Periscope/Scope for Zis 3 AT Gun
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Periscope/Scope for Zis 3 AT Gun
Yeah that's basically all I'm asking for here. Having the white crosshair for that is kind of silly i think And I know there is a scope for it cause it's sitting right there in front of you
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: Periscope/Scope for Zis 3 AT Gun
i assume you got that because of the round of Fools Road we just played, huh?DeltaFart wrote:Yeah that's basically all I'm asking for here. Having the white crosshair for that is kind of silly i think And I know there is a scope for it cause it's sitting right there in front of you
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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waldo_ii
- Posts: 961
- Joined: 2008-04-30 22:58
Re: Periscope/Scope for Zis 3 AT Gun
Just in case people don't know what you are talking about....
http://en.wikipedia.org/wiki/76_mm_divi ... 942_(ZiS-3)

http://en.wikipedia.org/wiki/76_mm_divi ... 942_(ZiS-3)
|TGXV| Waldo_II


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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: Periscope/Scope for Zis 3 AT Gun
And if you still haven't recognized it.


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jbgeezer
- Posts: 908
- Joined: 2008-06-10 15:30
Re: Periscope/Scope for Zis 3 AT Gun
Agree x2
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: Periscope/Scope for Zis 3 AT Gun
get in game screen shot XD The one in pr looks betterwaldo_ii wrote:Just in case people don't know what you are talking about....
http://en.wikipedia.org/wiki/76_mm_divi ... 942_(ZiS-3)
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Periscope/Scope for Zis 3 AT Gun
If u look closely on picture below.
You actually can see a white dot.
Look at the hooled out square,thats aim.
You actually can see a white dot.
Look at the hooled out square,thats aim.
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: Periscope/Scope for Zis 3 AT Gun
And its stupid, this mod is about realism, not adding holographic sights onto AT Guns
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myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: Periscope/Scope for Zis 3 AT Gun
Would chechens be able to aforrd scopes on them?
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Fluffywuffy
- Posts: 2532
- Joined: 2007-11-13 23:52
Re: Periscope/Scope for Zis 3 AT Gun
They have tanks, BRDMs, and Ak-74s with PSO scopes standard.myles wrote:Would chechens be able to aforrd scopes on them?
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myles
- Posts: 1614
- Joined: 2008-11-09 14:34
Re: Periscope/Scope for Zis 3 AT Gun
Ye but did you know they didnt buy most of that stuff came from russias military. when russia disabanded some miltary operation bases they left things behinde APCs tanks wepons but i doubt they left scopes for howtzers behindFeuerwaffen wrote:They have tanks, BRDMs, and Ak-74s with PSO scopes standard.
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Periscope/Scope for Zis 3 AT Gun
Since its on the real picture,i think its realisticDeltaFart wrote:And its stupid, this mod is about realism, not adding holographic sights onto AT Guns
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Fluffywuffy
- Posts: 2532
- Joined: 2007-11-13 23:52
Re: Periscope/Scope for Zis 3 AT Gun
I don't see a holographic/floating site in any of the pictures.Adetter wrote:Since its on the real picture,i think its realistic![]()
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Periscope/Scope for Zis 3 AT Gun
U can see the white little dot as the aim.Feuerwaffen wrote:I don't see a holographic/floating site in any of the pictures.
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Fluffywuffy
- Posts: 2532
- Joined: 2007-11-13 23:52
Re: Periscope/Scope for Zis 3 AT Gun
No....
http://upload.wikimedia.org/wikipedia/c ... a_rear.jpg
http://upload.wikimedia.org/wikipedia/c ... iS3_nn.jpg
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My suggestion is to make the at guns functional like Forgotten Hope's AT-guns. Make them movable by using the (wasd) keys to move it. Make it take time to move them. Give them magnification scopes. Also make another aiming stance so you can observe by looking over the at-gun. It would also be nice to have at most 2 of these as deployables. Rip the at-guns as statics. Give it a distance away from the nearest FOB/Firebase.
edit: :/ I can't make an indent.
http://upload.wikimedia.org/wikipedia/c ... a_rear.jpg
http://upload.wikimedia.org/wikipedia/c ... iS3_nn.jpg
==============================================================
My suggestion is to make the at guns functional like Forgotten Hope's AT-guns. Make them movable by using the (wasd) keys to move it. Make it take time to move them. Give them magnification scopes. Also make another aiming stance so you can observe by looking over the at-gun. It would also be nice to have at most 2 of these as deployables. Rip the at-guns as statics. Give it a distance away from the nearest FOB/Firebase.
edit: :/ I can't make an indent.
Last edited by Fluffywuffy on 2009-04-25 20:21, edited 1 time in total.
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Periscope/Scope for Zis 3 AT Gun
Not on that picture!
The already posted in real life picture!
The already posted in real life picture!
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Adetter
- Posts: 604
- Joined: 2009-02-26 17:08
Re: Periscope/Scope for Zis 3 AT Gun
Oooohhhh i see,it was just a white brick.
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: Periscope/Scope for Zis 3 AT Gun
Look at pictures of insurgents with SPG9s, you'll see THEY have the optics for tahatmyles wrote:Ye but did you know they didnt buy most of that stuff came from russias military. when russia disabanded some miltary operation bases they left things behinde APCs tanks wepons but i doubt they left scopes for howtzers behind
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SkaterCrush
- Posts: 1173
- Joined: 2009-04-13 19:07
Re: Periscope/Scope for Zis 3 AT Gun
That would be sick...but people would whine over to use them for offense or FOB defense...THEN someone would start making squads for them...Feuerwaffen wrote:No....
http://upload.wikimedia.org/wikipedia/c ... a_rear.jpg
http://upload.wikimedia.org/wikipedia/c ... iS3_nn.jpg
==============================================================
My suggestion is to make the at guns functional like Forgotten Hope's AT-guns. Make them movable by using the (wasd) keys to move it. Make it take time to move them. Give them magnification scopes. Also make another aiming stance so you can observe by looking over the at-gun. It would also be nice to have at most 2 of these as deployables. Rip the at-guns as statics. Give it a distance away from the nearest FOB/Firebase.
edit: :/ I can't make an indent.
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Fluffywuffy
- Posts: 2532
- Joined: 2007-11-13 23:52
Re: Periscope/Scope for Zis 3 AT Gun
That would be server rules of using the assests. Most servers that are better( I prefer) don't have a squad asset rule.


