Masking for tanks

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ZAk
Posts: 48
Joined: 2009-01-20 17:02

Masking for tanks

Post by ZAk »

As it is known in PR there is no masking, all subjects, soldiers and cars are visible very well. The idea consists what to make tanks and other vechicles similar to bushes, At the same time it is necessary to add more vegetation on maps.
It would be would be desirable that in game of more chances to remain not noticed for the opponent.
I have given an example as it would be possible to realise it on attached pic.
However it is possible to allow the tank the motionless disguised position In which it will be similar to a rock or bushes.
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Last edited by ZAk on 2009-05-14 19:22, edited 1 time in total.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Masking for tanks

Post by gazzthompson »

ask yourself , is this commonly used ? if not, no.

im no expert on the matter, but i havnt seen this used alot . whether it be by NATO forces or russians.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Masking for tanks

Post by Rudd »

well, if ghille suits aren't gonna work...
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Undies
Retired PR Developer
Posts: 1112
Joined: 2006-12-01 15:20

Re: Masking for tanks

Post by Undies »

Live cam is the common term and it is often practiced, and very effective IRL. Normally string is pulled very tight through various parts of the tank and bushes and branches threaded behind them, with sods of turf put on the flat frontal surfaces.
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"The cavalry bring a bit of panache and flair to an otherwise dull affair"
ZAk
Posts: 48
Joined: 2009-01-20 17:02

Re: Masking for tanks

Post by ZAk »

Actualy Russians do not conduct tankfights in forests (Kozelsk) it not typically for tanks, however, if such fight was coming, similar masking would be very extended.
By the way, motionless disguised position сan look like this: Image
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Masking for tanks

Post by Jigsaw »

Dr2B Rudd wrote:well, if ghille suits aren't gonna work...
Yeah I find it unlikely that this would be workable considering things like Ghillie suits and rocket mesh don't work.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Masking for tanks

Post by CodeRedFox »

It can be made to work fine. Its very unlike the sniper mesh. All the LOD's would need this geo to cover it up.
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"apcs, like dogs can't look up" - Dr2B Rudd
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Masking for tanks

Post by SkaterCrush »

The only reason you don't see much of it today is because we don't have tanks in the Middle East in the 21st century. In the gulf war I doubt there was much to blend in with. I would expect in places like China and Russia for there to be tons of forest to at least use shrubbery to camouflage with.

Good Example

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TheLean
Posts: 483
Joined: 2009-03-15 20:26

Re: Masking for tanks

Post by TheLean »

In sweden we use the barracuda camoflague net to reduce heat and visual signature. It does help conceal the tank but it does not exactly look like a bush.

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J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: Masking for tanks

Post by J.F.Leusch69 »

just create some "overgowth"/animated mesh and add it as child/via code to the model, that way you could add those in game, without having any "it doenst draw" issue.

...anyway thats the way i would do it ;)
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Masking for tanks

Post by DankE_SPB »

"Nakidka"
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Masking for tanks

Post by SkaterCrush »

and it would need a mesh either...so no probs
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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Masking for tanks

Post by supahpingi »

Dr2B Rudd wrote:well, if ghille suits aren't gonna work...
Does it matter if it works?
admit it,it looks awesome :D
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