Page 1 of 1

[Help] Map audit problems

Posted: 2011-06-21 01:30
by USMC scout sniper
I'm trying to audit Terminus from BF2 assault mod. The looks kinda made me think it wouldn't work. The Game Play Objects folder looks really awkward unlike the one I recognize from PR.


Code: Select all

rem ********** Object Spawner **********
if v_arg1 == host

endIf

rem ********** Spawn Points **********
rem [SpawnPointTemplate: COURTYARD_1]
ObjectTemplate.create SpawnPoint COURTYARD_1
ObjectTemplate.activeSafe SpawnPoint COURTYARD_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 3

rem [SpawnPoint: COURTYARD_1]
Object.create COURTYARD_1
Object.absolutePosition -227.848/35.692/34.529
Object.rotation 164.790/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD_2]
ObjectTemplate.create SpawnPoint COURTYARD_2
ObjectTemplate.activeSafe SpawnPoint COURTYARD_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 3

rem [SpawnPoint: COURTYARD_2]
Object.create COURTYARD_2
Object.absolutePosition -148.283/41.042/-23.145
Object.rotation -61.138/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD_3]
ObjectTemplate.create SpawnPoint COURTYARD_3
ObjectTemplate.activeSafe SpawnPoint COURTYARD_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 3

rem [SpawnPoint: COURTYARD_3]
Object.create COURTYARD_3
Object.absolutePosition -209.668/32.500/-26.478
Object.rotation 25.421/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD_4]
ObjectTemplate.create SpawnPoint COURTYARD_4
ObjectTemplate.activeSafe SpawnPoint COURTYARD_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 3

rem [SpawnPoint: COURTYARD_4]
Object.create COURTYARD_4
Object.absolutePosition -145.334/35.530/27.426
Object.rotation -117.836/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: WAREHOUSE_1]
ObjectTemplate.create SpawnPoint WAREHOUSE_1
ObjectTemplate.activeSafe SpawnPoint WAREHOUSE_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: WAREHOUSE_1]
Object.create WAREHOUSE_1
Object.absolutePosition 79.749/25.000/-175.981
Object.rotation -29.925/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: WAREHOUSE_2]
ObjectTemplate.create SpawnPoint WAREHOUSE_2
ObjectTemplate.activeSafe SpawnPoint WAREHOUSE_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: WAREHOUSE_2]
Object.create WAREHOUSE_2
Object.absolutePosition 19.656/25.000/-179.771
Object.rotation 59.973/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: WAREHOUSE_3]
ObjectTemplate.create SpawnPoint WAREHOUSE_3
ObjectTemplate.activeSafe SpawnPoint WAREHOUSE_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: WAREHOUSE_3]
Object.create WAREHOUSE_3
Object.absolutePosition -2.686/25.000/-177.554
Object.rotation 69.832/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: WAREHOUSE_4]
ObjectTemplate.create SpawnPoint WAREHOUSE_4
ObjectTemplate.activeSafe SpawnPoint WAREHOUSE_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: WAREHOUSE_4]
Object.create WAREHOUSE_4
Object.absolutePosition -36.607/26.269/-185.449
Object.rotation 72.393/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: WAREHOUSE_5]
ObjectTemplate.create SpawnPoint WAREHOUSE_5
ObjectTemplate.activeSafe SpawnPoint WAREHOUSE_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 1

rem [SpawnPoint: WAREHOUSE_5]
Object.create WAREHOUSE_5
Object.absolutePosition -65.213/30.396/-142.275
Object.rotation 94.557/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD_5]
ObjectTemplate.create SpawnPoint COURTYARD_5
ObjectTemplate.activeSafe SpawnPoint COURTYARD_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 3

rem [SpawnPoint: COURTYARD_5]
Object.create COURTYARD_5
Object.absolutePosition -114.436/31.002/-4.970
Object.rotation -87.133/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_1]
ObjectTemplate.create SpawnPoint CONSTRUCTION_1
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_1]
Object.create CONSTRUCTION_1
Object.absolutePosition -128.826/35.530/78.811
Object.rotation 9.898/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_2]
ObjectTemplate.create SpawnPoint CONSTRUCTION_2
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_2]
Object.create CONSTRUCTION_2
Object.absolutePosition -168.776/35.530/85.232
Object.rotation 47.262/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_3]
ObjectTemplate.create SpawnPoint CONSTRUCTION_3
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_3]
Object.create CONSTRUCTION_3
Object.absolutePosition -190.005/35.530/111.128
Object.rotation 74.589/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_4]
ObjectTemplate.create SpawnPoint CONSTRUCTION_4
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_4]
Object.create CONSTRUCTION_4
Object.absolutePosition -198.516/44.000/152.436
Object.rotation 105.589/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_5]
ObjectTemplate.create SpawnPoint CONSTRUCTION_5
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_5]
Object.create CONSTRUCTION_5
Object.absolutePosition -119.929/43.389/167.438
Object.rotation 179.815/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: CONSTRUCTION_6]
ObjectTemplate.create SpawnPoint CONSTRUCTION_6
ObjectTemplate.activeSafe SpawnPoint CONSTRUCTION_6
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 2

rem [SpawnPoint: CONSTRUCTION_6]
Object.create CONSTRUCTION_6
Object.absolutePosition -150.989/43.375/169.208
Object.rotation 134.059/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_1]
ObjectTemplate.create SpawnPoint BUILDING_1
ObjectTemplate.activeSafe SpawnPoint BUILDING_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_1]
Object.create BUILDING_1
Object.absolutePosition -55.079/35.530/117.124
Object.rotation 94.123/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_2]
ObjectTemplate.create SpawnPoint BUILDING_2
ObjectTemplate.activeSafe SpawnPoint BUILDING_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_2]
Object.create BUILDING_2
Object.absolutePosition 27.393/35.530/139.721
Object.rotation -163.450/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_1]
ObjectTemplate.create SpawnPoint MOTORPOOL_1
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_1]
Object.create MOTORPOOL_1
Object.absolutePosition 145.360/35.530/160.618
Object.rotation 102.954/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_3]
ObjectTemplate.create SpawnPoint BUILDING_3
ObjectTemplate.activeSafe SpawnPoint BUILDING_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_3]
Object.create BUILDING_3
Object.absolutePosition 14.005/36.075/178.937
Object.rotation 175.762/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_4]
ObjectTemplate.create SpawnPoint BUILDING_4
ObjectTemplate.activeSafe SpawnPoint BUILDING_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_4]
Object.create BUILDING_4
Object.absolutePosition -33.984/36.037/160.872
Object.rotation 132.984/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_5]
ObjectTemplate.create SpawnPoint BUILDING_5
ObjectTemplate.activeSafe SpawnPoint BUILDING_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_5]
Object.create BUILDING_5
Object.absolutePosition -46.955/35.530/79.073
Object.rotation 63.828/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: BUILDING_6]
ObjectTemplate.create SpawnPoint BUILDING_6
ObjectTemplate.activeSafe SpawnPoint BUILDING_6
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 7

rem [SpawnPoint: BUILDING_6]
Object.create BUILDING_6
Object.absolutePosition 59.766/35.530/146.895
Object.rotation -156.764/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_2]
ObjectTemplate.create SpawnPoint MOTORPOOL_2
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_2]
Object.create MOTORPOOL_2
Object.absolutePosition 108.946/32.500/200.999
Object.rotation -178.576/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_3]
ObjectTemplate.create SpawnPoint MOTORPOOL_3
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_3]
Object.create MOTORPOOL_3
Object.absolutePosition 137.579/32.500/211.401
Object.rotation -158.405/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_4]
ObjectTemplate.create SpawnPoint MOTORPOOL_4
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_4]
Object.create MOTORPOOL_4
Object.absolutePosition 155.563/35.530/114.188
Object.rotation -66.761/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_5]
ObjectTemplate.create SpawnPoint MOTORPOOL_5
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_5]
Object.create MOTORPOOL_5
Object.absolutePosition 192.447/35.530/168.141
Object.rotation -111.320/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: MOTORPOOL_6]
ObjectTemplate.create SpawnPoint MOTORPOOL_6
ObjectTemplate.activeSafe SpawnPoint MOTORPOOL_6
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 5

rem [SpawnPoint: MOTORPOOL_6]
Object.create MOTORPOOL_6
Object.absolutePosition 233.600/35.530/98.393
Object.rotation -73.873/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: DINNER_tABLES_1]
ObjectTemplate.create SpawnPoint DINNER_tABLES_1
ObjectTemplate.activeSafe SpawnPoint DINNER_tABLES_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 6

rem [SpawnPoint: DINNER_tABLES_1]
Object.create DINNER_tABLES_1
Object.absolutePosition 172.831/50.383/-116.086
Object.rotation -2.005/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: DINNER_tABLES_2]
ObjectTemplate.create SpawnPoint DINNER_tABLES_2
ObjectTemplate.activeSafe SpawnPoint DINNER_tABLES_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 6

rem [SpawnPoint: DINNER_tABLES_2]
Object.create DINNER_tABLES_2
Object.absolutePosition 191.468/44.551/-17.921
Object.rotation -149.820/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: DINNER_tABLES_3]
ObjectTemplate.create SpawnPoint DINNER_tABLES_3
ObjectTemplate.activeSafe SpawnPoint DINNER_tABLES_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 6

rem [SpawnPoint: DINNER_tABLES_3]
Object.create DINNER_tABLES_3
Object.absolutePosition 162.465/42.223/-101.871
Object.rotation 14.340/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: DINNER_tABLES_4]
ObjectTemplate.create SpawnPoint DINNER_tABLES_4
ObjectTemplate.activeSafe SpawnPoint DINNER_tABLES_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 6

rem [SpawnPoint: DINNER_tABLES_4]
Object.create DINNER_tABLES_4
Object.absolutePosition 123.692/38.052/-110.667
Object.rotation 37.501/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: DINNER_tABLES_5]
ObjectTemplate.create SpawnPoint DINNER_tABLES_5
ObjectTemplate.activeSafe SpawnPoint DINNER_tABLES_5
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 6

rem [SpawnPoint: DINNER_tABLES_5]
Object.create DINNER_tABLES_5
Object.absolutePosition 233.465/42.000/5.798
Object.rotation -133.013/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD2_1]
ObjectTemplate.create SpawnPoint COURTYARD2_1
ObjectTemplate.activeSafe SpawnPoint COURTYARD2_1
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 4

rem [SpawnPoint: COURTYARD2_1]
Object.create COURTYARD2_1
Object.absolutePosition -18.170/40.997/-53.753
Object.rotation 28.463/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD2_2]
ObjectTemplate.create SpawnPoint COURTYARD2_2
ObjectTemplate.activeSafe SpawnPoint COURTYARD2_2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 4

rem [SpawnPoint: COURTYARD2_2]
Object.create COURTYARD2_2
Object.absolutePosition 40.494/35.363/52.201
Object.rotation -149.274/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD2_3]
ObjectTemplate.create SpawnPoint COURTYARD2_3
ObjectTemplate.activeSafe SpawnPoint COURTYARD2_3
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 4

rem [SpawnPoint: COURTYARD2_3]
Object.create COURTYARD2_3
Object.absolutePosition -46.777/32.500/52.014
Object.rotation 131.389/0.000/0.000
Object.layer 1

rem [SpawnPointTemplate: COURTYARD2_4]
ObjectTemplate.create SpawnPoint COURTYARD2_4
ObjectTemplate.activeSafe SpawnPoint COURTYARD2_4
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 4

rem [SpawnPoint: COURTYARD2_4]
Object.create COURTYARD2_4
Object.absolutePosition -1.036/32.500/-60.370
Object.rotation 11.483/0.000/0.000
Object.layer 1

rem ********** Control Points **********
rem [ControlPointTemplate: WAREHOUSE]
ObjectTemplate.create ControlPoint WAREHOUSE
ObjectTemplate.activeSafe ControlPoint WAREHOUSE
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName WAREHOUSE
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.controlPointId 1
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: CONSTRUCTION]
ObjectTemplate.create ControlPoint CONSTRUCTION
ObjectTemplate.activeSafe ControlPoint CONSTRUCTION
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName CONSTRUCTION
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.controlPointId 2
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: COURTYARD]
ObjectTemplate.create ControlPoint COURTYARD
ObjectTemplate.activeSafe ControlPoint COURTYARD
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName COURTYARD
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.controlPointId 3
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: COURTYARD2]
ObjectTemplate.create ControlPoint COURTYARD2
ObjectTemplate.activeSafe ControlPoint COURTYARD2
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName COURTYARD2
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.controlPointId 4
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: MOTORPOOL]
ObjectTemplate.create ControlPoint MOTORPOOL
ObjectTemplate.activeSafe ControlPoint MOTORPOOL
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName MOTORPOOL
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.controlPointId 5
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: DINNER_tABLES]
ObjectTemplate.create ControlPoint DINNER_tABLES
ObjectTemplate.activeSafe ControlPoint DINNER_tABLES
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName DINNER_tABLES
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.controlPointId 6
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.hoistMinMax 0.2/0.9

rem [ControlPointTemplate: BUILDING]
ObjectTemplate.create ControlPoint BUILDING
ObjectTemplate.activeSafe ControlPoint BUILDING
ObjectTemplate.modifiedByUser "wong"
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName BUILDING
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.controlPointId 7
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 60
ObjectTemplate.hoistMinMax 0.2/0.9

if v_arg1 == host

   rem [ControlPoint: WAREHOUSE]
   Object.create WAREHOUSE
   Object.absolutePosition 66.385/25.000/-152.763
   Object.layer 1

   rem [ControlPoint: CONSTRUCTION]
   Object.create CONSTRUCTION
   Object.absolutePosition -119.810/46.829/130.477
   Object.layer 1

   rem [ControlPoint: COURTYARD]
   Object.create COURTYARD
   Object.absolutePosition -197.021/34.933/0.133
   Object.layer 1

   rem [ControlPoint: COURTYARD2]
   Object.create COURTYARD2
   Object.absolutePosition 11.382/32.000/0.759
   Object.layer 1

   rem [ControlPoint: MOTORPOOL]
   Object.create MOTORPOOL
   Object.absolutePosition 107.303/35.530/134.911
   Object.layer 1

   rem [ControlPoint: DINNER_tABLES]
   Object.create DINNER_tABLES
   Object.absolutePosition 171.811/42.000/-51.722
   Object.layer 1

   rem [ControlPoint: BUILDING]
   Object.create BUILDING
   Object.absolutePosition 19.003/33.530/111.489
   Object.layer 1

endIf

CombatAreaManager.use 0
CombatAreaManager.timeAllowedOutside 10.000000

AND obviously it crashed when it said squad assignment.

Posted: 2011-06-21 03:28
by ubermensche
Did you get permission from the creators to do so? Cause I think that you need permission to be able to release the map here.

Re: Map audit problems

Posted: 2011-06-21 05:20
by USMC scout sniper
I wasn't going to release it silly.

Re: Map audit problems

Posted: 2011-06-21 11:33
by Rudd
iirc if the values you usually see in PR aren't there, they'll load with default BF2 ones, so like 30second spawns or something.

Re: Map audit problems

Posted: 2011-06-21 18:01
by USMC scout sniper
Thats whats making it crash?

Re: Map audit problems

Posted: 2011-06-21 19:23
by ubermensche
USMC scout sniper wrote:I wasn't going to release it silly.
aw... :(

Re: Map audit problems

Posted: 2011-06-22 06:25
by USMC scout sniper
I dont think they would let me.

Re: Map audit problems

Posted: 2011-06-22 20:17
by ubermensche
well you could always ask...