[Map] Karez Offensive (4km) [WIP]
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: [Map] Northern Afghanistan (WIP name)
So, in layer 2 and 3 MEC won't get ****?
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: [Map] Northern Afghanistan (WIP name)
nah, I think he just forgot to write up the vehicles on the MEC side, as he said he wanted it to be symetrical.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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RedAlertSF
- Posts: 877
- Joined: 2008-10-07 14:21
Re: [Map] Northern Afghanistan (WIP name)
I like the idea of Norwegians having only CV90 but I think MEC should get at least some tanks instead of BMPs. The BMP is pure rape on tracks. The autocannon is crazy and it still has the TOW. Way too overpowered, because I think CV90 has just a cannon?
Anyway, I like the idea of having Norway fighting against MEC. Keep the good work up!
EDIT: Oh CV90 has autocannon too but still no TOW. :/
Anyway, I like the idea of having Norway fighting against MEC. Keep the good work up!
EDIT: Oh CV90 has autocannon too but still no TOW. :/
Last edited by RedAlertSF on 2009-05-30 15:06, edited 1 time in total.
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HeXeY
- Posts: 1160
- Joined: 2008-06-28 18:03
Re: [Map] Northern Afghanistan (WIP name)
As PR is set a few years in the future (says so all around the forums) tank could be added. We don't know what Diesen might do when he gets the position as "Forsvarssjef" (Chief of Defence?
)

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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: [Map] Northern Afghanistan (WIP name)
1) So is a tank, BMP-3 would be more appropriate.RedAlertSF wrote:I like the idea of Norwegians having only CV90 but I think MEC should get at least some tanks instead of BMPs. The BMP is pure rape on tracks. The autocannon is crazy and it still has the TOW. Way too overpowered, because I think CV90 has just a cannon?
Anyway, I like the idea of having Norway fighting against MEC. Keep the good work up!
EDIT: Oh CV90 has autocannon too but still no TOW. :/
2) BMP-3 does not have a TOW.
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: [Map] Northern Afghanistan (WIP name)
BMP-3 has something called AT-10 or something like that as far as I know.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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RedAlertSF
- Posts: 877
- Joined: 2008-10-07 14:21
Re: [Map] Northern Afghanistan (WIP name)
1) I don't know about map's terrain but I believe that a tank would be less mobile, giving some advantage for Norwegians, as the CV90 isn't heavily armored. If MEC gets BTR-90 back in the future, it would be good option too. I just think that BMP-3's rockets are overpowered.sakils2 wrote:1) So is a tank, BMP-3 would be more appropriate.
2) BMP-3 does not have a TOW.
2) Well it's an anti-tank rocket anyway. Are you happier if I call it AT-10 or 9M117?
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
Yes its going to be assymetrical.
What i wrote is just a suggestion nothing is fixed, except for basics.
What is the basics?
Its going to be AAS
Its going to be Norway VS MEC
And its going to be 4X4
Its going to contain villages
Its going to be desert warfare with mountains and valleys. Its supposed to be tough terrain hard to come through unless you choose the right route, like roads.
So, what if, the MEC gets the BMP 3 + T 90, but no jet?
And norwegians gets the CV 90 + JET.
Well, basically, this is not fixed, i can change this as much as i want. Its going to have to go through a "test" process to see if its balanced or not.
Im not going to spend alot of time on the "Assets" until the end time of the map, but it is the one thing that shapes the gameplay of a map, and thats also what sets the tone of it.
So its important the Community can have a say so in this. But remember these are only suggestions. And i cant promise anything
Honestly, i would like the 64 Version to have 5 CV90 + 2 412 Bell for norgies
For MEC 5 BMP3, + 2 transport Helicopters.
But would that be balanced? If the CV9030 had more speed?
Its max velocity is 70 kmph
But the BMP3 is known for its imencive firepower. And has a higher speed velocity than the CV9030. With 75 on road, and 45 off road.
But the CV has 620 Hp while the BMP 3 only has 500
So the CV is stronger, which one is more effective for Desert warfare, and in the map i created, which one will be superrior?
The only way to find out? Test. Infantry combat might have alot of say so, as AT rockets and AT emplacements in my map might have a tactical advantage in form of surprise, camouflage aswell as cover.
Since i might add, my own belief of the fact that the CV90 most probably will loose, if it would be possible to drop a TOW rocket from the back of the CV90, as its known in the Norwegian army to have TOW teams working from APCs.
Please let me know what you think
What i wrote is just a suggestion nothing is fixed, except for basics.
What is the basics?
Its going to be AAS
Its going to be Norway VS MEC
And its going to be 4X4
Its going to contain villages
Its going to be desert warfare with mountains and valleys. Its supposed to be tough terrain hard to come through unless you choose the right route, like roads.
So, what if, the MEC gets the BMP 3 + T 90, but no jet?
And norwegians gets the CV 90 + JET.
Well, basically, this is not fixed, i can change this as much as i want. Its going to have to go through a "test" process to see if its balanced or not.
Im not going to spend alot of time on the "Assets" until the end time of the map, but it is the one thing that shapes the gameplay of a map, and thats also what sets the tone of it.
So its important the Community can have a say so in this. But remember these are only suggestions. And i cant promise anything
Honestly, i would like the 64 Version to have 5 CV90 + 2 412 Bell for norgies
For MEC 5 BMP3, + 2 transport Helicopters.
But would that be balanced? If the CV9030 had more speed?
Its max velocity is 70 kmph
But the BMP3 is known for its imencive firepower. And has a higher speed velocity than the CV9030. With 75 on road, and 45 off road.
But the CV has 620 Hp while the BMP 3 only has 500
So the CV is stronger, which one is more effective for Desert warfare, and in the map i created, which one will be superrior?
The only way to find out? Test. Infantry combat might have alot of say so, as AT rockets and AT emplacements in my map might have a tactical advantage in form of surprise, camouflage aswell as cover.
Since i might add, my own belief of the fact that the CV90 most probably will loose, if it would be possible to drop a TOW rocket from the back of the CV90, as its known in the Norwegian army to have TOW teams working from APCs.
Please let me know what you think
Xact Wicca is The Joker. That is all.
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: [Map] Northern Afghanistan (WIP name)
1) Give more CV90 to the BluFor.RedAlertSF wrote:1) I don't know about map's terrain but I believe that a tank would be less mobile, giving some advantage for Norwegians, as the CV90 isn't heavily armored. If MEC gets BTR-90 back in the future, it would be good option too. I just think that BMP-3's rockets are overpowered.
2) Well it's an anti-tank rocket anyway. Are you happier if I call it AT-10 or 9M117?
2) Yes.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
Well if we could drop TOWs from the back of the CV9030, by pressing, X and then engage targets such as the BMP3, that would be nice.
But, giving the Bluefor a JET, could that be done too? Would that balance it? we can try...
But, giving the Bluefor a JET, could that be done too? Would that balance it? we can try...
Xact Wicca is The Joker. That is all.
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Rangu
- Posts: 843
- Joined: 2007-02-08 14:34
Re: [Map] Northern Afghanistan (WIP name)
You want our CV90's to spawn non-reloadable Javelin kits?
I think this should be a limited, requestable kit.
I think this should be a limited, requestable kit.
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
I just thought They still used to have TOW systems unload from APCs?
Xact Wicca is The Joker. That is all.
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FastWinston
- Posts: 265
- Joined: 2008-05-15 07:37
Re: [Map] Northern Afghanistan (WIP name)
M113s yes, CV90s no.
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Re: [Map] Northern Afghanistan (WIP name)
THough from what I have gathered Norway use TOW and is in planning of buying javelin system, so if Javelin is implemented in PR it would be nice.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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FastWinston
- Posts: 265
- Joined: 2008-05-15 07:37
Re: [Map] Northern Afghanistan (WIP name)
AFAIK it's been bought and is being introduced this year
Edit: http://www.mil.no/haren/start/article.j ... eID=175413 i tillegg til:
Panservernvåpen:
Rakettpanservogn NM142/TOW II 149 mm
Rakettsystem TOW I/II 127 mm/149 mm
Rakettsystem ERYX 137 mm
Rekylfri kanon Carl Gustav 84 mm
Enkeltmannsvåpen M-72 66 mm
Edit: http://www.mil.no/haren/start/article.j ... eID=175413 i tillegg til:
Panservernvåpen:
Rakettpanservogn NM142/TOW II 149 mm
Rakettsystem TOW I/II 127 mm/149 mm
Rakettsystem ERYX 137 mm
Rekylfri kanon Carl Gustav 84 mm
Enkeltmannsvåpen M-72 66 mm
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Smuke
- Posts: 877
- Joined: 2007-09-25 16:21
Re: [Map] Northern Afghanistan (WIP name)
Im liking the look of the map already Wicca!
It's got great statics and tonnes of potential, keep up the good work!
It's got great statics and tonnes of potential, keep up the good work!
In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Wild_Bill: Smuke, you are a true ninja!.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
Bump small update.
Now i know ive been telling you guys to suggest stuff like layouts in veichles etc. Thank you for this. But now is enough. What i see you want, and what has been tested, we need to find out
Thanks for all the support so far, it is a really fun project to work in. And im going to try to make this map ready for testing soon, but thats in 2 weeks atleast. So whoever hangs around with me on Xfire or mumble or TS or whatever, i might invite you.
But if im not allowed by the lead designer of Norwegian Forces to offer a test, nor from the devs of this mod, i must revoke this of course, but just so you know, its in the back of my mind.
I still need a name, ive come up with some retarded suggestions:
Clashing Trolls
The arabic Troll
Middle earth
Ragnarok
The battle of Ull
The Desert Troll
These are all really retarded, and i couldnt find anything better, give me some suggestions, but dont give me an attitude that "Of course my name suggestion is the right one". I dont like that, just put the name out there, all names will be considerd.
Now i know ive been telling you guys to suggest stuff like layouts in veichles etc. Thank you for this. But now is enough. What i see you want, and what has been tested, we need to find out
But if im not allowed by the lead designer of Norwegian Forces to offer a test, nor from the devs of this mod, i must revoke this of course, but just so you know, its in the back of my mind.
I still need a name, ive come up with some retarded suggestions:
Clashing Trolls
The arabic Troll
Middle earth
Ragnarok
The battle of Ull
The Desert Troll
These are all really retarded, and i couldnt find anything better, give me some suggestions, but dont give me an attitude that "Of course my name suggestion is the right one". I dont like that, just put the name out there, all names will be considerd.
Xact Wicca is The Joker. That is all.
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Re: [Map] Northern Afghanistan (WIP name)
Well, the updated pics.. good progress, seeing it coming together
But some things I noticed:
In one of the images, the walls are a double layer around a home and it looks really weird. A bit TO walled up... looks unnatural to me at least
In the large village I think the buildings are too close together. Might be cool to do in some areas, but the way I see it, these arent huge cities with a few million people, these are villages... and I wouldnt expect villages to be THAT tightly packed in the middle of a nice sprawling desert
Thats the first things I noticed, but keep it up! I might comment back later
But some things I noticed:
In one of the images, the walls are a double layer around a home and it looks really weird. A bit TO walled up... looks unnatural to me at least
In the large village I think the buildings are too close together. Might be cool to do in some areas, but the way I see it, these arent huge cities with a few million people, these are villages... and I wouldnt expect villages to be THAT tightly packed in the middle of a nice sprawling desert
Thats the first things I noticed, but keep it up! I might comment back later
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Anhkhoa
- Posts: 710
- Joined: 2009-01-16 02:09
Re: [Map] Northern Afghanistan (WIP name)
Lord of the Rings reference there?Wicca wrote:Bump small update.
Now i know ive been telling you guys to suggest stuff like layouts in veichles etc. Thank you for this. But now is enough. What i see you want, and what has been tested, we need to find outThanks for all the support so far, it is a really fun project to work in. And im going to try to make this map ready for testing soon, but thats in 2 weeks atleast. So whoever hangs around with me on Xfire or mumble or TS or whatever, i might invite you.
But if im not allowed by the lead designer of Norwegian Forces to offer a test, nor from the devs of this mod, i must revoke this of course, but just so you know, its in the back of my mind.
I still need a name, ive come up with some retarded suggestions:
Clashing Trolls
The arabic Troll
Middle earth
Ragnarok
The battle of Ull
The Desert Troll
These are all really retarded, and i couldnt find anything better, give me some suggestions, but dont give me an attitude that "Of course my name suggestion is the right one". I dont like that, just put the name out there, all names will be considerd.

Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: [Map] Northern Afghanistan (WIP name)
I said retardedAnhkhoa wrote:Lord of the Rings reference there?
And i just finished watching all the three films with my wife.. So yeah
And to mr Okita.
http://www.nationalinterest.org/uploade ... 0small.jpg
http://images.tvnz.co.nz/tvnz_images/ne ... 1108_2.jpg
http://1.bp.blogspot.com/_qtLzMsylpK0/S ... 330419.jpg
I get what you mean, but i want to test it first, i want to keep some parts of that village so dense, that infantry has to check it out, so that apcs has to work with Infantry. Its sort of where i got that idea from, and its supposed to be the main village in that area. sort of. The big one i mean, if you mean the one with the well, then i will spread that village out abit.
And i think ive exceeded the 350 destructible thingys in a map. so some of those buildings needs to be tweaked.
But i think i want to keep the density in the biggest village. But we will see
Last edited by Wicca on 2009-06-11 11:29, edited 1 time in total.
Xact Wicca is The Joker. That is all.
