[Weapon] H&K HK416 + Eotech

Discussion pertaining to the PR Dutch Forces faction.
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Weapon] H&K HK416 + Eotech

Post by Glimmerman »

Post your questions in the Norwegian Forces SubForum, its their model and Halvor is skinning it.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [Weapon] H&K HK416 + Eotech

Post by FPaiva »

Again, as i see, glimmerman didn't posted the new updates, so check in:


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KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: [Weapon] H&K HK416 + Eotech

Post by KingLorre »

Incredebly sexy, Cant wait to play dutch :D


(and have DUTCH VOIP squads lol.. thatl teach some :P )
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Weapon] H&K HK416 + Eotech

Post by Glimmerman »

For the new textures to work the model needs to be re-exported i believe, has this been done allready?
Or can we use the old export and apply your new texture?

To make things clear for everyone else we only use the eotech version!
Last edited by Glimmerman on 2009-04-09 15:38, edited 2 times in total.
NemeanHavoc
Posts: 128
Joined: 2008-01-16 19:54

Re: [Weapon] H&K HK416 + Eotech

Post by NemeanHavoc »

Woiw the one after the Eotech looks alot like the new dutch diemaco!
DAF supporter/Skinner
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: [Weapon] H&K HK416 + Eotech

Post by FPaiva »

Finished versions:

Check the original thread for more information - https://www.realitymod.com/forum/f275-n ... uring.html

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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Weapon] H&K HK416 + Eotech

Post by Z-trooper »

Important!
@ lead or assistant dutch mod people:


https://www.realitymod.com/forum/f66-pr ... n-psc.html
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"Without geometry, life is pointless"
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Weapon] H&K HK416 + Eotech

Post by Glimmerman »

Answered post.
Sabre-Oz
Retired PR Developer
Posts: 662
Joined: 2007-02-02 07:19

Re: [Weapon] H&K HK416 + Eotech

Post by Sabre-Oz »

Looking good, the Desert and Snow versions could use some work though, just need to play with the layering, if you want a hand with chuck us a PM.
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Kapt. Kroon
Posts: 122
Joined: 2009-03-30 03:03

Re: [Weapon] H&K HK416 + Eotech

Post by Kapt. Kroon »

Looks good!

Ziet er goed uit!

- Kroon.
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