No More US Ironsights

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: No More US Ironsights

Post by Maxfragg »

well its been usefull, yes, but having just the weapon having recoil while the aimpoint stood still was just awefull
Squeezee
Posts: 47
Joined: 2009-01-01 21:07

Re: No More US Ironsights

Post by Squeezee »

I was really only seeing whether people liked this or not. I am not going to say that one is better than the other, since they both have their advantages. I know some soldiers still use iron sights, but today there seem to be less and less of them. IIRC, the USMC Corpsman and HAT kits are the only ironsight kits in the game still.

Honestly, I don't see much of a difference in the two, except I like the aimpoint because IMO, the reticle is smaller and easier to aim and long distance targets with. I was just suggesting this because of the realism aspect.
KarateDoug
Posts: 264
Joined: 2007-10-04 06:55

Re: No More US Ironsights

Post by KarateDoug »

The constant "OMG MEDIC MEDIC MEDIC" screams of people who can't seem to avoid gun fire is annoying enough to not play the class.
are you saying that you don't call for a medic? or even that you don't get killed multiple times during a round? C'mon bro, medics are clearly needed and a huge asset to a squad.

Plus you hear the medic call whether you're a medic or not.
Last edited by Hitperson on 2009-06-10 20:48, edited 1 time in total.
sniperNZSAS
Posts: 41
Joined: 2008-06-12 08:28

Re: No More US Ironsights

Post by sniperNZSAS »

Hell No. Iron sights kick ***. And yes they are still used in todays military. Heres why Iron sights are better than a red dot or scope;
1. They can be bought up much quicker than a scope, making them deadly in close combat.
2. they give much greater feild of view. so many times ive been scoped in and not seen somebody just outside the side of view or covered by the god dam red dot sights, with iron sights, you get your target and you get the bonus of being able to see everthing around your target also.
3. I dont know why but i seem to hit a lot more with iron sights than with a scope, both short and long distance shots, maybe theyre more accurate?? less deviation??

Iron sights stay, but yeh to have a choice to choose between either iron sights or scope would be very handy, lets hope the devs bring it out.
Royal_marine_machine
Posts: 183
Joined: 2008-12-07 11:15

Re: No More US Ironsights

Post by Royal_marine_machine »

I play as a Medic, and it does get increibly annoying when people start begging for a medic because they ran across a road under fire, and then when you manage to get to them after a minute or so of covering fire and popping smoke, they've given up!

Anyway, back on topic.

I dislike the Aimdot sight and I prefer Iron Sights, I don't know why but I just don't do as well with the Aimdot, maybe it's because the Iron Sights seem simpler.

Purely on realism? I doubt even the US Army has the resources to give everyone Acog or Aimdot sights.
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SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: No More US Ironsights

Post by SkaterCrush »

Royal_marine_machine wrote:I play as a Medic, and it does get increibly annoying when people start begging for a medic because they ran across a road under fire, and then when you manage to get to them after a minute or so of covering fire and popping smoke, they've given up!

Anyway, back on topic.

I dislike the Aimdot sight and I prefer Iron Sights, I don't know why but I just don't do as well with the Aimdot, maybe it's because the Iron Sights seem simpler.

Purely on realism? I doubt even the US Army has the resources to give everyone Acog or Aimdot sights.
You'd be surprised, the US Army usually gets what the US Army wants. IRL Reflex (whatever) sights are quite superior to iron sight, having actually looked through a pair, there is practically no clutter, and it is very easy to aim through, and I thought it was a bit redundant to make an actual scope that does the same thing except makes it harder to see, although I have no opinions on AIMpoint scopes etc. seeing as how I have not peered thorugh one as of yet
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llPANCHOll
Posts: 233
Joined: 2007-11-12 21:37

Re: No More US Ironsights

Post by llPANCHOll »

I prefer ironsights to aimpoint, you have a much better field of view.
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: No More US Ironsights

Post by HughJass »

hiberNative wrote:i guess i'm the only one that misses the old, sleek aimpoint:

http://media.moddb.com/images/mods/1/5/ ... htsm68.jpg
disgusting....

anyway this will all probably solved by .9, as some kind of weapon choice system is planned to be implemented....
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StuTika
Posts: 255
Joined: 2008-11-30 16:36

Re: No More US Ironsights

Post by StuTika »

That old aimpoint looked much better than the current one. Does it not bug anyone else how there are too few sides on the cylindrical body so it looks like a kinda 50 pence piece type shape? And how the dot doesn't look like a projected electronic dot, it looks like it was done using the spray tool in MS Paint. The vBF2 dot was better, like in that pic. Aaaand the dot is on the front sight post in the current version, meaning the irons obscure the sight picture thus rendering the aimpoint useless. The front sight looks better in that old pic too, IMO the current one is too 'blocky' and thick.

/rant.

Looking forward to the new choice system.

Stu.
Juanxz
Posts: 27
Joined: 2009-06-05 10:05

Re: No More US Ironsights

Post by Juanxz »

Well....the scope would be good for the US but I still like the iron sights for close range. How about this: you could remove the scope and pull up the iron sights. 2 in 1.
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SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: No More US Ironsights

Post by SkaterCrush »

Juanxz wrote:Well....the scope would be good for the US but I still like the iron sights for close range. How about this: you could remove the scope and pull up the iron sights. 2 in 1.
Hardcoded
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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: No More US Ironsights

Post by rampo »

hiberNative wrote:i guess i'm the only one that misses the old, sleek aimpoint:

http://media.moddb.com/images/mods/1/5/ ... htsm68.jpg
Me too, the point in the aimpoint used now is unrealistic, the old one looked real, trust me i know how they look like because i got one on my desk now. :)
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: No More US Ironsights

Post by gazzthompson »

SkaterCrush wrote:Hardcoded
and unrealistic as you (i believe) would lose your zero.
Qwerty1216
Posts: 103
Joined: 2009-05-24 23:28

Re: No More US Ironsights

Post by Qwerty1216 »

StuTika wrote:That old aimpoint looked much better than the current one. Does it not bug anyone else how there are too few sides on the cylindrical body so it looks like a kinda 50 pence piece type shape? And how the dot doesn't look like a projected electronic dot, it looks like it was done using the spray tool in MS Paint. The vBF2 dot was better, like in that pic. Aaaand the dot is on the front sight post in the current version, meaning the irons obscure the sight picture thus rendering the aimpoint useless. The front sight looks better in that old pic too, IMO the current one is too 'blocky' and thick.

/rant.

Looking forward to the new choice system.

Stu.
I agree, they should change it back. The new one is very "blocky" and it just doesnt feel right.
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Meza82
Posts: 279
Joined: 2009-06-13 21:26

Re: No More US Ironsights

Post by Meza82 »

charliegrs wrote:i think the purpose of having iron sights for a kit like the medic is so that it further discourages using that kit for combat. if the medic had a red dot sight, well then it would basically be like a red dot rifleman who can heal himself and others so you would have people choosing the kit for that reason and not concentrating on its real purpose which is to heal people and avoid combat.
thats a good point. but for me in PR, it is easier to hit target with the red dot aimpoint than with iron sights.
i think to limit "medic combat" even with a red dot aimpoint would be to reduce their ammo, like maybe 4+1 (loaded) mags. that would be better
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: No More US Ironsights

Post by Rudd »

The point of preventing Medic having a x4 scope is so you don't have a firefight going like this:

The combatants spot eachother 150m away.

They crouch, they fire, they both score hits.

The medic heals himself and finishes off the poor rifleman.

However in CQB it generally goes

2/more People come together, some die. Which ever side was victorious gets medic kit and revives friendlies.

Aimpoint and ironsight are equally useful imo, since the aimpoint covers more of the target area around the center of ur screen. Ironsight cover more total of the screen I guess, but the parts it covers aren't that useful.

Therefore, Medic with x4 = bad, but a choice of aimpoint or ironsight doesn't unbalance the kit or anything.
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