Hello, dear devs.
Sorry to bother you with another question of this kind, but here it goes:
Is the new PKM (and possibly the PKP with optics) going to be in the next patch?
I just can't wait to use it.
You have bewitched me with that teaser and I had no news about it since then!
Thank you.
Re: PKM and PKP
Posted: 2011-07-04 20:43
by mockingbird0901
You won't get to see it before you see it, so does it realy matter?
We'll find out when the next patch comes out.
Untill then...... *cue patient bear...*
Re: PKM and PKP
Posted: 2011-07-04 21:28
by Smiddey723
Re: PKM and PKP
Posted: 2011-07-04 21:36
by Hauteclocque
No, it won't.
But please don't make posts like this. You'll have all the answers to your questions in a feature post in the following days.
Re: PKM and PKP
Posted: 2011-07-04 21:41
by DeltaCommando
Thank you! And...
Re: PKM and PKP
Posted: 2011-07-05 07:49
by dtacs
No PKM? Odd considering the model seemed pretty much finished.
Re: PKM and PKP
Posted: 2011-07-05 07:57
by Adriaan
dtacs wrote:No PKM? Odd considering the model seemed pretty much finished.
It may seem finished in a highlight showing off the nice model and textures. However after that (the first person viewpoint model) is done, a set of LODs needs to be made, animations need to be done, the weapon needs to be exported and finally coded. That's all alot of work and can take as long as, if not longer than, the time it took to do the 1p model and textures.
Re: PKM and PKP
Posted: 2011-07-05 09:35
by Chuc
Giving someone a machine gun to animate as their first animation task is cruel and sadistic
Re: PKM and PKP
Posted: 2011-07-05 10:17
by Hauteclocque
Re: PKM and PKP
Posted: 2011-07-05 11:04
by Maverick
ooo a couple DAYS!!!!!
Re: PKM and PKP
Posted: 2011-07-05 11:09
by Robert-The-Bruce
aaaahhh, hauteclocque!
Re: PKM and PKP
Posted: 2011-07-05 18:46
by Mikemonster
You are all trolls.
Re: PKM and PKP
Posted: 2011-07-06 10:31
by Von_Gnome
Give it to (rcon?)Bao, it will be done in no time, that guy is a machine!
Re: PKM and PKP
Posted: 2012-01-25 08:45
by Dukuu_npanop
You know, scope cannot be mounted on PKM, maybe it's reasonable to create a model of RPK-74M with 1p29 scope and leave PKM as ironsighted variant? Or what you're going to do?
Re: PKM and PKP
Posted: 2012-01-25 08:49
by dtacs
Dukuu_npanop wrote:You know, scope cannot be mounted on PKM
G.I Nikolai begs to differ.
Re: PKM and PKP
Posted: 2012-01-25 09:19
by Dukuu_npanop
dtacs wrote:
G.I Nikolai begs to differ.
I thought it has no rails to mount it , so devs may have some ideas to substitude this eye implant in scoped mode
Re: PKM and PKP
Posted: 2012-01-25 09:37
by dtacs
It has no M1913 aka piccatinny rails found on the M16A4, M4 etc. but it does have a dovetail mount on the left side. There are quite a few pics floating around of Interior Ministry PKP's with mounts allowing EOTech and western sights.
Edit:
Also, could anyone with knowledge of the above say where that picture was taken? Doesn't look like Chechnya or Dagestan, almost like Afghanistan or somewhere in Central Asia.
dtacs wrote:Also, could anyone with knowledge of the above say where that picture was taken? Doesn't look like Chechnya or Dagestan, almost like Afghanistan or somewhere in Central Asia.
I'm pretty sure it says Dagestan in the lower right of the picture there (from wiki: Респу́блика Дагеста́н, Respublika Dagestan).