I and other members of my clan, we noted that the mine, once placed, after a period of time (I believe between 10 and 15 minutes) disappear ....
Could not extend this time taking it indefinitely or, at least, for an hour?
Time of mine
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PR.IT Stek_WAR
- Posts: 61
- Joined: 2008-10-15 23:47
Time of mine
Last edited by PR.IT Stek_WAR on 2009-04-25 13:19, edited 1 time in total.
My grandfather used to say: you were born in Italy and you will die in Italy 
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Time of mine
I agree in one thing.
If the mine is going to disappear,do it right after ur dead.
Example :O n CoD5,ur running,killing a sniper,he has planted Bouncin Betties,u kill him first,1 sec after ur running on his mine!
Annoying!
Or if its not gonna disappear,stay there out match.
If the mine is going to disappear,do it right after ur dead.
Example :O n CoD5,ur running,killing a sniper,he has planted Bouncin Betties,u kill him first,1 sec after ur running on his mine!
Annoying!
Or if its not gonna disappear,stay there out match.
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Spuz36
- Posts: 533
- Joined: 2007-08-11 11:52
Re: Time of mine
I believe they stay put for 20 min after death. I think the time was increased in .85 for realistic reasons. I think 20 min is reasonable + 20 mines, think you should be able to trap something in that amount of time.
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PR.IT Stek_WAR
- Posts: 61
- Joined: 2008-10-15 23:47
Re: Time of mine
But you're forgetting about something important: in addition to insurgent maps, other maps can be obtained rather than two kits combat engineer .... this limits the work to be able to meet with mine (from previous versions) ...
For as long as the same disappear, I would like certainties
For as long as the same disappear, I would like certainties
My grandfather used to say: you were born in Italy and you will die in Italy 
