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How Create a New Map for Project Reality?
Posted: 2011-06-06 20:34
by SwissSoldierDani
Hi
I would like to know how to create new PR Maps. I've tried it with the BF2 editor but it does not work.
I am aware that I need permission to share it. But until that happens, I will use it only for me.
sorry for my English, I am 18 years old and have not learned that language at school
Thanks
Re: How Create a New Map for Project Reality?
Posted: 2011-06-06 20:45
by strima
Re: How Create a New Map for Project Reality?
Posted: 2011-06-07 16:50
by SwissSoldierDani
Hi
another problem
What can i do? change a thing in system?
Thanks
Re: How Create a New Map for Project Reality?
Posted: 2011-06-07 17:15
by killonsight95
you need to create a copy of PR btw called pr_edit. here read this:
Link
That will tell you how to set-up the editor.
Re: How Create a New Map for Project Reality?
Posted: 2011-06-07 17:31
by SwissSoldierDani
i re-installed the Editor and did the steps (tutorial). now it works, THANK You!

Now, have a big Project, it must be reality

Re: How Create a New Map for Project Reality?
Posted: 2011-06-09 17:22
by SwissSoldierDani
hi again
in your tutorial i can't find how to make a tunnel. I've been looking everywhere.
Do you have a link or a tut?
Thanks
Re: How Create a New Map for Project Reality?
Posted: 2011-06-10 05:26
by Doc.Pock
i think that those tunnels are actually modelled mountains with a hole in them
Re: How Create a New Map for Project Reality?
Posted: 2011-06-10 14:07
by killonsight95
a tunnel is a static with a fake bit of ground/dirt on the top to make it look like terrian. To make a tunnel you have to make a tunnel without a roof and then place fake terrian on top, it's not very hard but is a bit of a pain.
Re: How Create a New Map for Project Reality?
Posted: 2011-06-10 15:08
by Rudd
learning how to make a tunnel is best done by seeing how they are already done ingame
I suggest you go to your pr_edit\levels\op_barracuda unzip the server and client.zips in that same folder then you'll be able to load the map for viewing in the bfeditor. You'll be able to see how the tunnels are put together.