Sar-e Pol

Discussion pertaining to the PR Norwegian Forces faction.
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

i want to have a public test today or another day when i get somebody to host the map on a server for me.

is there anyone that can do this?
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: Sar-e Pol

Post by marcoelnk »

Looking good :)
Image
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

i have upploaded the map and its ready fro testing.

now the only thing i need is someone to host for me!
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

for several reasons my computer is taken away and the will not likely be a update for the next 3 weeks :-x
if i can ill post some screens of the new cave and some other stuff :roll:
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Sar-e Pol

Post by Rangu »

My exact feeling atm;
Image
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: Sar-e Pol

Post by single.shot (nor) »

getting a candy, and being sad? or did i misunderstand..... ;-)
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Sar-e Pol

Post by Rangu »

never mind, single shot... one day it'll hit you like a baby...

In the meantime, please get a smaller sig and use the updated avatar ;)
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

ok here is the new cave:

Image
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Image

in the circle there will be an weapons cache and a destroyable spawnpoint
(very wip)
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Sar-e Pol

Post by Tonnie »

Nice cave wait till i get a few c4's around in there

BOOM!

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

i want to make a list of people that are willing to test this map...

so if you are interested please pm me or write here :-)
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: Sar-e Pol

Post by H.sta »

I am very willing to test your map :grin:
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

good!

updated first post with pics and testers list :razz:
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Sar-e Pol

Post by Rangu »

Add NPK to the list as well, Zeno, we can always gather some guys ;)
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: Sar-e Pol

Post by single.shot (nor) »

aren't we already mustered?
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: Sar-e Pol

Post by HeXeY »

I could help test it as well ;)
And great progress :D
Image
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

1 jeep per side
1 truck for norway

if not test team says different it will stay so
single.shot (nor)
Posts: 692
Joined: 2008-04-12 07:06

Re: Sar-e Pol

Post by single.shot (nor) »

I haven't tested it, but that amount of vehicles sounds good for a 1km map...
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Sar-e Pol

Post by Rangu »

I actually think norway should have 2 jeeps, and I've tested it.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Sar-e Pol

Post by Zeno »

i think actualy it would be possible to have an apc becuse its wont be overkill becuse it will be realy easy to kill with rpg or ied becuse of the bottleneck at village and the dense forest.
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: Sar-e Pol

Post by Qaiex »

I'd be happy to help test the map. ^^
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