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[0966] 95 to 96 Patch Update

Posted: 2011-07-15 18:20
by dunem666
Getting MD5 Mismatch on Newly updated server.

Anyone else?

Will Try Reinstall with Full version and scrap the patch will let you know.

Reported +another 4 people on vent with same issue.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:31
by hmmr
It seems most has the same problem. quick fix plz?

Re: [0.966] 95 to 96 Patch Update MD5 Mismatch

Posted: 2011-07-15 18:34
by dunem666
seems everyone who has used a patch to update cant join servers due to MD5 mismatches.

The ones whom are playing just fine have used a full re-install of PR. Best to halt the download links to Patch?

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:34
by Qadis
Damn, I didn't read your thread, just saw the title before posting my own. I got the MD5 tool mismatch, and it was for one of your maps, Sunset city classic.

I used the patch as well, and updated PB.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:36
by AncientMan
This is a server problem, the provided MD5 values are correct and 100% working. You have not applied them properly. Check the provided readme.txt for installation instructions since you're doing something wrong.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:37
by dunem666
Qadis,

Try deleteting ALL your maps ins maps folder, reinstall patch and retry, let me know how you get on, your correct in saying that one of the classic maps was used for a ukwarfare event including an edited clientarhive.

The only issue is that were having mismatches on all files.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:37
by dbzao
Looks like a problem with the server MD5s.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:39
by dunem666
Now could possibly be a server based issue with MD5's

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:39
by dunem666
indeed dbzao, seems to be happening on all servers

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:40
by dbzao
Doesn't look like, more likely a problem with your setup.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:43
by AncientMan
I double checked the files, and have also checked with other SA's. The provided md5 files are 100% working. It's a problem with the server install.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:49
by dunem666
May Of fixed issue as PB Updartes were somehow re-rolled to previous version. Will try again and report back

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 18:55
by hmmr
If it is a server issue, how is it that some players get kicked by punkbuster from the same server as other players aren't kicked from?

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 21:38
by Gore
Uninstalled PR and installed the 3 parts instead of the patch and that fixed the MD5 kick for me.

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 22:07
by Burningpunk
This does not seems to be a server problem, we have a fresh server install and just some people are being kicked due to MD5...most likely those who upgraded their client instalation.

We don't even have Sunset City on the PR\Levels folder on the server...

Re: [0.966] 95 to 96 Patch Update

Posted: 2011-07-15 22:20
by Burningpunk
Yes, I had to delete those files on my client instalation in order to play....this is not a server fault.

Re: [0966] 95 to 96 Patch Update

Posted: 2011-07-16 01:17
by Stealthgato
Everything works fine with the patch for me (and I have lots of custom maps from events/map packs) except for one little (big) problem: I can't see squad leaders on the map.

EDIT: Nevermind, it just happened to me once on the first game of Dragon Fly AAS 64.

Re: [0966] 95 to 96 Patch Update

Posted: 2011-07-16 13:46
by J.F.Leusch69
thanks for reporting this bug, when reporting a bug in the future please follow this Bug Reporting Template.

a possible solution is to remove all custom maps from your Battlefield2/mods/pr/levels folder.