I've been thinking about those times when a horde of enemies are trying to cap a flag and you spawn on that flag to quickly try and defend it, then your randomly placed on the fixed spawn locations and you get instantly killed. We all know it and it's quite frustrating sometimes. Specially since you have to wait 30+ secs again. What I'm thinking is that it would be possible to choose the spawn location on that flag, or that you implement more "white dots" around the flag. So that teams can choose their own location on where to spawn for a easier defending position. Eliminating the whole randomly thrown into battle infront of a tank and 10 enemies.
Maybe 3, or more, "white dots" that all have a concentrated spawn are around that dot and not a wide are as the single "white dots" have now. Being spawned in the middle of the flag where all the enemies are isn't fun
Also the flag positionings in all maps, especially in the vbf2 maps are all the same, over and over again. Now that alot have played the new maps hundreds of times also, I tend to feel the repetiveness again like you felt with vbf2.
Maybe have like 3-4, or more, different flag positionings for all maps that are randomly chosen for each new map reload? For instance the first map I played in prmm was mashtuur city and it was a 16 player map. I have never played that map as 16 player so the flags were positioned in a different way then I was used to, and that made a HUGE different for me in gameplay. Such a small thing would make a big variation.
Well hopefully you understand what I'm getting at and that maybe you dev guys can think about it and implement it in the next update.
TIA




