Combined Arms:who wants to try it?

General discussion of the Project Reality: BF2 modification.
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Would you like to participate?

Yes
203
53%
No
40
10%
What is Combined arms?
139
36%
 
Total votes: 382

CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Combined Arms:who wants to try it?

Post by CAS_117 »

Nemus wrote:OK one final post.

But this time i let someone else speak for me.

@CAS do you recognize these quotes? Yes they are all yours.
From this post:
combinedarms.myfreeforum.org :: [Countermeasures] Lower flare ROF?

But as you can see the majority of your community reacts and wants unlimited flares/sec
You want to give them a challenge but they want X-Wings.

Anyway ... good luck tomorrow man :-)
From Discussion Section:
The only rule here is to back up what your are saying. If you want to argue about why the Javelin needs a 10 second lock time rather than a 7 second one, you better be packing some info or you won't get anywhere fast.
From Ideas/Complaints:
As with the other sections, BACK UP WHAT YOU ARE SAYING. I could ask for a gun that shoots bread because I think it will add a whole new dimension to the game, but I haven't explained why.
I should probably put that disclaimer in all the sections as well, although I doubt it would do any good. So the discrepancy between my decision and the poll is mostly because I only look at:

(numbers of posts containing evidence) / (number of votes for X subject)

= My willingness to do X

Most people don't understand BF2s code as well as me, so I have to explain very carefully what the problems are so people can make informed decisions. This is an example of me not explaining very well.

A brief explanation of the countermeasures situation:

AIM-120 PK IRL: About 90% (an AIM-120B missed once in Bosnia, ours are the improved D models). And flares shouldn't even effect it. So I treat flares as "chaff", which has even more limited effect.

AIM-120 PK CA: About 25% (Sometimes hits when you do a snap shot or they suck).

Problem: Countermeasures have same signature as AIM-120.

Solution: Shorten lifetime of Heat Objects on flares (while leaving the flares effect) to a length that allows the AIM-120 to hit around 90% of the time when fired from Pitbull range (3km).

So Nemus I think you are misunderstanding, and then quoting me out of context. If you showed my whole post you'd see that I included a video of an AIM-9x doing 90 degree turns while ignoring at least 100 flares, then destroy the target.



What people probably misunderstood was that flares ingame have the same signature as the aircraft, so the probability of a hit (assuming flares are inside the missiles tracking angle) is equal to (cos(degrees to heat object)xdistance / (no. of flares)). Basically the missiles will treat all heat objects equally.

People probably watched that vid and thought "hey that missile flew through 100 flares, so can ours". So this really was a case of poor communication on my part. Had I explained that 100 real life flares has about the same effectiveness as one of ours, then I think it may have been received differently; they saw the video, saw the plane dispense 100 flares, then saw the missile hit it. Logically, our flares should dispense at the same rate.

However, we are now going to be dispensing flares faster than I thought we could because we have found a way to give flares a more accurate heat signature. In hindsight the poll was unnecessary.

If I am so interested in making the game "harder" why am I adding BVR missiles, the Javelin, GBUs, and Homing tank shells? Compare the changes I've made side by side and say that I am doing either. It doesn't make sense. The only logical conclusion is that I am following another pattern. That pattern is: Make things how they are. Sure my opinion will differ from others, and that is what the forum is for.
CanuckCommander
Posts: 431
Joined: 2008-03-19 02:25

Re: Combined Arms:who wants to try it?

Post by CanuckCommander »

E drama is the win, I like it more than TV! Jk, :P .

I'll try and make it tmr.l
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Combined Arms:who wants to try it?

Post by Acemantura »

I change my vote from "What the Heck is Combined Arms" to "Hell Yeah"

Cas, damn nice work brother. I should like to see this in PR proper, but I guess the Devs dont want too many people to pine for the assets.

I'll be downloading very soon.
PlatinumA1
Posts: 381
Joined: 2007-06-25 07:31

Re: Combined Arms:who wants to try it?

Post by PlatinumA1 »

Here's something to talk about

R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: Combined Arms:who wants to try it?

Post by R.J.Travis »

I'd love to test it one day (:
Twisted Helix: Yep you were the one tester that was of ultimate value.
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: Combined Arms:who wants to try it?

Post by SocketMan »

Is there any way to just have a poll without having a "discussion thread" attached to it? :-P C'mon guys it's a game within a game,within another game that's all - settle down a little please. ;)
SqnLdr
Posts: 180
Joined: 2008-08-01 15:40

Re: Combined Arms:who wants to try it?

Post by SqnLdr »

Some really good work there CAS, but I'm not interested on anything like this for the BF2 engine.
[T&T] SqnLdr

Tactics & Teamwork | All Maps: 217.146.85.30:16567
Helping to encourage Team-Level public play one round at a time
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Combined Arms:who wants to try it?

Post by Alex6714 »

We are testing now/next couple days if you want to have a go.

New flare system in place and carrier defense against AGMs amongst other things. :)

combinedarms.myfreeforum.org :: Test no. 9 (May 09, 2009, 18:00:00 GMT) BE THERE!!!

Current files are being updated in the next 10-20 mins.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Combined Arms:who wants to try it?

Post by CAS_117 »

Server is updated.

And seriously, shooting down a missile with a missile -> Words cannot describe the awesome.
CanuckCommander
Posts: 431
Joined: 2008-03-19 02:25

Re: Combined Arms:who wants to try it?

Post by CanuckCommander »

YEA THEY CAN!

"F ING AWESOME!!!!"

Btw, I think we need a video of the Flares + Missile dodging.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: Combined Arms:who wants to try it?

Post by J.F.Leusch69 »

:( got CTD without message! cant join, f**k

EDIT: works now! had to add the pr files to it and edit the maplist.con in settings
Last edited by J.F.Leusch69 on 2009-05-09 20:41, edited 1 time in total.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Combined Arms:who wants to try it?

Post by Alex6714 »

Seriously, there is no way anyone can complain about aa anymore. :D
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Combined Arms:who wants to try it?

Post by Rhino »

and all thanks to my teh 1337 modelling skillz of making a sphere and exporting it :p

Na was a really good concept you guys came up with and can't wait to try it out :D
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SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: Combined Arms:who wants to try it?

Post by SocketMan »

Alex6714 wrote:We are testing now/next couple days if you want to have a go.

New flare system in place and carrier defense against AGMs amongst other things. :)

combinedarms.myfreeforum.org :: Test no. 9 (May 09, 2009, 18:00:00 GMT) BE THERE!!!

Current files are being updated in the next 10-20 mins.

You're posting it after the event has started ? :shock: :razz:
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Combined Arms:who wants to try it?

Post by McBumLuv »

[R-DEV]Rhino wrote:and all thanks to my teh 1337 modelling skillz of making a sphere and exporting it :p

Na was a really good concept you guys came up with and can't wait to try it out :D


That's best things to happen/work :D now no one should complain about AA, because it's at it's best, imo. You really should hop on and try, Rhino. screw the fact that's it's like 1 in the morning for you :D
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Khidr
Posts: 76
Joined: 2007-02-16 04:03

Re: Combined Arms:who wants to try it?

Post by Khidr »

I just saw the FLIR videos. That is some very excellent work.
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Combined Arms:who wants to try it?

Post by CAS_117 »

[R-TEC]SocketMan wrote:You're posting it after the event has started ? :shock: :razz:
Well to be honest I was a bit pessimistic about large scale tests, but after today I am a lot more excited to try some of the maps with large numbers of players, especially Seethed Waters 32/64. I am no longer concerned about how infantry will fare in vehicle maps, because after running around Seethed Waters with a few troops hiding from tanks and anti-air while calling in the odd airstrike is extremely fun. When there are anti air vehicles around, you can pretty much forget about close air :lol: . Takes a lot of coordination between infantry, anti-air, tanks, and aircraft. Flying around in 2 seater aircraft is also very fun to do. I would love to have access to some of the limited kits but sadly we don't have enough people to man the server :( . On that note, I want to do a large scale test next week with as many people as we can find.
503
Posts: 679
Joined: 2008-08-30 02:53

Re: Combined Arms:who wants to try it?

Post by 503 »

CAS_117 wrote:Well to be honest I was a bit pessimistic about large scale tests, but after today I am a lot more excited to try some of the maps with large numbers of players, especially Seethed Waters 32/64. I am no longer concerned about how infantry will fare in vehicle maps, because after running around Seethed Waters with a few troops hiding from tanks and anti-air while calling in the odd airstrike is extremely fun. When there are anti air vehicles around, you can pretty much forget about close air :lol: . Takes a lot of coordination between infantry, anti-air, tanks, and aircraft. Flying around in 2 seater aircraft is also very fun to do. I would love to have access to some of the limited kits but sadly we don't have enough people to man the server :( . On that note, I want to do a large scale test next week with as many people as we can find.
Man those AAs rip jets apart from over 2 km away. Even after firing 60 flares, you will still get shot down.
PsychoKyd
Posts: 4
Joined: 2009-05-10 11:41

Re: Combined Arms:who wants to try it?

Post by PsychoKyd »

Sounds good. :mrgreen:
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