the jokes for ends->Startup of the rounds, Squad-VOIP or Clan VOIP servers like ventrilo....not mumble)

I turn on mumble when I'm using a vehicle when Its difficult to hear enemy's anyway, and because it is quicker to ask the passengers where they want to go etc. I also turn on mumble if im a squad-leader.....if I'm just a squad-member i don't bother to turn it on unless if it is a requirement.

Mumble conclusion:

Pros:

Directional VOIP
Better sound quality than in-game
Lower latency (quicker response)

Cons:

Confusion of who is talking
Player-list doesn't sync automatic with the in-game teams.
Require an administrator to take care of noisy people.
In-game-VoIP should be disabled when mumble is being used to avoid several people talking at once, making it a nightmare being a squad leader.(but then you lose the ability to only talk to your squad which mumble is missing)



In fact i don't think there is anything wrong with bf2-in-game VoIP. The only problem right now is that the commander doesn't have many things to do and there are so few people who enjoy being commanders so then your missing the link between the squads. Of-course the Directional audio is nice....... but being able to hear the enemy coming closer is nicer imo.

I know it ain't possible (i guess) but it would be so much cooler if the SL channel was almost muted unless if you picked up your radio like when you want to build something. That way i could easily control the noise level in-game. Other squads should type if they wanted to talk to me...then everyone would know that I'm talking with other officers. Vehicles would have 100% radio volume

Re: mumble? i dont get it...

Posted: 2011-04-21 04:37
by caligulus
SGT.MARCO wrote:
Wow, thank you.

Re: mumble? i dont get it...

Posted: 2011-04-21 05:06
by Himalde
Im2sexy4urMom wrote:
but with mumble...
- i dont know who speaks
- i had the feeling i hear too much guys (more guys than the guys who surounded me)
- i was in the right team!!! (thats not the problem)
- did i done anything wrong??
1. There is overlay that you can enable, or you can get dual screens (best)
2. Run mumble as admin (windows admin).
3. good
4. if you run the game as admin, you need to run mumble as admin.

Now go mumble with a smile on your face XD

Re: mumble? i dont get it...

Posted: 2011-04-21 05:37
by Lt.Dan_991
Mumble is awesome. If you don't have it set up properly, take the time to do so.

Being able to talk to "blue guys" in the heat of a battle, especially on the 128 server where there are a LOT of friendly non-squaddies, is very useful

Re: mumble? i dont get it...

Posted: 2011-04-21 07:56
by gazzthompson
@Gracler . Voip should not be turned off. Mumble compliments voip, in its current state it cannot replace it. Also any cons are outweighed by the epic teamwork that can happen.

Re: mumble? i dont get it...

Posted: 2011-04-21 08:46
by Agemman
Gracler wrote:I get frustrated when I'm forced to join a mumble channel that isn't heavily moderated so that the "blue" guy next to me is shouting out useless chatter about his new computer system or whatever......

The idea of using mumble is good.....but on most servers it just turns into a pain in the *** because of players who like to hear themselves talk. There is always someone who feel they are the Commander-Squad and feel the need to talk on Squad-leader channel all the time. And ofcourse there is also always "the funny guy" who has to make jokes on the SL channel in the middle of the fight, as if the other 8 Squad-leaders give a damn. (please keep the jokes for ends->Startup of the rounds, Squad-VOIP or Clan VOIP servers like ventrilo....not mumble)
Just tell people to shut up, ain't that hard and they often get the point. I might not be too picky and tend to laugh away with my squaddies when walking about, but I understand that others might not like it that way, and if I get told off to do it I shut up instead. Same goes for Mumble SL, just tell them to shut up if they havn't got important things to say.

Gracler wrote:I turn on mumble when I'm using a vehicle when Its difficult to hear enemy's anyway, and because it is quicker to ask the passengers where they want to go etc. I also turn on mumble if im a squad-leader.....if I'm just a squad-member i don't bother to turn it on unless if it is a requirement.
Why not? Shit is awesome and should be turned on at all times if possible. The ability to communicate with blue guys is so damn good. I can't remember all the times I've been saved by consulting blue guys about a situation. I can't remember all the times I've dragged another squad with me for some epic assaulting. It is also invaluable at defences and basically at any given point in any battle.



Gracler wrote: Pros:

Directional VOIP
Better sound quality than in-game
Lower latency (quicker response)
Agreed on all. Directional VOIP is a big advantage. I know who I have and where I have them. I don't need to look around to know that I have my medic to my right or my grenadier behind me. I can just focus on shooting at the enemy.

Gracler wrote: Cons:

Confusion of who is talking
Player-list doesn't sync automatic with the in-game teams.
Require an administrator to take care of noisy people.
In-game-VoIP should be disabled when mumble is being used to avoid several people talking at once, making it a nightmare being a squad leader.(but then you lose the ability to only talk to your squad which mumble is missing)
I understand confusion over who's talking as many people pub with people they don't frequently play with. Just tell everyone in your squad to start of with their names. Should be problem solved? Personally I learn voices damn quickly so I never have the problem.
I've had problems with noisy people once or twice, and those have been unlinked. Otherwise tell them to shut up and problem is solved.
Never disable it. Never, ever disable it. If you can't handle several comms at the same time, tell the guys to shut it in VOIP while you are speaking on Mumble SL. But really, it just takes some practise and you'll handle all comms very well.
Gracler wrote: In fact i don't think there is anything wrong with bf2-in-game VoIP. The only problem right now is that the commander doesn't have many things to do and there are so few people who enjoy being commanders so then your missing the link between the squads. Of-course the Directional audio is nice....... but being able to hear the enemy coming closer is nicer imo.
There are loads of things that are wrong with the BF2-VOIP. I personally can't hear a lot of things in it, my voice is low for no apparent reason, quality sucks etc. It is my last alternative really.
That said we do have a lack of commanders in PR. How this should be solved, I have no clue. Although it is nice to have the Mumble SL. You can have your squad and communicate with other squads. Sort of a SL-hivemind that becomes the commander.
How does Mumble differ from VOIP? If you couldn't hear the enemy coming due to Mumble, how the hell would you have been able to hear him when people were speaking in VOIP? And if you do spot an enemy, then it is faster to have him spotted in Mumble. You hear where the guy who spotted them are and can react faster. Otherwise you will look around to find him and you will lose time.
Gracler wrote: I know it ain't possible (i guess) but it would be so much cooler if the SL channel was almost muted unless if you picked up your radio like when you want to build something. That way i could easily control the noise level in-game. Other squads should type if they wanted to talk to me...then everyone would know that I'm talking with other officers. Vehicles would have 100% radio volume
Fairly good idea. But how would that work you think? You pick up the radio and noone else has it up. Or they want to get a hold of you and you don't pick up? If you want to communicate with somebody that is wounded or a SL in a vehicle? How about when under fire and you need support? Fair enough IRL you could probably supress the enemy etc. But this is a game where people do not fear their lives and actually charge through hails of fire. It is fine the way it is.