Issue with minefield marker on map

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fact(n)
Posts: 27
Joined: 2009-04-17 22:51

Issue with minefield marker on map

Post by fact(n) »

Each time I play sapper in a militia map I can set a first marker for a grenade trap and a land mine. But when I want to set a second (or third...) one, the first one is not removed and no new marker is put on the map.

I did not get the possibility to test this with another kit yet (especially regular armies' combat engineer). I was surprised this has not already been report in the bug report list. Did anyone ever encounter this issue?
"War is like hunting. But at war the rabbit fires back." Brigadier General Charles DE GAULLE
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bad_nade
Support Technician
Posts: 1499
Joined: 2008-04-06 18:26
Location: Finland

Re: Issue with minefield marker on map

Post by bad_nade »

fact(n) wrote:Each time I play sapper in a militia map I can set a first marker for a grenade trap and a land mine. But when I want to set a second (or third...) one, the first one is not removed and no new marker is put on the map.

I did not get the possibility to test this with another kit yet (especially regular armies' combat engineer). I was surprised this has not already been report in the bug report list. Did anyone ever encounter this issue?
This is known feature and AFAIK it's BF2 engine limitation. You need to contact your commander and have him set more mine markers for you.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Issue with minefield marker on map

Post by Tomato-Rifle »

clueless_noob wrote:This is known feature and AFAIK it's BF2 engine limitation. You need to contact your commander and have him set more mine markers for you.
I dont think it was the BF2 engine limitation, i thought they removed it so it could not be spammed. Because commanders cant remove Player made markers if i remember correctly.
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dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Issue with minefield marker on map

Post by dbzao »

Yeah, it's a known issue. You are only supposed to have one marker, but it should update when placing a new one. Not sure if it was fixed for next release.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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