Growing concerns with PR players.

General discussion of the Project Reality: BF2 modification.
Scandicci
Posts: 297
Joined: 2008-04-18 13:39

Re: Growing concerns with PR players.

Post by Scandicci »

USA-Forever932 wrote:
Problem is, the PR community (Sometimes even myself) have gone with the mean options. PR isn't being open enough with it's newcomers! If we want this community to survive, we need to open the doors a little. Be like Morpheus, train players in the training server for a spell. Let that new guy be the pointman, tell him to not sprint as much. These are little things you can do. Maybe your squad can be less badass for a round and make sure that it's one more guy that you bring in. Because, I don't care what anyone says adding just ONE player to the community is galaxies better than taking one away. Nobody can argue with that.

What I'm saying here is, drop the snobbish "I'm a PR veteran and I have no time for noobs" attitude. You aren't playing on a ranked server 24/7. No one is tracking you, you're here to have fun, show somebody else the ropes so the community replenishes itself! Not everyone who is here is going to be here forever. Don't take the dwindling community we have left for granted.
Bravo USA-Forever932. Great post. I don't think the community is dwindling numerically although apparently it is with respect to quality according to some posts in this thread. As a dedicated pubber (and proud of it) I play on public servers 100% of the time. I can only squeeze out 4 or maybe 5 hours per week in my busy schedule of job, family, kids, house, etc., for my PR addiction. Often these hours come during off times for the quality of play on public servers, but I have to be honest that I generally have a great time playing PR. If my team absolutely sucks and there are no squads using voip except a 2man locked sniper squad then I start my own squad and raise the bar by having a plan and working as a unit.

As far as the age thing goes, I have to admit to avoiding players with voices that have not changed yet. It is a personal thing and perhaps is discriminatory but I just do not enjoy myself as much. In fact, this weekend I was on the TG server and a very young SL started an Anti-Cache squad. To his credit he said, 'if high pitched squeaky voices bother you then feel free to leave.' At a certain point I just left the squad because I could not deal with the voice. The SL though was very, very good. He had the squad working very well together and he was very decisive. Very quickly his squad had double, triple or even quadruple the score that other squads had. In fact, the squad I joined upon leaving his was being led by a mature player but who had zero skills as an SL and our squad score reflected that.

One way to address these 'growing concerns with PR players' is through making more of the old timers better leaders. Fuzzhead has a great idea for SL training. I imagine that a large focus of the training would be on interpersonal communication and relations: leadership. Any word on when those training sessions might begin?
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Tim270
PR:BF2 Developer
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Re: Growing concerns with PR players.

Post by Tim270 »

The thing is, I really do think its the new versions that are making it harder for the more casual pub player to really get going again. Unlike 0.7 onwards really, there has been a lot less jump in and play imo. Not necessarily a bad thing, I just see on nearly all *** maps, a squad caps and never defends the flag they have, just try to get the next one, even when commander and I tell people that I need them there for we are going to lose they refuse.
Its just a gamers nature to want to be in the action, but with *** I end up feeling more frustrated than anything when pubbing, only when playing with clan mates is it any good tactically. PR works perfect for matches, pub play not so much as people would rather be in combat than building a firebase and defending it.
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|I_insan_E_I|
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Re: Growing concerns with PR players.

Post by |I_insan_E_I| »

Well, im 17 and i take the game seriously. I dont like how many people just assume that because we arent 18 we are all immature and dont take it seriously. Hell, i probably take it more serious that some of the older players lol. Theres nothing worse than being in a squad who dont work together and when people dont have microphones. Obviously people may have reasons for not using voip, but i guess it helps a lot if they use the squad talk for important info, and even worse when people just mess about and go off on their own thing. If your squad is terrible then kick people, leave that squad and join another or make your own.

It has NOTHING to do with age, you could find young teenagers playing properly and have some older people messing about.

The only reason i would ever agree on not lettting younger players play is the language that some of us use. Im no angel, if gunfire comes out of no where i do tend to swear a little. (this is a response to some of the arguements on the first page.)
Bainwalker
Posts: 51
Joined: 2008-09-01 03:26

Re: Growing concerns with PR players.

Post by Bainwalker »

|I_insan_E_I| wrote:Well, I'm 17 and i take the game seriously. I don't like how many people just assume that because we are not 18 we are all immature and don't take it seriously. Hell, i probably take it more serious that some of the older players lol. There's nothing worse than being in a squad who don't work together and when people don't have microphones. Obviously people may have reasons for not using VOIP, but i guess it helps a lot if they use the squad talk for important info, and even worse when people just mess about and go off on their own thing. If your squad is terrible then kick people, leave that squad and join another or make your own.

It has NOTHING to do with age, you could find young teenagers playing properly and have some older people messing about.

The only reason i would ever agree on not letting younger players play is the language that some of us use. I'm no angel, if gunfire comes out of no where i do tend to swear a little. (this is a response to some of the arguments on the first page.)
Never once have I stated I feel all kids are bad gamers, at 17 I hardly consider you a child anyways. 16+ I tend to be okay with because they tend not to be annoying voice wise. The only thing that really bothers me about kid gamers are their voices, I don't enjoy listening to mickey mouse try to bark orders, I just can't take a kid seriously that way. All I've ever stated about kid gamers is only my own opinion and thoughts, and has no place to be spoken about in this thread since it was started to talk about the growing number of morons playing PR and ruining the experience it can be.

The new training session thread is a nice idea, I hope people use it. It's getting really old to see people one man APC/Tanks... or crash Helicopters while taking off because they don't know the engine needs to warm up. My personal favorite are the pricks who take a transport truck to only get themselves across the map, or to move it about a 3 minute walk away from the spawn... better yet to take the truck to someplace where it'll never be destroyed.. or used.

People playing PR are becoming greedy in that sense, they can't simply walk to where they need to be cause it's "boring". Guess what guys, that's why you buy a mic and talk about girls and make dirty jokes. (A reason I don't play with kids as well)

PR is as much a social experience as it is a game, without a mic I couldn't stand to play this game, why? Because then I wouldn't be able to scream out "!#@$ I'm being shot at" or "Hold still I have a shot". YOU NEED A MIC FOR THIS GAME GUYS, without it you not only screw yourself out of the experience but your squad mates as well. If you are a little kid and are afraid to use a mic because of your voice... suck it up princess, I'd rather be annoyed than dead cause I didn't get a verbal warning from you.

Again, please enough about this maturity Bullshit, focus on the topic... not what people say about their own opinions. No one will win the maturity war. Kids will always game, and some adults will always think they shouldn't. (at least not these hardcore strategic games)



PS to the guy I just quoted - I fixed your post, the spelling and **** was horrible.
LithiumFox
Posts: 2334
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Re: Growing concerns with PR players.

Post by LithiumFox »

Bainwalker wrote:honestly if I had my way I'd bar anyone under 18 from playing... but I know that won't happen. Nothing worse than mouthy kids trying to bark orders.

I know it may not go away, sorry for the repeat thread. I just had to vent after last night in the TG server of all places.
agreed...

i was 15-16 when i started playing, and I was actually more mature and listened more back then than i do now...

usually the ones you WANT to worry about are college kids :roll:

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
CodeRedFox
Retired PR Developer
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Re: Growing concerns with PR players.

Post by CodeRedFox »

So at what point are you all getting back the the original question? Now that we have all put down why and why not the younger players are destroying the game what about other aspects. Because if you all want to continue arguing about age might as well just shut the thread down.
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Bainwalker
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Re: Growing concerns with PR players.

Post by Bainwalker »

[R-DEV]CodeRedFox wrote:So at what point are you all getting back the the original question? Now that we have all put down why and why not the younger players are destroying the game what about other aspects. Because if you all want to continue arguing about age might as well just shut the thread down.
I've been trying to stop them from doing just that...
Maverick
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Re: Growing concerns with PR players.

Post by Maverick »

well us sixteen year olds turning seventeen all a mix of maturity and tolerence with our deep voices :) anyways i tend to in my opinion, to take it a little too serious. and im going into the marines after high school
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CodeRedFox
Retired PR Developer
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Re: Growing concerns with PR players.

Post by CodeRedFox »

Alright well the original poster would like to get on with the thread and not discuss the age part of the formula.

So please continue with out bring it up.
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Maverick
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Re: Growing concerns with PR players.

Post by Maverick »

fair enough Fox. i think that, well lets say that sometimes you cant help because your doing something like flying or in a firefight? different reasons on why sometimes us Veterans can't help: Time
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USA-Forever932
Posts: 113
Joined: 2009-02-03 21:23

Re: Growing concerns with PR players.

Post by USA-Forever932 »

Good Call Fox, Honestly, no amount of training sessions are going to change the number of players who are new and want to be Rambo. The only thing that's going to make a difference is the community that new players are exposed to setting the example of a professional, mature game. In the end, it's up to us, not the devs to make sure new players figure out, and adhere to the expected attitude and ethics code that this game is built for. Players are either going to go to "Training" or "Deployment" join a full training server and make a squad called "INFANTRY TRAINING or INF TRAINING" or something. Then, set the attitude! If you're in a pub game, set the attitude! Hopefully these new players will catch on, if a player is a hacker, it falls into the server owners to ban him and report him to the rest of the community. No matter how many locks and countermeasures the devs put in, if there aren't people who are playing the right way, people will always try to be Rambo.
Last edited by USA-Forever932 on 2009-05-19 03:09, edited 2 times in total.
Reason: Saw CodeRedFox's post
TF6049
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Re: Growing concerns with PR players.

Post by TF6049 »

Anonymity is a major contribution. Though people might be jerks online, they could be friendly if you were to meet them face to face. The converse is also true.
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Wicca
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Re: Growing concerns with PR players.

Post by Wicca »

... ;) ....


This seems to be something for Wiccaman!!!!
durrrudidu


Anyway, me and UKWF shavid, has come up with a quite good system to "teach" the blue farshe.
Its not entirerly done yet, but i think it will work out quite nice.

Basically what it is, is a rank system. If your a seasoned player we might make you a Fireteamleader, and train you from there.

Also, its all about controlling all the players on your team, by having everyone making squads, and following orders based on the Rank structure.

I will post up the finalized version of this idea, once me and shavid are done.
Xact Wicca is The Joker. That is all.
MrSh@vid
Posts: 842
Joined: 2009-02-28 20:50

Re: Growing concerns with PR players.

Post by MrSh@vid »

Well look who's crawling back out of his hole! Wicca!, Its not my idea, its all yours so if it fails, it's nought to do with me!
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space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Growing concerns with PR players.

Post by space »

Wicca wrote:... ;) ....


This seems to be something for Wiccaman!!!!
durrrudidu


Anyway, me and UKWF shavid, has come up with a quite good system to "teach" the blue farshe.
Its not entirerly done yet, but i think it will work out quite nice.

Basically what it is, is a rank system. If your a seasoned player we might make you a Fireteamleader, and train you from there.

Also, its all about controlling all the players on your team, by having everyone making squads, and following orders based on the Rank structure.

I will post up the finalized version of this idea, once me and shavid are done.
Its easy to do within a clan, but how do you implement "ranks" in a pub game?

You cant - everyone's "equal" Plus I suspect that most "seasoned players" feel that they dont need training.
Wicca
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Re: Growing concerns with PR players.

Post by Wicca »

Well, all i can say is that youll get it once i post up the finalized idea... Its actually really cool...

Working in platoons and stuff... niiice!
Xact Wicca is The Joker. That is all.
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Growing concerns with PR players.

Post by space »

Wicca wrote:Well, all i can say is that youll get it once i post up the finalized idea... Its actually really cool...

Working in platoons and stuff... niiice!
Well Ill be interested in seeing it. The whole of PR is based around getting people to work in platoons etc, but as we all know, it often doesn't work out that way.
tlindy
Posts: 77
Joined: 2008-05-22 13:57

Re: Growing concerns with PR players.

Post by tlindy »

Me personaly I dont mind the new player who wants to learn or needs help if the attitude is right, regardless of age. I do prefer to play with the older crowd though as they usally tend to take things a little slower and think about what the objective is and stay focused (and of course this isnt the hard rule as there are always the exceptions) but I have played with some younger lads who are very professional. I refuse to play with the smacktards and will lonewolf it instead and just enjoy the game for the challenge.

One thing I think the vast majority in PR do fail to realize is the tactical play of the game, it isnt always about shooting its also about supply, building a FB or Hide etc... setting your team up for a defenseive posture as well a offensive operations.
Alex6714
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Re: Growing concerns with PR players.

Post by Alex6714 »

No.1 problem from players old and new in PR is communication and intel.
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Royal_marine_machine
Posts: 183
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Re: Growing concerns with PR players.

Post by Royal_marine_machine »

USA-Forever932 wrote:Good Call Fox, Honestly, no amount of training sessions are going to change the number of players who are new and want to be Rambo. The only thing that's going to make a difference is the community that new players are exposed to setting the example of a professional, mature game. In the end, it's up to us, not the devs to make sure new players figure out, and adhere to the expected attitude and ethics code that this game is built for. Players are either going to go to "Training" or "Deployment" join a full training server and make a squad called "INFANTRY TRAINING or INF TRAINING" or something. Then, set the attitude! If you're in a pub game, set the attitude! Hopefully these new players will catch on, if a player is a hacker, it falls into the server owners to ban him and report him to the rest of the community. No matter how many locks and countermeasures the devs put in, if there aren't people who are playing the right way, people will always try to be Rambo.
I agree with this completely.

Stop whining about New Players not being profesional, when you're playing be proffesional all the time and don't runa round like hadless chickens ignoring CO and SL orders etc.
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