Sar-e Pol

Discussion pertaining to the PR Norwegian Forces faction.
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

Zimmer wrote:Zeno what I would love to see is if you made some overgrowth aroudn the bunkers so its more "hidden" and not to easy to see if there is someone there. If I was Taliban I would atleast lay down some bushes and shit around the bunker to make it more hidden.
working on it ;-)

and please give suggestions!?!?!
Zimmer
Posts: 2069
Joined: 2008-01-12 00:21

Re: Sar-e Pol

Post by Zimmer »

What I edited in on the other page:
EDIT: I havent seen the whole map, so I dont know but dont try to be minimalistic with the overgrowth bushes, the bushes is quite good to hide in(I have been hiding from a tank for 10minutes on quinling in the same bush as they were looking for me.), and they are effective to use as ambush points for both teams.
I seriously mean it they are some of the best visual cover objects you can have. Lots of hummers who have been driving by as I kneel in one of the bushes with a cellphone hooked up with an IED alittle longer down the road.

EDIT: Did I say I love you.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: Sar-e Pol

Post by halvor1 »

Looks darn good :)
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: Sar-e Pol

Post by FPaiva »

It looks pretty nice, i can't wait for the final. Keep it up.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

WTF HAPPENED AFTER LIGHTMAPS?!?!?!

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and every destroyable object is destroyed in the editor:S
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

i have discovered this error and the fact that 3/4 of my map have been schorched:S


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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

UPDATE!

Destroyable bridge:

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Terrain lightmaps results:

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the sun on this map is quite flat

village with added mist:

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Bunker with added "cover"

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(will add something between the bunker and bridge)

Field:
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THINGS TO DO:
- Add small object like boxes,stones,tables,nukes ect.
- Do objects lightmaps
- Fix terrain textures
- wait for NF to release :D
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: Sar-e Pol

Post by halvor1 »

Very nice i like the overall atmosphere =D
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Sar-e Pol

Post by Scot »

Wait... why two threads??? I'm confused??

Looks good though!
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

long story little time
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

update:

the pond:
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(ignore the littlebird)

bunker overlooking pond:
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New cave:
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bridge at pond
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tried to fix so that its looks better around the edges:
http://i261.photobucket.com/albums/ii69 ... -15-49.jpg
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: Sar-e Pol

Post by FPaiva »

Superb!
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: Sar-e Pol

Post by single.shot (nor) »

looks Nice!
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: Sar-e Pol

Post by $pyker »

nice the colour of the water looks a bit weird for some reason in that lighting
Combined Offensive Mod


"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Sar-e Pol

Post by Rudd »

$pyker wrote:nice the colour of the water looks a bit weird for some reason in that lighting
the word 'radioactive' comes to mind imo.

I think that colour should be reserved for tropical pools
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WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: Sar-e Pol

Post by WilsonPL »

-bridge is to shiny/bright
-change water color


replace sun/sky its to similar to korengal for me :P

but looks good
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Sar-e Pol

Post by Rudd »

yeah, could you try Kashan's sky? Maybe a sunny day with brighten all our lives... :wink:
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Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Sar-e Pol

Post by Rangu »

Looks ace, Zeno!
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Sar-e Pol

Post by Maxfragg »

water color is perfect, there are many rivers with such a color, especially when they come from mountains with glaciers.
but I'm also not sure about the sky
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

maybe il try ghost train or something similar :-D

ill make the water darker
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