Bring Back the Courts Martial!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
JuniperM40
Posts: 257
Joined: 2006-05-20 00:58

Bring Back the Courts Martial!

Post by JuniperM40 »

Along the lines of my previous posting (Spawncars) and a retrospective look-back at features in earlier version of PR....

I suggest re-enabling the Courts Martial for those who kill civilians 3 times within 5 minutes.

This was the behaviour back in 0.7x days I believe, and really made you "stop and check" before engaging civilians.

That is all.

- JM40.
Image
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Bring Back the Courts Martial!

Post by Rudd »

Agreee, but make it 5 civis in 5 minutes, that way its present but not in your face.

either that or bring back ticket penalties.
Image
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Bring Back the Courts Martial!

Post by DankE_SPB »

ticket penalties.
wont work, will be the same like with vehicles: "oh sh*t, we've just lost 20 tickets... is there anything more to drive at main?" and lots of players wont even know that there is ticket penalty
Image
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: Bring Back the Courts Martial!

Post by AnimalMother. »

Would it be possible for the kill to come up in the top left like TKs do???


public humiliation might be harsh but it could work, would make people start asking questions of the individual civvy killer
ex |TG-31st|
AnimalMotherUK - YouTube

vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl :o ops:"

Arte et Marte
TheLean
Posts: 483
Joined: 2009-03-15 20:26

Re: Bring Back the Courts Martial!

Post by TheLean »

Dr2B Rudd wrote:Agreee, but make it 5 civis in 5 minutes, that way its present but not in your face.

either that or bring back ticket penalties.
How would you ever, ever, ever succeed in killing 5 civilians in 5 minutes? There is usually between 0-2 insurgents playing it goddamit. In fact, I bet you could not succeed in killing 5 civilians in five minutes even if you try it on purpose for a month.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Bring Back the Courts Martial!

Post by cyberzomby »

Agreed as well with TheLean. I dont get killed as a collaborator that often but when I do its usually in 2 different locations by 2 different players.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Bring Back the Courts Martial!

Post by Rudd »

if there were more collaborators you might, and there might be more of them if a punish system was brought back in to give them some protection

and I've seen plenty of dudes just demolish the whole village with HEAT on basrah, so yes, it does happen.
Image
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Bring Back the Courts Martial!

Post by McBumLuv »

I agree. 3 civi kills in 5 minutes is more than reasonable. Last time I played as a civi, we were in a group of 6 (civis) just hanging around on a roof top. Posing aboslutely no threat. Then we were all hit by a grenardier (or a sniper), who ended up with a -1100 team points. Though it didn't phase him, and proper punishment MUST be applied, as well as reducing the punishment for any player thinking "I believe I should play as a civilian to keep them in check/help out".
Image

Image

Image
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Bring Back the Courts Martial!

Post by Smegburt_funkledink »

McLuv wrote:I agree. 3 civi kills in 5 minutes is more than reasonable. Last time I played as a civi, we were in a group of 6 (civis) just hanging around on a roof top. Posing aboslutely no threat. Then we were all hit by a grenardier (or a sniper), who ended up with a -1100 team points. Though it didn't phase him, and proper punishment MUST be applied, as well as reducing the punishment for any player thinking "I believe I should play as a civilian to keep them in check/help out".
It was a sniper, he deserved a court martial for sure! He single handedly lost the game for the US. Or should I say we did the winning, that round was awesome. :smile:
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Bring Back the Courts Martial!

Post by Scot »

I think he was anti-gay, cos I started giving you BF2 'happiness' in the crouched position, and he shot me immediately... :lol: fun round.

As for the OP, I concur. Or a system which actually punishes people.
Image
Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: Bring Back the Courts Martial!

Post by Cheditor »

Scott the proper use of that word is "homophobic".
Image
Image
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: Bring Back the Courts Martial!

Post by Mongolian_dude »

Yeah, there really is a problem with not having proper repercussions when killing Civis.

I like the idea of the Public Humiliation concept, with Civi kills showing as:Generic_playername[Murdered]Civilian_player, much like teamkills are displayed. Perhaps something a little less controversial than Murdered though, perhaps just [Civilian].

I terms of Civi-kills/minute, i think that 3kills in 5minutes constitutes player being auto-killed(at no cost to tickets) and a 3 minute addition to spawn time.

The repercussion on a team-wide scale shouldnt be much more than perhaps losing 1-2 tickets and 5 intel points. Combined with public humiliation, other players would keep those that do in check as it effects them, but not to an extent where these careless/lazy players can cause the coalition team to lose.


...mongol...
Military lawyers engaged in fierce legal action.

[INDENT][INDENT]Image[/INDENT][/INDENT]
Masterbake
Posts: 363
Joined: 2009-03-13 16:34

Re: Bring Back the Courts Martial!

Post by Masterbake »

The idea of showing civi murdering at the top-left is a good one. A lot of people don't really know what happens when they kill civilians, or even that they aren't supposed to, probably because they don't touch the manual, so by putting it for everyone to see makes it easier for other Coalition guys to get angry.


CB! PR divison is recruiting - http://www.commandobastards.com
R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: Bring Back the Courts Martial!

Post by R.J.Travis »

'[R-MOD wrote:Mongolian_dude;1036747']Yeah, there really is a problem with not having proper repercussions when killing Civis.

I like the idea of the Public Humiliation concept, with Civi kills showing as:Generic_playername[Murdered]Civilian_player, much like teamkills are displayed. Perhaps something a little less controversial than Murdered though, perhaps just [Civilian].

I terms of Civi-kills/minute, i think that 3kills in 5minutes constitutes player being auto-killed(at no cost to tickets) and a 3 minute addition to spawn time.

The repercussion on a team-wide scale shouldnt be much more than perhaps losing 1-2 tickets and 5 intel points. Combined with public humiliation, other players would keep those that do in check as it effects them, but not to an extent where these careless/lazy players can cause the coalition team to lose.


...mongol...
If you truly want this to work the 5m thing need to go away why?

If you kill 3 civis with in the full round you get a court martial and after that every 2 civis gives you a court martial.

but giving a court martial already reduces the coalitions tickets by -1 if you took any more away with the current [LOW] ticket count of 200 - 250 you would just see the coalition go from 200 to 43 because there going to lose allot from there assets already in pubs in a few mins.

Also remember there are people out there that play just so your team loses (runing vehicels in the open to get them killed comiting suicide over and over anything to bleed tickets no need to make it so easy to bleed tickets)

I don't mid seeing there name pop per civi killed.

but a civi with in 15m of a insurgent should be fair game that's the range they become collaborators and would be seen helping the insurgents

If a civi runs around the corner in a battle knowing there more then a 90% chance the coalition wont have a chance to check his target with out dieing is why we need the 15m fair game If theirs not a insurgent with in 15m the coalition should have back off the corner to give them time to check targets but cqb atm with the civi running round wanting to get shot is stupid then they come here and cry.

I agree killing a civi on purpose should be punished but there should be acceptations in fire fight's and the 15m rule would help allot.
Twisted Helix: Yep you were the one tester that was of ultimate value.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Bring Back the Courts Martial!

Post by Rudd »

'[R-MOD wrote:Mongolian_dude;1036747']
I like the idea of the Public Humiliation concept, with Civi kills showing as:Generic_playername[Murdered]Civilian_player, much like teamkills are displayed. Perhaps something a little less controversial than Murdered though, perhaps just [Civilian].
something more like

"Watch your fire, player X has killed a civilian, the populace may turn against us if three are too many civilian casualities" or something

whereas the INS

"Innocents are being killed by the invaders, double your efforts!" or something...

yeah....I deserve to have my keyboard taken away tbh.
Image
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Bring Back the Courts Martial!

Post by crazy11 »

R.J.Travis wrote:but a civi with in 15m of a insurgent should be fair game that's the range they become collaborators and would be seen helping the insurgents.
The thing is in insurgency you dont know who the enemy is. The insurgents are trying to blend in with the civilian population so that they can move around easier.


I would say if you kill 3 civies in 5 minutes you get court marshaled but also if you kill like 7 civies in one life you also get court marshaled. This is in order to prevent someone from waiting the 5 minutes to just kill more civies, like the sniper who killed 11 civies with out caring about his team who never got any intel for the round.
Image
You miss 100% of the shots you don't take.- Wayne Gretzky
R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: Bring Back the Courts Martial!

Post by R.J.Travis »

[R-MOD]crazyasian11 wrote:The thing is in insurgency you dont know who the enemy is. The insurgents are trying to blend in with the civilian population so that they can move around easier.


I would say if you kill 3 civies in 5 minutes you get court marshaled but also if you kill like 7 civies in one life you also get court marshaled. This is in order to prevent someone from waiting the 5 minutes to just kill more civies, like the sniper who killed 11 civies with out caring about his team who never got any intel for the round.
when I say fair game I mean no intel gain nor lost the civi also has a fast respawn a civi would not be with in 15m of a insurgent unless he had a gun to his head witch you cant do in bf2 as the CIVI WANTS YOU TO KILL HIM.

there got to be only 5 people in all of PR that knows how to play it.

all of the rest spawn civi if a tank or apc is around so he will die and make coalition lose in tell.

coalition should check there targets but when that target is coming around a corner wit a insurgent be hind him blocking the coalition solider I'd be dammed if the coalition guy would not kill them both If you aid the insurgents in any way you should be fair game and you need to be with in 15m to aid them besides spotting .


there was a thread about this and was a good one.

civi gets with in 35m of a cache he can be killed civi gets with in 15m of a insurgent he can be killed.

when the civi is shot he has like a 15s respond timer not 5m

Like I said the court marshal should stay with you the full round if you kill 3 with in 5 min insta death if you kill 2 more with in the full round insta death then if you mound a civi insta death then a server kick,
Twisted Helix: Yep you were the one tester that was of ultimate value.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: Bring Back the Courts Martial!

Post by badmojo420 »

Keeping the counter going for the whole round is too exploitable. I can remember back in .75 trying to get the littlebird pilot to kill me enough times to get court marshaled and die at the controls. I couldn't imagine how much of an issue that would be if you had 3 hrs to bait for those kills.

3 kills in 5 mins should be plenty. I would go as far as saying even 1 more civie for 5mins after court marshal and you get punished again.
sakils2
Posts: 1374
Joined: 2007-07-14 23:15

Re: Bring Back the Courts Martial!

Post by sakils2 »

More like 2 civilians killed in 10 minutes- prepare to be stuffed!
Singularity
Posts: 29
Joined: 2008-07-28 16:10

Re: Bring Back the Courts Martial!

Post by Singularity »

After we get 0.86, Civilians only will be safe,
when they are using their stone or binoculars.

That's a tragedy. Everyone could kill they without check.
Because If they have done something like climb a ladder,
He will be marked, so most of the time he will have this mark.
you can kill him without penalty.

When he is not marked, he is not safe still.
Just kill civilian, not a big deal. 10 intel cost.
A bigger penalty is in need to protect the civilian.
Last edited by Singularity on 2009-05-29 18:27, edited 1 time in total.
Image
Post Reply

Return to “PR:BF2 Suggestions”