Page 1 of 1
[0966] 95 to 96 Patch Update
Posted: 2011-07-15 18:20
by dunem666
Getting MD5 Mismatch on Newly updated server.
Anyone else?
Will Try Reinstall with Full version and scrap the patch will let you know.
Reported +another 4 people on vent with same issue.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:31
by hmmr
It seems most has the same problem. quick fix plz?
Re: [0.966] 95 to 96 Patch Update MD5 Mismatch
Posted: 2011-07-15 18:34
by dunem666
seems everyone who has used a patch to update cant join servers due to MD5 mismatches.
The ones whom are playing just fine have used a full re-install of PR. Best to halt the download links to Patch?
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:34
by Qadis
Damn, I didn't read your thread, just saw the title before posting my own. I got the MD5 tool mismatch, and it was for one of your maps, Sunset city classic.
I used the patch as well, and updated PB.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:36
by AncientMan
This is a server problem, the provided MD5 values are correct and 100% working. You have not applied them properly. Check the provided readme.txt for installation instructions since you're doing something wrong.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:37
by dunem666
Qadis,
Try deleteting ALL your maps ins maps folder, reinstall patch and retry, let me know how you get on, your correct in saying that one of the classic maps was used for a ukwarfare event including an edited clientarhive.
The only issue is that were having mismatches on all files.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:37
by dbzao
Looks like a problem with the server MD5s.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:39
by dunem666
Now could possibly be a server based issue with MD5's
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:39
by dunem666
indeed dbzao, seems to be happening on all servers
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:40
by dbzao
Doesn't look like, more likely a problem with your setup.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:43
by AncientMan
I double checked the files, and have also checked with other SA's. The provided md5 files are 100% working. It's a problem with the server install.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:49
by dunem666
May Of fixed issue as PB Updartes were somehow re-rolled to previous version. Will try again and report back
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 18:55
by hmmr
If it is a server issue, how is it that some players get kicked by punkbuster from the same server as other players aren't kicked from?
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 21:38
by Gore
Uninstalled PR and installed the 3 parts instead of the patch and that fixed the MD5 kick for me.
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 22:07
by Burningpunk
This does not seems to be a server problem, we have a fresh server install and just some people are being kicked due to MD5...most likely those who upgraded their client instalation.
We don't even have Sunset City on the PR\Levels folder on the server...
Re: [0.966] 95 to 96 Patch Update
Posted: 2011-07-15 22:20
by Burningpunk
Yes, I had to delete those files on my client instalation in order to play....this is not a server fault.
Re: [0966] 95 to 96 Patch Update
Posted: 2011-07-16 01:17
by Stealthgato
Everything works fine with the patch for me (and I have lots of custom maps from events/map packs) except for one little (big) problem: I can't see squad leaders on the map.
EDIT: Nevermind, it just happened to me once on the first game of Dragon Fly AAS 64.
Re: [0966] 95 to 96 Patch Update
Posted: 2011-07-16 13:46
by J.F.Leusch69
thanks for reporting this bug, when reporting a bug in the future please follow this
Bug Reporting Template.
a possible solution is to remove all custom maps from your Battlefield2/mods/pr/levels folder.