Our site:
http://combinedarms.myfreeforum.org/ind ... 73e58b08d3
Files Here:
*Get the base and update files.
Update - http://www.megaupload.com/?d=CKBMQBKL
Base - http://www.megaupload.com/?d=5QCA2CH5
Changes from last test:
Vehicles:
- Tanks and APC turrets now move with WASD.
- Physics changes to choppers.
- All land vehicles now have much longer engine brakes. Will take 100m or so to reach max speed, and 1-200m to stop.
- Lowered radar on Tunguska to not allow targeting of aircraft under 1500m.
- Changed suspension on light vehicles to lower "bouncy" effect.
- Adding FCS/NON FCS + Day/FLIR view to all MBTs, APCs right now.
Weapons:
- All AGM's fire in camera DOF 1. Missiles should be able to pick out a target inside a group of vehicles.
- Targeting pod cameras have increased speed.
- Increased damage on TOW missiles.
- 2x + 4x Zoom on all HMG's.
- Laser Targets no longer on wrecks.
- .50 cal and 7.62x54, 7.62x51 damage now does approximately 2-3x more to light vehicles.
Maps (special thanks to sniperdog for this undertaking):
- Changed 32 man version on Seethed Waters.
- sland starts neutral.
- 2 APC, 4 Boats, 3 Transport, and 2 Light Attack choppers per side.
- Airfield gives 2 tanks
- Only flags are main bases which are cappable from the start.
- 1.2 km view distance.
- 10 Sec vehicle spawns.
- 3 km vd, 2km fog dist.
- Inf in bunkers, Air at bases, Tanks in desert.

- Added "Iron Gator" from BF2 special forces to seethed waters. Placed out of the way during testing phase. Complete with hangars and working elevators.
I will update this page when files are posted. Will include complete installer this time.






