Pripyat/Chernobyl Map [Image Heavy]

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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Pripyat/Chernobyl Map [Image Heavy]

Post by DeltaFart »

Ok this might sound d*** since i'm not trying to make it myself, but I just can't learn the map maker, just can't get my head around it, I'll stick to modelling (like a kamaz 43114)
I think with the chechens and the russian faction, a Pripyat/Chernobyl map would be cool. I searched both terms, only got 1 hit from Chernobyl, and that was PR for CoD4
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:: Prypeæ (Pripyat, Prypiat) trip by www.opuszczone.com ::

This idea came about when I saw the alert from Rhino about the Russian Apartment Buildings, and I instantly saw the Pripyat zone from S.T.A.L.K.E.R.:Shadow of Chernobyl(I've been playing that during the week :D )
I always enjoy teh street fighting that occurs in this part of the level, even though its against AI, but it's always intense.
I wouldn't suggest the whole city, it would probably be too model intensive, and the models you'd have to make just to get a feeling of the city would be too much an issue, like it would be a 1+ year project at least. The powerplant I think would be cool, but I don't think its a 1 map worthy project, but having either a distant model so you can have an idea of being near the reactor(hence the game's name shadow of chernobyl) or a building you can enter yourself.
What you guy's think?
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by Redamare »

that could be fun....... as somesort of scrimage map...... Why would the russians try and Retake the Site? thats why it couldnt be a AAS map :P
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by General Dragosh »

Redamare wrote:that could be fun....... as somesort of scrimage map...... Why would the russians try and Retake the Site? thats why it couldnt be a AAS map :P
Hmm, maybe the Chechenz are searching for some usable stuff here and have hid some equipment, maybe they found a secret bunker that was lost in documents after the "Big Bang" and the chechenz have found out about its location... maybe that kind of story thing, that could be a cage search or a S&D map with the whole "Secret Bunker" thing i just said :D

I think that would be a great map actually :P
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hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by hiberNative »

what would chechens and russians do in ukraine? lulz, get real.
or are someone working on ukrainian forces?
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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by DeltaFart »

hiberNative wrote:what would chechens and russians do in ukraine? lulz, get real.
or are someone working on ukrainian forces?
Are we fighing the PLA? Or the MEC? Are the MEC even real? No, anyway I think this just would be fun and an interesting map and different from the forest fighting that seems prevelent with the Russians vs Chechens
Mercenario(peru)
Posts: 100
Joined: 2009-04-15 23:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by Mercenario(peru) »

Redamare wrote:that could be fun....... as somesort of scrimage map...... Why would the russians try and Retake the Site? thats why it couldnt be a AAS map :P
I agree....sounds good.
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by hiberNative »

just saying. it's not like russia lack areas like this :}
i enjoyed playing in the gray, run down factories of mass destruction and surge in special forces <3

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A-10Warthog
Posts: 1911
Joined: 2007-01-03 01:28

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by A-10Warthog »

would be cool as hell, but how could we link it to the whole PR theme?
A-10, EX PR Tester, Moderator, Public Relations.

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from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
slayer
Posts: 90
Joined: 2008-07-03 22:14

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by slayer »

A-10Warthog your sig is huge!

But back to thread, Id say make the Ukraines. Just different flags and some new models and you have Ukraine.
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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by supahpingi »

A-10Warthog wrote:would be cool as hell, but how could we link it to the whole PR theme?
PR basicly has no theme or story.

And also the chechens might aswell be a generic russian liek militia faction,like it used to be,only a name should not matter.

i also demand bloodsucker and stalker kits
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by DeltaFart »

supahpingi wrote:PR basicly has no theme or story.

And also the chechens might aswell be a generic russian liek militia faction,like it used to be,only a name should not matter.

i also demand bloodsucker and stalker kits
Haha plus 10 on that one brother
supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by supahpingi »

Engineer wrote:I just can't figure a reason why would anyone want to control area that already has nuclear fallout all around the site?

I'd rather march into ocean...
well,its a possible terrorist target to get resources,use regular explosives mixxed with radioactive goodies and blow it up somewhere,so the place would get radiated for years,like an important harbour or airfield.
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by DankE_SPB »

they will die from radiation, before they could obtain enough material to
so the place would get radiated for years,like an important harbour or airfield
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by Arnoldio »

Interesting and cool...i'd be glad igf something spooky like this gets in game.
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Orgies beat masturbation hands down. - Staker
supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by supahpingi »

DankE_SPB wrote:they will die from radiation, before they could obtain enough material to
no,most radiation isnt something that kills you instantly,unless its a really high dosis,and you can infact stand right infront of the plant itself without getting alot of radiation poisoning.

If radiated there is a big possibility of getting disseases like cancer,but fanatical terrorist probably wont even think about that,and just deal with thier job.

Tough i doubt if they would be able to acces the wate and debris that are radiated enough to do deadly damage once triggered in use with explosives,the national health autoritys would not allow anyone to go into the contaminated zone due to health reasons,if its either leathal or not.so its a good way of area denial for terrorists.


this info is from the top of my head so i could be wrong on some parts.
Also the part about the radiated waste+explosivs is from a book written by either Andy McNab or Chris Ryan,cant remember the name of the book tough,ive been reading alot of books from both of them.
~KILL~Pirate
Retired PR Developer
Posts: 610
Joined: 2008-01-04 18:35

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by ~KILL~Pirate »

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;-)

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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by supahpingi »

'[R-DEV wrote:~KILL~Pirate;1001217']Image

;-)

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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by DeltaFart »

Oh please tell me that s chernobyl and not just another map with those apartments!!!
Knife in the bottom makes me think of STALKER
Last edited by DeltaFart on 2009-04-23 17:15, edited 1 time in total.
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: Pripyat/Chernobyl Map [Image Heavy]

Post by General Dragosh »

DeltaFart wrote:Oh please tell me that s chernobyl and not just another map with those apartments!!!
Knife in the bottom makes me think of STALKER
Now that u mention it, it does cool , very good game xD

*craps, no one quoted my post, curses >.<*
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