"Street" map skirmish mode

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
=WFL= Sgt Bilko
Posts: 96
Joined: 2007-05-05 15:44

"Street" map skirmish mode

Post by =WFL= Sgt Bilko »

How about revising the good ol' Street map and re-add it in level pack as skirmish and practice mode only.

It is of course to small for aasv3 but for skirmish/practice it'd be brilliant.
Image
ImageImage

~~ He flung himself upon his camel and rode madly off in all directions ~~
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: "Street" map skirmish mode

Post by hiberNative »

it would work good for infantry training, but it looks so depressing. wouldn't it be cooler with some paintball-inspired custom map for squad movement training and infantry vs infantry?
-Image
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: "Street" map skirmish mode

Post by nick20404 »

It was a good map but there was way to few routes to take, it was either goto the left right or right in the middle of the road. If they made it a bigger city map it would be cool.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Re: "Street" map skirmish mode

Post by Ragni<RangersPL> »

FYI, Street_32 from PR_SP_06 was bigger then the online version :)

(Yes, I still got PR 0.6 single player installed ;) )

Image
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: "Street" map skirmish mode

Post by Gore »

Ah good times.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: "Street" map skirmish mode

Post by Alex6714 »

Omg. Bring back that in that size, and 0.6 deviation and its the most epic thing ever.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
=WFL= Sgt Bilko
Posts: 96
Joined: 2007-05-05 15:44

Re: "Street" map skirmish mode

Post by =WFL= Sgt Bilko »

Well, I suggested a Skirmish/Practice version instead of AASv3 for a reason.
Image
ImageImage

~~ He flung himself upon his camel and rode madly off in all directions ~~
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: "Street" map skirmish mode

Post by General Dragosh »

Would be nice if the map had a bigger 64 players option with much more ways to walk through :D
[img][/img]Newly ordered sig !


Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: "Street" map skirmish mode

Post by Psyko »

it would be like cross fire in COD4 except with longer view distance and 64 L337 plAYaZ
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: "Street" map skirmish mode

Post by waldo_ii »

I remember that map. Specifically, I remember wading through bodies that had been slain by grenades.
|TGXV| Waldo_II

Image
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: "Street" map skirmish mode

Post by Psyko »

i remember people sitting on a building next to the gas station and spamming nades down accross the street.

We have epic street maps allready, has the OP really considered this suggestion?
LudacrisKill
Posts: 262
Joined: 2008-05-15 19:20

Re: "Street" map skirmish mode

Post by LudacrisKill »

+1 on this idea.
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: "Street" map skirmish mode

Post by SocketMan »

Bring it back but only with air assets and tanks :-P
On a serious note: this (map)would work really good in PRSP
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: "Street" map skirmish mode

Post by Tirak »

Please post any and all comments on this topic here:
https://www.realitymod.com/forum/f10-pr ... -back.html

The post above is the current discussion on bringing back old maps, feel free to join in.

Regards,
[R-MOD]Tirak
Locked

Return to “PR:BF2 Suggestions”