0.86 Accuracy Reduction...
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Automatiic
- Posts: 3
- Joined: 2009-05-23 05:47
0.86 Accuracy Reduction...
Seriously? If I am 20 feet away from someone because I just came around a corner and they were there, it is unsettling enough to know that I will die because my rifle is already so inaccurate that the chance of me hitting them is less than Elvis still being alive. But now I have to worry about my weapon being so inaccurate that I could TK my squad behind me?
Obviously this is an exaggeration but the weapons are pretty inaccurate already and I think decreasing the accuracy is a step in the wrong direction. Even with the Marksman kits, I will let it settle for 5 or 6 seconds, have my crosshair dead center on a guy's chest or head and the bullet will land a few feet away fromt hem. What the hell is the point of sharpshooting if your weapons accuracy is nonexistent. I'm fine with the settle time but after a 5 or 6 second settle, I expect the bullet to deviate no more than an inch or two from where the crosshairs are telling me it will go.
My 2 cents. Flame or agree.
Obviously this is an exaggeration but the weapons are pretty inaccurate already and I think decreasing the accuracy is a step in the wrong direction. Even with the Marksman kits, I will let it settle for 5 or 6 seconds, have my crosshair dead center on a guy's chest or head and the bullet will land a few feet away fromt hem. What the hell is the point of sharpshooting if your weapons accuracy is nonexistent. I'm fine with the settle time but after a 5 or 6 second settle, I expect the bullet to deviate no more than an inch or two from where the crosshairs are telling me it will go.
My 2 cents. Flame or agree.
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Cheditor
- Posts: 2331
- Joined: 2009-03-01 14:35
Re: 0.86 Accuracy Reduction...
I shall flame and agree me thinks. I flame not in a mean way just i personally find if i fire 3 shots, that atleast 1 would of hit. But then i agree as sometimes you expect the round to be a bit more accurate when you have it dead on and wating a while.
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Automatiic
- Posts: 3
- Joined: 2009-05-23 05:47
Re: 0.86 Accuracy Reduction...
Only one person has any input on the subject?
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: 0.86 Accuracy Reduction...
It just sucks.. but youll get used to hit.
I now can easily rack up kills.. its all about putting multiple bullits down range, and you will hit
I now can easily rack up kills.. its all about putting multiple bullits down range, and you will hit
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BroCop
- Posts: 4155
- Joined: 2008-03-08 12:28
Re: 0.86 Accuracy Reduction...
Bah this mod stopped being who rack up more kills...its more of who'll get less deaths
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charliegrs
- Posts: 2027
- Joined: 2007-01-17 02:19
Re: 0.86 Accuracy Reduction...
well try proposing a solution. we can go back to no deviation, and everyone will become a sniper again. or keep the deviation and there will be always be people that are unhappy about it but firefights will last longer and be more realistic as not everyone is a sharpshooter.
known in-game as BOOMSNAPP
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x.trEm*e
- Posts: 111
- Joined: 2008-04-16 11:12
Re: 0.86 Accuracy Reduction...
solution as following:
after 2 seconds, get deviation to zero
if you move your crosshair increase it but settle back again fast enough
now its just: I´m sitting there waiting 6 seconds with an m16 without touching anything, but the bullet hits the dirt 3 meters away...
sucks
after 2 seconds, get deviation to zero
if you move your crosshair increase it but settle back again fast enough
now its just: I´m sitting there waiting 6 seconds with an m16 without touching anything, but the bullet hits the dirt 3 meters away...
sucks
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: 0.86 Accuracy Reduction...
we've played CA yesterday with simulation of proper ballistics, after this test i can say that PR guns are lazorz
remarkable words from VOIP- "damn, i cant hit a sh*t, need to get closer"- distance was somewhere around 250-300m(kashan bunkers) seriously, in PR at range lower than ~400m only thing you need is dont move and put tip of sights at enemy body then shoot it with 2-3 secs delay between shots, not that hard
imo, you'll have to live with deviation until introduction of ballistics
imo, you'll have to live with deviation until introduction of ballistics
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Re: 0.86 Accuracy Reduction...
x.trEm*e wrote: now its just: I´m sitting there waiting 6 seconds with an m16 without touching anything, but the bullet hits the dirt 3 meters away...
sucks
As the TF2 Heavy would say...Нет! Is not possible!

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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: 0.86 Accuracy Reduction...
OP im gonna assume you never played PR 0.8 right here considering your join date of the forums. The deviation back then would have made you cry.
At all those complaining that they remain still for 6 seconds and still miss I will say only this: PEBCAK.
It is categorically impossible to miss if you allow for the appropriate settle time.
At all those complaining that they remain still for 6 seconds and still miss I will say only this: PEBCAK.
It is categorically impossible to miss if you allow for the appropriate settle time.
Now this is an attitude we should be supporting.CroCop_PR wrote:Bah this mod stopped being who rack up more kills...its more of who'll get less deaths
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: 0.86 Accuracy Reduction...
u need to learn the weapons are ALOT more accurate than in the older versions, just keep practicing and ull get used to it

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ganja420
- Posts: 142
- Joined: 2009-03-19 01:18
Re: 0.86 Accuracy Reduction...
i think its perfect, but hey thats me. u just gotta learn to not shoot while running, cause thats what u gotta be doing if u get that kinda inaccuracy.Automatiic wrote:Seriously? If I am 20 feet away from someone because I just came around a corner and they were there, it is unsettling enough to know that I will die because my rifle is already so inaccurate that the chance of me hitting them is less than Elvis still being alive. But now I have to worry about my weapon being so inaccurate that I could TK my squad behind me?
Obviously this is an exaggeration but the weapons are pretty inaccurate already and I think decreasing the accuracy is a step in the wrong direction. Even with the Marksman kits, I will let it settle for 5 or 6 seconds, have my crosshair dead center on a guy's chest or head and the bullet will land a few feet away fromt hem. What the hell is the point of sharpshooting if your weapons accuracy is nonexistent. I'm fine with the settle time but after a 5 or 6 second settle, I expect the bullet to deviate no more than an inch or two from where the crosshairs are telling me it will go.
My 2 cents. Flame or agree.
teamwork, then death and kill. always been about teamwork for me atleast. or i would still be in vanilla i think, so i could steroid my scoreboard.CroCop_PR wrote:Bah this mod stopped being who rack up more kills...its more of who'll get less deaths
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: 0.86 Accuracy Reduction...
I assume the OP hasn't bothered to read the changelog by the looks of it, deviation is down on pretty much every weapon in every context, and on top of that the marksman has had it's deviation fixed from the state it used to be in.
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Gaven
- Posts: 349
- Joined: 2008-08-31 14:31
Re: 0.86 Accuracy Reduction...
I like ballistics, I think deviation is ridiculous.
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ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: 0.86 Accuracy Reduction...
This deviation system is perfect, even in 0.86 it is such a minor decrease it doesn't make a difference. I had no trouble whatsoever hitting people with my rifle. If your waiting 6 seconds between shots, you obviously have some sort of hand spasm that makes you miss all the time. Clearly you just need something to complain about. Leave the deviation as it is, at least in this game people who are prepared come out on top.
Would you rather have it like Vanilla where everyone prone dives around corners and there is no such thing as an effective defence? At least we can have decent firefights now. If you wait and aim properly, you will hit your target.
Would you rather have it like Vanilla where everyone prone dives around corners and there is no such thing as an effective defence? At least we can have decent firefights now. If you wait and aim properly, you will hit your target.
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Automatiic
- Posts: 3
- Joined: 2009-05-23 05:47
Re: 0.86 Accuracy Reduction...
Listen, Chief. I'm not retarded. I don't have some weird twitch that makes me move at the last second. I let the gun settle, I fire, I miss. It's as simple as that. And with my assault rifle, i don't wait 6 seconds between shots. That is just ridiculous. My first shot I wait about that much but not the following ones because by then, the enemy knows where I am and starts firing. I dont have the time to spend 6 seconds for each shot and if this is a REALITY mod, that needs to change.ChiefRyza wrote:This deviation system is perfect, even in 0.86 it is such a minor decrease it doesn't make a difference. I had no trouble whatsoever hitting people with my rifle. If your waiting 6 seconds between shots, you obviously have some sort of hand spasm that makes you miss all the time. Clearly you just need something to complain about. Leave the deviation as it is, at least in this game people who are prepared come out on top.
Would you rather have it like Vanilla where everyone prone dives around corners and there is no such thing as an effective defence? At least we can have decent firefights now. If you wait and aim properly, you will hit your target.
To the poster that said "well post a solution":
I think the settle time should apply after you STOP MOVING or change a STANCE. So if I am standing and then go prone, a 4 or 5 second settle time is fine. Then deviation should be set at like .03 or something so it will move a bit but in real life, if that rifle is snug and you are ready, you won't be shooting all over the place. When you fire, deviation should rise dramatically for a split second and after say... .7 or .8 seconds be back to .03 deviation. This way you can't fire fully auto down range but you can at least let your rifle act like a semi-automatic rifle instead of a bolt action sniper rifle. If you are standing and firing after the 4 or 5 second settle time, deviation should be about 0.5 and if you're crouching maybe .2 after the settle time. I think that would work really well
Also if you are running, and have your rifle on burst, it should be accurate, but it shouldnt be ALL over creation either it. There should be about a 5 or 6 ft burst grouping at 20 ft in my opinion.
Flame or Agree. Go.
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Sgt. Ostrander
- Posts: 109
- Joined: 2009-05-13 02:27
Re: 0.86 Accuracy Reduction...
Really? You just wait 2 seconds between each shot
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ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: 0.86 Accuracy Reduction...
Well are they hitting you back quicker than your hitting them? I know when 0.8 came out everyone complained that they got killed first...which really doesn't make much of an argument. You should also not be able to run forward while firing. Walking forward, like you can now currently do, works just as well.
If there was running and firing in this game it would be the ultimate spamfest. I would cease to play PR if such a feature was released. That would be totally against what this game is about - taking aim before firing and moving in a tactical manner. As for deviation, I just fail to see how you arn't hitting your targets. when I played the 0.869 beta I was absolutely fine, I could hit everything I aimed at.
If there was running and firing in this game it would be the ultimate spamfest. I would cease to play PR if such a feature was released. That would be totally against what this game is about - taking aim before firing and moving in a tactical manner. As for deviation, I just fail to see how you arn't hitting your targets. when I played the 0.869 beta I was absolutely fine, I could hit everything I aimed at.
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ralfidude
- Posts: 2351
- Joined: 2007-12-25 00:40
Re: 0.86 Accuracy Reduction...
Seriously guys, like the AKs right now are DEAD on accurate. You do not want to be an american and face an AK at CQB, it will tare u apart.
And as of m16s? As many people here have said, in a firefight, the person with the initial surprise attack will gain the upper hand in a gunfight, as they will be able to set up and wait for deviation to settle and be ready to kill their target.
When im faced in a CQB situation where i cant hipfire, under scope mode u do rapid fire, and perhaps 3 of the 10 shots will land on the money, and honestly i havent really complained about deviation after i got used to it.
Hell mate, we'd all love to have ballistics instead of deviation... but.. thats life, if the Devs think they need to up the deviation, then they have a perfectly good reason to do it, and i support them, as should u.
Automatic, id whatch how your responding because talk like that got alot of people banned already. You can answer back in a calm fashion, these people are not attacking you.
And as of m16s? As many people here have said, in a firefight, the person with the initial surprise attack will gain the upper hand in a gunfight, as they will be able to set up and wait for deviation to settle and be ready to kill their target.
When im faced in a CQB situation where i cant hipfire, under scope mode u do rapid fire, and perhaps 3 of the 10 shots will land on the money, and honestly i havent really complained about deviation after i got used to it.
Hell mate, we'd all love to have ballistics instead of deviation... but.. thats life, if the Devs think they need to up the deviation, then they have a perfectly good reason to do it, and i support them, as should u.
Automatic, id whatch how your responding because talk like that got alot of people banned already. You can answer back in a calm fashion, these people are not attacking you.

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Antonious_Bloc
- Posts: 348
- Joined: 2007-11-20 05:57
Re: 0.86 Accuracy Reduction...
Everyone in this thread, especially the OP, is now required to watch this video. If you wait 6 seconds, you wouldn't be missing unless they are running and zig-zagging or they are quite the distance away.
link if the video doesn't work
Link fixed, you only include this portion of the youtube link:
fwZ1rUFZF5E
Last edited by OkitaMakoto on 2009-05-24 02:39, edited 2 times in total.



