[Texture] ACU uniform [WIP]
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Rambo Hunter
- Posts: 1899
- Joined: 2006-12-22 18:40
Re: [Texture] ACU uniform [WIP]
When it's done I'll probably release it with different units, I'm thinking
82nd ABN.
101st ABN (With helmet emblem)
25th ID.
3rd ID.
10th MNTN.
and 1st ID
Since all you have to do is change two patches.
82nd ABN.
101st ABN (With helmet emblem)
25th ID.
3rd ID.
10th MNTN.
and 1st ID
Since all you have to do is change two patches.

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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Texture] ACU uniform [WIP]
Any updates? Cant wait mate looking GREAT 
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Rambo Hunter
- Posts: 1899
- Joined: 2006-12-22 18:40
Re: [Texture] ACU uniform [WIP]
Sorry, I was away for the week and forgot to post that here...
BUT i was on an Army installation, so I have lots of ideas for the skin now
BUT i was on an Army installation, so I have lots of ideas for the skin now

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Rambo Hunter
- Posts: 1899
- Joined: 2006-12-22 18:40
Re: [Texture] ACU uniform [WIP]
Sorry for double post.
So, I accidently deleted the files I had (Actually I overwrote them with another skin) >_<
So I had to remake them, but in the process I made a woodland IBA and an ALICE Y-Harness (I know not modern warfighting equipment, just thought I'd try it on ACU) for the woodland players:

ALICE gear

Godfather hisself told him to police that moostache

woodland IBA

woodland IBA with new camelback texture
Remade IOTV:

(I changed the direction of the flag)


Load bearing vest for the light player:

(Before shave, and flag reversed)


All are still WIP.
Hehe, sorry for the image-heavy post...
So, I accidently deleted the files I had (Actually I overwrote them with another skin) >_<
So I had to remake them, but in the process I made a woodland IBA and an ALICE Y-Harness (I know not modern warfighting equipment, just thought I'd try it on ACU) for the woodland players:

ALICE gear

Godfather hisself told him to police that moostache

woodland IBA

woodland IBA with new camelback texture
Remade IOTV:

(I changed the direction of the flag)


Load bearing vest for the light player:

(Before shave, and flag reversed)


All are still WIP.
Hehe, sorry for the image-heavy post...
Last edited by Rambo Hunter on 2008-09-06 09:29, edited 1 time in total.

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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
Re: [Texture] ACU uniform [WIP]
Can we be friends?
Everything looks great!
-REad
Everything looks great!
-REad
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Hans Martin Slayer
- Retired PR Developer
- Posts: 4090
- Joined: 2007-01-21 02:20
Re: [Texture] ACU uniform [WIP]
good stuff as usual, keep em comming!
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Rambo Hunter
- Posts: 1899
- Joined: 2006-12-22 18:40
Re: [Texture] ACU uniform [WIP]
Another revive.
Reworked the "heavy" uniform, made a new ACU pattern and doubled the texture's resolution to make it sharper.
A reference pic (Combat dog's funeral...)
http://farm4.static.flickr.com/3593/344 ... 078f_o.jpg
Links are PR's current skin at same angle

ImageShack - Image Hosting :: bf2editor20090505234358.jpg

ImageShack - Image Hosting :: bf2editor20090505234438.jpg

ImageShack - Image Hosting :: bf2editor20090505234525.jpg
Have to turn down the green in the darker shades and make normal maps so the lighting on the vest isn't messed up. (I'm not sure how to do this...)
Then do the "Light" player and kits.
Reworked the "heavy" uniform, made a new ACU pattern and doubled the texture's resolution to make it sharper.
A reference pic (Combat dog's funeral...)
http://farm4.static.flickr.com/3593/344 ... 078f_o.jpg
Links are PR's current skin at same angle

ImageShack - Image Hosting :: bf2editor20090505234358.jpg

ImageShack - Image Hosting :: bf2editor20090505234438.jpg

ImageShack - Image Hosting :: bf2editor20090505234525.jpg
Have to turn down the green in the darker shades and make normal maps so the lighting on the vest isn't messed up. (I'm not sure how to do this...)
Then do the "Light" player and kits.

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Durkie
- Posts: 264
- Joined: 2009-01-12 08:10
Re: [Texture] ACU uniform [WIP]
Looking good
"Goddam it, you'll never get the Purple Heart hiding in a foxhole! Follow me!"
Captain Henry P. Jim Crowe
Captain Henry P. Jim Crowe
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Texture] ACU uniform [WIP]
looking dam good keep it up mate
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: [Texture] ACU uniform [WIP]
loving the name tags on your 2008 post 
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chuckduck
- Posts: 227
- Joined: 2009-02-22 12:08
Re: [Texture] ACU uniform [WIP]
nice work rambo hunter, you the man at skinning!
Currently Finishing off a PR Training Map with Pte.Paynter. Also Trying to Organise a Late Cold War Community Minimod.
Communist or Capitalist. Join the Invasion!
PR Late Cold War MiniMod Forum Link
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masterceo
- Posts: 1914
- Joined: 2008-08-25 23:00
Re: [Texture] ACU uniform [WIP]
looking really great rambo, great work
Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be
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JERICHO777
- Posts: 156
- Joined: 2008-10-14 20:51
Re: [Texture] ACU uniform [WIP]
NIIIICEEEEE MATE!!!!!!!!
Last edited by JERICHO777 on 2009-05-06 15:49, edited 1 time in total.
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Chuc
- Retired PR Developer
- Posts: 7016
- Joined: 2007-02-11 03:14
Re: [Texture] ACU uniform [WIP]
When you think they've reached a stage of completion, send them this way and I'll review them.
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Khidr
- Posts: 76
- Joined: 2007-02-16 04:03
Re: [Texture] ACU uniform [WIP]
Really nice work. Hope you can get all the digital cam paterns to look this good.
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Metavisor
- Posts: 4
- Joined: 2009-05-23 19:51
Re: [Texture] ACU uniform [WIP]
looks nice.....dont you think pixels must be a little bit smaller?....hope can use it later.
good work.
good work.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: [Texture] ACU uniform [WIP]
why so many unnecessary bumps recently?
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto

