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[?] How to change kit geometries

Posted: 2011-05-03 23:26
by USMC scout sniper
So how do you change kit geometries? Example, give the Insurgent rifleman a bullet belt. :confused:

Re: How to change kit geometries.

Posted: 2011-05-03 23:45
by Whitt
Hello, you could buy or download Max 9 and use this tutorial to get it set up with bf2 tools, https://www.realitymod.com/forum/f189-m ... d-2-a.html you would have to open the insurgent soldier bundlemesh you want and edit it yourself, tough work but if you think its worth it, its not impossible. EX, for us soldier::
C:\Program Files (x86)\EA Games\Battlefield 2\mods\pr_edit\objects\soldiers\pr_us\Meshes::
pr_us_soldier1.skinnedMesh

also view some other modeling tutorials for exporting through bf2 editor to pr, you would need that.

Re: How to change kit geometries.

Posted: 2011-05-04 00:14
by USMC scout sniper
I'll give it a try............................thanks.

Re: How to change kit geometries.

Posted: 2011-05-04 00:18
by USMC scout sniper
so i open the folder in the bf2 tool thingy?

Re: How to change kit geometries.

Posted: 2011-05-04 00:20
by Whitt
you choose importer from the bf2 max tab and find the file you want kind of like the target i posted.