CAS_117 wrote:So you're saying you won't try it.

K if you say so. Makes sense though since you know so much about it already.
Sleep easy cause I don't think that's ever going to happen.
Did it ever occur to you why anyone would spend 4 months working on something that was going to be made anyways? This game is like a concept car or supermodel. Its there to show an idea. It just so happens that our idea kicks so much *** that people are reviewing it before its even released.
Cough.
The kind of game where you are pretending to do something that you really aren't doing. Which would be all of them. Saying that because medics should not be able to revive because the player doesn't actually know first aid is the exact same thing as saying...
hmm...
You know I really am not sure what changes it was you were objecting to but lets pretend its the soflam.
... the same as saying that jets shouldn't be able to target tanks because in reality raw recruits need a bachelors degree, basic training, IFF, and the B course to know what "power", "uncage", "track", and "shoot" are.
So if players only were able to operate weapons which required a realistic amount of skill to use there wouldn't be a whole lot left to argue about let alone actually play between the time said players were gabbing off on internet forums.
Can you zero or clean a rifle? Can you give a 10 digit coordinate? Tune a radio to the correct frequency? Well that alone just removed the guns, the map, and the VOIP system right off the bat. Yet in reality soldiers are perfectly capable of those things. Well most of them anyways.
So that's what everybody has been ranting about here since someone had the apocalyptic vision of making a realism mod on the BF2 engine (I am aware of the irony): "how do we best represent realism?" It so happened that me and a few other bored people decided the best way to do that was to remove fog, let everything lock onto everything else, and spend 30 minutes each morning sobbing over their keyboard before getting to work or maybe that was just me...
I didnt said i wont try it. I said twice that i like it for SP. I dont want FULL (= i like some parts of it) implement in MP.
Please dont change my words
We are not reviewing your work. We talking about your work. If you dont like it then sorry.
A work started because of a disagreement between you and DEVs.
As you can see sometimes the disagreement can produce evolution.
If you still dont like it then sorry again.
Cough cough...
I am an officer in reserve so i know how to clean rifles etc.
Of course in a game you dont have to know them.
But again you use words that i never said.
I said about skill not knowledge. Even for aim with a rifle in PR you need some skill.
And this skill is equal with the damage you can make. Kill an enemy.
With tank also. Find the target, aim etc.
But with your planes the only skill needed for destroy almost everything is just point the beyond visual range radar somewhere and if a target is there automatically locked.
Simple flying its just a joke in BF2 engine and you know that. So whats the skill needed if you dont have to make even a precision aim? (The rockets you made its an other case and i like to see them in PR)
Yes i know that you have threats from AAs but the infantryman is threaten by everything.
We must give him the ability to spread havoc because of that?
Anyway i respect your work. I never thought that someone can put a MFD in F-16

(Btw locked air target must appear as triangle not square

.
I hope we can see some parts of it in PR.
But not a game betwen 8 pilots and 8 Tunguskas and the rest 46 players to wait the winner. If you can avoid that then its perfect.
Over and Out
PS @Nick20404 something presented in an open thread so its everybodys right to say his opinion.
If Alex and CAS dont want to defend it its their right too.
The respect its not a "Yes" or "Congratulation" but also the mood to discuss possible problems.
The problems are rejected not their work. So we respect it more than you.
Because of all these dont tell us to stfu. Do it yourself and go play Lock-On (If you can...)