[Map] Steel Thunder (4km) [WIP]

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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Re: [Map] Steel Thunder [WIP]

Post by IronTaxi »

HughJass wrote:in the front page it says the area is abandoned (at least i think i wrote that)

the trees in there just show that the place is old, it took a long time for the water levels to drop.

ill think about the water towers, maybe i will replace them.
or even better sink them down to the fat part and make them subterrainean type water storage tanks... take up some good space and make some interesting visual elements... could add fencing or walling of some sort as well as a pipe system,,
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [Map] Steel Thunder [WIP]

Post by Wilkinson »

a pipe system,,
IronTaxi and Pipes :P :D
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hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Map] Steel Thunder [WIP]

Post by hall0 »

HughJass wrote:update, I think marco will post some shots of it in the teaser thread.

and 2 poster boards I made a long time ago that I want to put in the game.
...

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What say this poster?
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

I don't remeber actually, but the box says cigarrets, vodka, something else...
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marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Steel Thunder [WIP]

Post by marcoelnk »

Bensin = Benzin = fuel
at least thats how i understand it.
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ShoX
Posts: 73
Joined: 2009-04-23 17:18

Re: [Map] Steel Thunder [WIP]

Post by ShoX »

ThÜnder?!
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

ShoX wrote:ThÜnder?!
Don't get too offended, that sideways colon is only there for purely cosmetic reasons.

updated minimap (new lightmaps):

http://i41.tinypic.com/2gumz52.png
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [Map] Steel Thunder [WIP]

Post by Spec »

It looks pretty strange indeed though. Thünder, lol. Thunder is such a "deep" sounding word, and that "ü" makes it look somewhat... light. It's not offending or anything, but it looks very wrong^^

Irön would at least sound similar to Iron, maybe you switch the colors and do it that way.

It's not important though.
rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Map] Steel Thunder [WIP]

Post by rangedReCon »

Spend more time on your maps and less time getting me killed =)
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
flickflackingfligger
Posts: 166
Joined: 2008-05-08 20:08

Re: [Map] Steel Thunder [WIP]

Post by flickflackingfligger »

oh my freaking god i wanna play zee germans! :mrgreen:

"My gosh, zee germans'r coming!"Image
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Map] Steel Thunder [WIP]

Post by hall0 »

rangedReCon wrote:Spend more time on your maps and less time getting me killed =)
LOL :mrgreen:
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

Rus (17 players required to man all main assets most of the time,11 total assets)

x4 MBT

x2 APC

x1 Trans Choppar

x1 AAV

x1 Attack Choppar (Delay)

x2 Support Trucks


Ger (17 players required to man all main assets most of the time, 12 total assets)


x2 MBT

x2 IFV

x2 TOW Wiesel

x1 20mm Wiesel

x1 TOW Choppar

x1 AAV (Delay)

x2 Support Trucks


How is this for a assym balance?
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K3V1N=US=
Posts: 29
Joined: 2009-01-02 16:00

Re: [Map] Steel Thunder [WIP]

Post by K3V1N=US= »

sounds ok to me
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hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [Map] Steel Thunder [WIP]

Post by hall0 »

What a x1 TOW Choppar ? I thought we dont have a BO 105 o.O
EgoTrippin
Posts: 35
Joined: 2009-01-27 14:53

Re: [Map] Steel Thunder [WIP]

Post by EgoTrippin »

hall0 wrote:What a x1 TOW Choppar ? I thought we dont have a BO 105 o.O
i guess he means the Tiger - since the main mission of the German version is anti-tank. though it does not use TOW but Trigat-LR (aka PARS 3 LR)
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

EgoTrippin wrote:i guess he means the Tiger - since the main mission of the German version is anti-tank. though it does not use TOW but Trigat-LR (aka PARS 3 LR)
no I mean the BO-105, It is planned isn't it?
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marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Steel Thunder [WIP]

Post by marcoelnk »

no.....
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ShoX
Posts: 73
Joined: 2009-04-23 17:18

Re: [Map] Steel Thunder [WIP]

Post by ShoX »

nah, the Tiger is already the perfect tank/vehicle/bunker buster... but later i think it would be great to have a Bo-105, because it would make sense so far:
Tiger: Apache
NH-90: Blackhawk
Bo-105: Littlebird
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Steel Thunder [WIP]

Post by HughJass »

[R-CON]marcoelnk wrote:no.....
'Design Plan' wrote:BO-105 Scout Chopper 2+2 OPK? ? -
.........
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