Al Basrah idea - random barricades

Suggestions from our community members for PR:BF2. Read the stickies before posting.
snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: Al Basrah idea - random barricades

Post by snooggums »

[R-CON]tonnie15 wrote:+1

You cant have to many particals running on one map as some ppl (Like me) run a low spec system and have trouble playing half the maps already...
But if they weren't on fire, they would not be as an effective barrier. With the engine PR runs on, even with all the additions for PR, if your computer is struggling it is time to do a nice cheap upgrade. This isn't like saying 'omg you don't get max FPS on Crysis lolz!' it's saying you need to upgrade your computer that has trouble running a modified 5 year old game that can be run on max settings with 300$ worth of hardware.

Please don't advocate holding everyone else back because a few people just refuse to upgrade.
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