[Faction Proposal] JGSDF Forces
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H.sta
- Posts: 1355
- Joined: 2006-12-07 12:40
Re: [Proposal] JGSDF Forces
is the Type 90 MBT really th leopard 2a4 tank?
if so the Norwegian Forces might need it
if so the Norwegian Forces might need it
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AquaticPenguin
- Posts: 846
- Joined: 2008-08-27 19:29
Re: [Proposal] JGSDF Forces
That's got to be the cutest apc in the world :>'[R-CON wrote:162eRI;1048350']
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Very nice work
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Panzerfire
- Posts: 1717
- Joined: 2008-03-19 01:37
Re: [Proposal] JGSDF Forces
No... they're both similar looking but totally different tanks.H.sta wrote:is the Type 90 MBT really th leopard 2a4 tank?
if so the Norwegian Forces might need it
I think the Polish faction was working on a Leo 2A4 but I'm not very sure about it.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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sheggalism
- Posts: 76
- Joined: 2008-12-14 18:43
Re: [Proposal] JGSDF Forces
According to this, it's a recon vehicle (cannot transport), like the FV107 Scimitar but wheeledAquaticPenguin wrote:That's got to be the cutest apc in the world :>
Very nice work
a big
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Panzerfire
- Posts: 1717
- Joined: 2008-03-19 01:37
Re: [Proposal] JGSDF Forces
Can I join the forum as well despite I'm not working on anything related to the project? <=3
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: [Proposal] JGSDF Forces
Wauw! Really ace models and work in this thread! Nice one man. That type 87 seems to have stepped out Advance Wars from the GameBoy platform right away! 
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nozumu
- Posts: 90
- Joined: 2008-09-23 15:51
Re: [Proposal] JGSDF Forces
Maybe I can Lend you my Web site space use forum (ex:JSDF+http://prtw.idv.tw=jsdf.prtw.idv.tw..)'[R-CON wrote:162eRI;1049484']
I just started yesterday a Forum for the JSDF project. Made some mistakes in English and try to set up new styles, but well, it's a beginingEverybody who want, please join the forum, you're welcome !
Japanese Self Defense Forces :: JSDF is a faction for the mod Project Reality on Battlefield 2 game.
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: [Proposal] JGSDF Forces
The Type 90s an odd thing, that turret design looks like a really bad idea with it lacking the slant an all, It is a bit outdated now though.
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tmnoobage
- Posts: 155
- Joined: 2008-09-15 19:54
Re: [Proposal] JGSDF Forces
It's one of the worlds ugliest MBT's imoThe Type 90s an odd thing, that turret design looks like a really bad idea with it lacking the slant an all, It is a bit outdated now though.
[url=noobage.wordpress.com][/url]
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Panzerfire
- Posts: 1717
- Joined: 2008-03-19 01:37
Re: [Proposal] JGSDF Forces
Rambo Hunter did a reskin work of the USMC player model. He posted some early but good WiPs some time ago.
Still looking forward to more images fo the JSDF player model.
Still looking forward to more images fo the JSDF player model.
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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WilsonPL
- Posts: 510
- Joined: 2008-03-27 17:32
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Panzerfire
- Posts: 1717
- Joined: 2008-03-19 01:37
Re: [Proposal] JGSDF Forces
I think there to collect the cases of the bullets after they're fired. Not sure what is that good for.WilsonPL wrote:what are these bags on rifles ?
USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds
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kannietwo
- Posts: 18
- Joined: 2008-08-15 22:55
Re: [Proposal] JGSDF Forces
Correct.Panzerfire wrote:I think there to collect the cases of the bullets after they're fired.
Btw. any news so far?
Tokio Marui Type 89 owner and JGSDF lover 
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Proposal] JGSDF Forces
poly and tris ?'[R-CON wrote:162eRI;1048350']Just to show you some screens of tmnoobage work.
Argg, I forget to make the sound voices list for our friends.
Anyway, just enjoy those 3 little screens, I'm waiting for the last vehicle of noobage and it will be perfect.
They still need some little tweaks on them but nothing important!
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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tmnoobage
- Posts: 155
- Joined: 2008-09-15 19:54
Re: [Proposal] JGSDF Forces
Oh lets see...
Type 90: 7,700
Type 87: 8,700
Lav:...too high, lets just say it's five figures atm, the interiors still WIP
Type 89: 9,700
I've still a lot of optimising to do on the last three
and how do you check tri's? I have no idea
ops:
Type 90: 7,700
Type 87: 8,700
Lav:...too high, lets just say it's five figures atm, the interiors still WIP
Type 89: 9,700
I've still a lot of optimising to do on the last three
and how do you check tri's? I have no idea
Last edited by tmnoobage on 2009-07-05 02:00, edited 1 time in total.
[url=noobage.wordpress.com][/url]
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Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
Re: [Proposal] JGSDF Forces
If you use 3ds max






Last edited by Tomato-Rifle on 2009-07-05 12:11, edited 1 time in total.

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tmnoobage
- Posts: 155
- Joined: 2008-09-15 19:54
Re: [Proposal] JGSDF Forces
Thanks
Type 90:17,000
Type 87: 19,000
Lav:...too high, I imagine. It's still WIP, the interior isn't finished
Type 89: 22,000
Type 90:17,000
Type 87: 19,000
Lav:...too high, I imagine. It's still WIP, the interior isn't finished
Type 89: 22,000
[url=noobage.wordpress.com][/url]



