Kudos on making vehicles "not explode" if you move them to another location and leave them be for a few minutes. This lets Squads move around vehicles to where they need them, and not have to worry about "resetting the self-destruct mechanism" they left in the vehicle. =)
("Ok, we're at the shopping centre. Honey, did you remember to set the 2 minute time-bomb in the car?") << Something I don't think I'd ever say. =)
However, upon death of your player, any "placed" things, like Mines, Claymores, etc also seem to "disappear" around +15 seconds after respawn of the player who placed them.
Hence, would it be possible to make these objects "Persistent"?
i.e:
__________________________________________
- I am an ENG.
- I cleverly place 2 x AT Mines the entrance area to one of my flags to prevent a Tank from rolling in here and having his way with me.
- I wait, and wait; knowing full well, that if I go off into "combat", i'll likely die at some point, and my mines will disappear and have to be "placed" back in their proper location from my new ammo stores. hence, I wait, and I wait. =)
- Tank comes along - Blasts me with a HEAT.
- I die, respawn, and "poof", my AT mines are... Gone....!
- Tank rolls in. Takes flag. Egads.
__________________________________________
So, what happened to my AT mines I placed only a few minutes ago?
I did not respawn and use "two new mines" (which, is what I fully expect should actually be the case w/PRMM - i.e. only 2 "active" mines at any time per player - Much like ammo packs, or claymores when I'm alive).
Hence, Is it possible to eliminate that behaviour of AT mines to 'disappear' if I have to respawn? I think it would be better that I can place only 2 mines; and that they should persist *forever* unless the following conditions are met:
1. I place another mine somewhere else (after re-arming myself) - The first mine I originally laid disappears
2. I disarm the mine w/my wrench, and move it elsewhere.
3. I die and change Classes, and respawn no longer an ENG. (do *not* confuse this with picking up a "kit" on the playing field - if I swap kits, my mines should stay)
Summary: Mines and Caymoures should last beyond multiple respawns of my player as long as I remain an ENG.
Ideas/suggestions/possiblities?
- JM40.








