question about insurgency

General discussion of the Project Reality: BF2 modification.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: question about insurgency

Post by Rudd »

There are 3 caches on the map at a time, this is changing to 2 according to .86 changelog.

Blue diamond = Bluefor have a marker showing its location within 140m accuracy

purple shield = Undiscovered cache

Blufor can destroy ANY of the 3 active caches on the map and get full credit.

The cache locations are random afaik, from a selection of around 300 locations on the map.
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Zi8
Posts: 401
Joined: 2007-12-19 20:43

Re: question about insurgency

Post by Zi8 »

Sometimes people are lucky and happen to stumble on an unmarked cache. You still get the same "Weapon cache 1 of 10 destroyed" whether the cache is blue / purple / totally unmarked or not.

There should be 3 visible cache to the U.S (the blue ones) at max and the Insurgents can have more marked as purple on their maps.
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Rudd
Retired PR Developer
Posts: 21225
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Re: question about insurgency

Post by Rudd »

dhl1986 wrote:also, a scenario i couldn't help but think of.... what's to stop a player on the US side switching teams, making a quick note of the cache locations, and then switching back?
nothing, thats why only 3 (or 2 in .86) caches are shown at a time.

as an Admin, I do keep an eye out for those kind of people.

Its more common and harder to find som1 who is on teamspeak/whatever with a mate on the insurgent team. But tbh, I don't think this happens too much.

If undiscovered caches start going down very quickly, the admin will realise whats happening and start the hunt.
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Meza82
Posts: 279
Joined: 2009-06-13 21:26

Re: question about insurgency

Post by Meza82 »

i've played as US forces a few times where our squad will luckily stumble upon a unmarked cache. its an easy kill.
sometimes though, i see US forces players looking for a lucky chance to find a unmarked cache. i think that waste resources
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Dunehunter
Retired PR Developer
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Re: question about insurgency

Post by Dunehunter »

Depends, there are some spots where a couple of caches spawn near each other, so checking those can net some cache kills. Also, even if people do it now, it's not as bad as it used to be. Back in the earlier days of Basrah someone could teamswitch at the start of the round, take a screenshot and know the location of -all- the caches.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: question about insurgency

Post by Scot »

Remember to not confuse the spawn points with Caches.

Only this is a cache:
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Anything else is not a cache, and will not be blown up.
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goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: question about insurgency

Post by goguapsy »

once I was playing insurgency... my team was so fast that we destroyed 5 out of 10 caches bfore they were even discovered... :P
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: question about insurgency

Post by Rudd »

Meza82 wrote:i've played as US forces a few times where our squad will luckily stumble upon a unmarked cache. its an easy kill.
sometimes though, i see US forces players looking for a lucky chance to find a unmarked cache. i think that waste resources
you should have seen teh good old days when all the caches spawned at once :)


"Lets do a sweep of the village" and so on :)

I loved it, but it was so easily exploitable
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lucky14
Posts: 149
Joined: 2008-06-20 17:28

Re: question about insurgency

Post by lucky14 »

Unmarked caches are there - they just aren't marked. Once a cache is destroyed, the next one seems to be chosen randomly from already randomly placed caches (at the beginning of the round).

On Ramiel the other day, I led a squad the the Northeast (A1 area) and headed west. At the last checked building, we found a cache (that wasn't on the map). Then we head south to known caches.

Anyway, don't waste time looking for caches without markers unless there are no markers. In that case, find the Insurgents. They will either be near a cache, or a hideout.

It's easier to destroy a bad-defended cache than a cache that isn't defended. Even if it isn't or is marked.
NewShores
Posts: 17
Joined: 2009-05-11 17:18

Re: question about insurgency

Post by NewShores »

Rockets flying from windows of a building are often signs of a cache in it.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: question about insurgency

Post by PLODDITHANLEY »

Last night I was team switched by Autobalance from insurgent to infidel luckily I don't like any form of cheating and I have real bad memory but it is a danger. This kind of stuff also keeps me away from mumble until it is sorted out so no accidental info reaches enemy ears.
When I play insurgent I try and get the squad to hang out in a neighbouring building and to hold fire until the infidels are ontop of us, but of course it can be a bit 'boring' like that!
Fun versus tactics I guess, where as insurgents is a great oppurtunity to be a bit silly and let your hair down!
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