The Project Reality Launcher

Suggestions from our community members for PR:BF2. Read the stickies before posting.
keupink
Posts: 30
Joined: 2008-11-06 06:55

Re: The Project Reality Launcher

Post by keupink »

I didn't say modified ;) I said that my whole layout is within the exe..
Besides, my application is greatly advanced already =) It has the option to connect to servers, instantly log in, and launch widescreen fixer. But I'm currently trying to INTERGRATE widescreen fixer
keupink
Posts: 30
Joined: 2008-11-06 06:55

Re: The Project Reality Launcher

Post by keupink »

Standard windows layout. I removed all the graphics I can do that later on ;)
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: The Project Reality Launcher

Post by Smegburt_funkledink »

[R-TEC]Robbi187 wrote:Would there be any need for Widescreen fixer with custom resolutions?...
From what I've heard, the new 1.5 BF2 patch solves widescreen issues. I've had a widescreen for a while now but have never used widescreen fixer. (as you know Robbi)
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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