[?] 3DSMAX 9 SPLINE + VERTEX COUNT

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smee
Posts: 516
Joined: 2007-11-15 10:43

[?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by smee »

i Have a line that has 10 vertex's I want to increase the amount of vertex's evenly in the line with a modifier How can you do it. without doing it manually adding with refine

The segment is changing the horizonal but can't find how to change the vertex count vertical that would be the red lines i have changed.

It's not changing when trying to change interpolation either :( .

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Found solution, didn't have end view clicked , feel free to delete pls admin
Last edited by smee on 2009-05-07 13:14, edited 2 times in total.
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: [QUESTION] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by Tomato-Rifle »

Select both the top and bottom edges and select connect?
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [QUESTION] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by Z-trooper »

or select one edge and press "ring" and then "connect" :)

why splines in the first place?
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"Without geometry, life is pointless"
smee
Posts: 516
Joined: 2007-11-15 10:43

Re: [QUESTION] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by smee »

sorry didn't seem to post my reply was trying to do some fencing.

been working on splines. see what you can guess what it is :)

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3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: [?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by Hauteclocque »

Hum, nice project after the African statics... :mrgreen:
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by Rhino »

smee, the last thing PR needs right now is anouther US carrier...

you should concentrate on finishing your current statics...
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smee
Posts: 516
Joined: 2007-11-15 10:43

Re: [?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by smee »

just practicing splines and modeling with max wanted to get better with splines . waiting on feedback with statics. what to change or add :)
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by Rhino »

ye rgr, dont think CRF has time to give you feedback so I'll try and look into it.
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smee
Posts: 516
Joined: 2007-11-15 10:43

Re: [?] 3DSMAX 9 SPLINE + VERTEX COUNT

Post by smee »

smee.zip has latest one :) was in your pm's if you dl it
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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