A rant on PR

General discussion of the Project Reality: BF2 modification.
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<<SpanishSurfer>>
Posts: 220
Joined: 2006-05-13 05:38

A rant on PR

Post by <<SpanishSurfer>> »

I've been with PR since the creation of the mod. At first it was just a simple mod that changed the weapon behavior from what we see in vBF2. The mod has come a long way and I love playing it, I refer the mod to anyone who I know is a gamer. Thank you PR Dev team for working so hard and making this mod as great as it is. So down to the reason I posted.

My only beef with the mod is the direction that I've noticed it traveling down. The mod is starting to feel more and more like Americas Army and less like a human controlled battlefield. Most maps played online are maps that concentrate on infantry combat and less on open environments where you have two opposing armies with all assets present. I'm not sure if it's because there isn't a wide enough variety of large all out-war maps, if the big maps are too much for many peoples computers, or if many prefer the infantry fighting. Maybe it's just me and I'm completely wrong but the all out war aspect of the game seems to be less and less these days.
"Get lost, support your Coast Guard."
<<SpanishSurfer>>
Posts: 220
Joined: 2006-05-13 05:38

Re: A rant on PR

Post by <<SpanishSurfer>> »

OK, I should have read someone else's post.

https://www.realitymod.com/forum/f10-pr ... -maps.html

Sorry fellas. :o ops:
"Get lost, support your Coast Guard."
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: A rant on PR

Post by crazy11 »

Just use that thread ;)
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You miss 100% of the shots you don't take.- Wayne Gretzky
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: A rant on PR

Post by CodeRedFox »

at least you ended up looking :lol:
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"apcs, like dogs can't look up" - Dr2B Rudd
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