GL smoke/ explosive swicthing

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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

GL smoke/ explosive swicthing

Post by Conman51 »

ok im almost 100 percent sure that on most guns there is a animation when you swicth between firing modes

so on grenade launcher kit can we put the grenade launcher in 1 slot and make it so when you switch firing modes with it the animation makes the guys switch shells?

i dont know if this is clear what i am saying...if not please say
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Tarantula
Posts: 243
Joined: 2008-03-24 00:36

Re: GL smoke/ explosive swicthing

Post by Tarantula »

benefits? probably falls low on the list of prioritys but if its easy to do then hurrah
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: GL smoke/ explosive swicthing

Post by Rudd »

iirc you can't switch between differnet kind of projectiles, you can only ammo link the smoke and explosives as seperate weapons.
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CyrusPI
Posts: 216
Joined: 2009-03-28 17:49

Re: GL smoke/ explosive swicthing

Post by CyrusPI »

You're absolutely spot on concerning firing modes. There's a neat animation for all of the weapons. M4 series being my favorite. But that's changing from single shot to burst or automatic. Not exactly switching the type of round.

The only weapon to exhibit a sort of two weapon thing is C4 and the IED. Right clicking brings up a phone after placement. Right clicking again changes it to C4/IED which you can throw. I'm not sure if that's been looked into to have different rounds on weapons, but I'm not sure if it's feasible.

Besides, zooming is essential when using a grenade launcher, so the C4 method is out since right-clicking traditionally zooms you in. And as far as I know, there isn't many other ways to change the rounds in the BF2 engine.

Does the grenadier need an extra slot, thus requiring this suggestion to take effect? Otherwise, it seems like a small thing to me.
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FuzzySquirrel
Posts: 1410
Joined: 2008-06-18 06:13

Re: GL smoke/ explosive swicthing

Post by FuzzySquirrel »

Tarantula wrote:benefits? probably falls low on the list of prioritys but if its easy to do then hurrah
A free weapon slot...
Dr2B Rudd wrote:iirc you can't switch between differnet kind of projectiles, you can only ammo link the smoke and explosives as seperate weapons.
Couldn't you just make it like a firing mode, (burst single) Smoke, HE?
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Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: GL smoke/ explosive swicthing

Post by Qaiex »

Yeah but different firing modes have an animation. Switching between smoke and explosive M203 grenades does not.

Can't we just have the M203 become empty when you switch? That way you have to reload it.
So every time you want to use it you have to load a new grenade, probably realistic too, or do the soldiers who have it walk around with it loaded?
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: GL smoke/ explosive swicthing

Post by SkaterCrush »

qaiex wrote:Yeah but different firing modes have an animation. Switching between smoke and explosive M203 grenades does not.

Can't we just have the M203 become empty when you switch? That way you have to reload it.
So every time you want to use it you have to load a new grenade, probably realistic too, or do the soldiers who have it walk around with it loaded?
I'm pretty sure they have safeties, but I'm not sure if soldiers patrol with them loaded
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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: GL smoke/ explosive swicthing

Post by Conman51 »

SkaterCrush wrote:I'm pretty sure they have safeties, but I'm not sure if soldiers patrol with them loaded
i think they patrol with them empty
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: GL smoke/ explosive swicthing

Post by Rudd »

The empty grenade launcher isn't a resuggestion I think. And would be a nice touch if indeed soldiers don't load them until they are needed.
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: GL smoke/ explosive swicthing

Post by Redamare »

I think that what the double select is good for is switching between firing types Automatic burst or single shot... uhmm.. it Might be possible but there could be some problems with that ... GOOD POST THOUGH

also you wouldnt be able to see if you have Granade or smoke selected soo.. it miight be a failed idea?? :l i like it though
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