JDAM

General discussion of the Project Reality: BF2 modification.
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Bullitproof
Posts: 4
Joined: 2009-05-26 17:06

JDAM

Post by Bullitproof »

If someone is more knowledgeable and knows its right let me know, but on the JDAM launch, the "pilot" calls "Fox 1, Fox 1". Now why on Earth would he be calling 2 simulated air to air missile launches? From all my experience of reading books, simulators, and going through all the commands for pilots (I'm in AFROTC hoping to be a fighter pilot) I have never come across Fox 1 being used for anything other than a simulated Air to Air missile launch. I think they just say, ordinance released or with JDAM, only Mavericks, HARMS, and Anti-Radiation missiles have unique fireing calls to my knowledge
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: JDAM

Post by arjan »

think, it has been brought up before :)
Bullitproof
Posts: 4
Joined: 2009-05-26 17:06

Re: JDAM

Post by Bullitproof »

ahh, I did a quick search for it and didn't find it...perhaps I am blind
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: JDAM

Post by cyberzomby »

I think your right as well, but I think this is what the dev's call a minor issue. Theres bigger fish to fry than fox one fox one for a jdam stryke. I see your point tho :)
Cpt. Trips
Posts: 314
Joined: 2009-04-08 12:32

Re: JDAM

Post by Cpt. Trips »

Just to set it straight:

Fox One: AIM-7 Sparrow or other semi-active radar guided missile
Fox Two: AIM-9 Sidewinder or other infra-red seeking missile
Fox Three: AIM-120 AMRAAM or other active radar guided missile.

Sawce.
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: JDAM

Post by CareBear »

its so people can feel leet etc etc when firing off there ordinance in the skies
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McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: JDAM

Post by McBumLuv »

CareBear wrote:its so people can feel leet etc etc when firing off there ordinance in the skies
And they said getting rid of headshots was the last of that :P
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Bullitproof
Posts: 4
Joined: 2009-05-26 17:06

Re: JDAM

Post by Bullitproof »

Trips you are right. Btw, found this if the Devs ever want to introduce Radio Brevity
Snowno
Posts: 154
Joined: 2007-08-10 14:32

Re: JDAM

Post by Snowno »

There are no sound files already ingame which says "bomb away" or whatever you want it to be.
If the Dev's were to put in a proper sound file they'd have to get someone to voice act it which can be a hassle, they have more important things to develop atm.
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: JDAM

Post by LithiumFox »

or find it on the internet... > > Like some of their sounds.... like that radio from iraq... in the humvee... > >

ok maybe not on the internet... but hey.. look.. 800 posts =D Finally

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: JDAM

Post by SkaterCrush »

Not that big of a deal, but even him just saying something like 'Fox 1 Fox 1" really helps with immersion. If they fix it, great. If they don't fix it, I don't really care...still sounds cool though...
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