[Map] Sangin - Update

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Cpt. Trips
Posts: 314
Joined: 2009-04-08 12:32

Re: [Map] Sangin - Update

Post by Cpt. Trips »

{UK}Suzeran wrote:why are some people always jizzin their own pants, is it enough just to be excited anymore? :fryingpan
Serious?
HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Sangin - Update

Post by HangMan_ »

can't wait for that Chinook. Will it b able to transport landrovers?
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: [Map] Sangin - Update

Post by crazy11 »

No, it can not because of engine limitations.
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You miss 100% of the shots you don't take.- Wayne Gretzky
HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Sangin - Update

Post by HangMan_ »

ah thts a shame. still lookn forward to it tho. great heli :)
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: [Map] Sangin - Update

Post by Jigsaw »

[R-MOD]crazyasian11 wrote:No, it can not because of engine limitations.
Orly? ;)
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: [Map] Sangin - Update

Post by Tim270 »

Could you not just have it spawn one in the same way the crates are spawned.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Map] Sangin - Update

Post by Rudd »

It has been discussed before, lets not do this circle again.

Lets get the bird flying first.
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G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: [Map] Sangin - Update

Post by G.Drew »

Tim270 wrote:Could you not just have it spawn one in the same way the crates are spawned.
I suggested the same thing a while ago Tim, not going to happen :(
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Himalde
Posts: 236
Joined: 2007-10-02 06:37

Re: [Map] Sangin - Update

Post by Himalde »

Can't wait, looks soooo good. And with the Chinook, I don't know what to say. Just keep up the good work.
Captain Mactavish
Posts: 11
Joined: 2009-06-09 16:15

Re: [Map] Sangin - Update

Post by Captain Mactavish »

Can we have some new pics?Pl0x?
Dr Rank
PR:BF2 Developer
Posts: 2765
Joined: 2006-11-11 15:05

Re: [Map] Sangin - Update

Post by Dr Rank »

Quick one then:

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CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: [Map] Sangin - Update

Post by CareBear »

lovvvveee you ranky! :D
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Sangin - Update

Post by Scot »

So this gonna make 0.86 right?



:D
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Drav
Retired PR Developer
Posts: 2144
Joined: 2007-12-14 16:13

Re: [Map] Sangin - Update

Post by Drav »

you tease.....
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: [Map] Sangin - Update

Post by burghUK »

i can't wait to get flying the harrier , killing insurgent backside and getting a thanks for once.
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: [Map] Sangin - Update

Post by hiberNative »

'[R-DEV wrote:Dr Rank;1049519']Quick one then:

http://i60.photobucket.com/albums/h29/D ... 1244650606
that looks really good! keep the static house count down and this map will play smooth and nicely <3
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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Sangin - Update

Post by [uBp]Irish »

That view distance is amazing.
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Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: [Map] Sangin - Update

Post by Farks »

That could be a center fold in a dirty magazine!
Captain Mactavish
Posts: 11
Joined: 2009-06-09 16:15

Re: [Map] Sangin - Update

Post by Captain Mactavish »

'[uBp wrote:Irish;1049670']That view distance is amazing.
Yah,can you explain why the view distance on that map is very good and on the other PR maps the view distance isn't good?
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: [Map] Sangin - Update

Post by Gore »

'[R-DEV wrote:Dr Rank;1049519']Quick one then:

http://i60.photobucket.com/albums/h29/D ... 1244650606
ADMIN: Please dont quote images (epically large ones) with IMG tags
Amazing map. Just need 128 players, 5 Chinooks and 12 players in each :roll:
Last edited by Rhino on 2009-06-11 22:32, edited 2 times in total.
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