the new respawn kill timer sucks
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da.SPAWN
- Posts: 276
- Joined: 2005-12-18 11:54
the new respawn kill timer sucks
the title says it all, the new respawn kill timer is a pain in the arse, for me a real "showstopper" :d uh:
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the.ultimate.maverick
- Posts: 1229
- Joined: 2006-02-19 23:49
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vincentvegah
- Posts: 11
- Joined: 2006-05-25 00:13
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e-Gor
- Retired PR Developer
- Posts: 3752
- Joined: 2006-03-06 22:40
A lot of the changes in PRMM are aimed to make players value their life more, to try and move gameplay away from what it's become in vanilla. If you have better suggestions than what we've done, feel free to post them.
Constructive criticism is good, but if you just post "OMG IT ARE TEH SUX!" it'll just get ignored.
Constructive criticism is good, but if you just post "OMG IT ARE TEH SUX!" it'll just get ignored.
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JuniperM40
- Posts: 257
- Joined: 2006-05-20 00:58
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RikiRude
- Retired PR Developer
- Posts: 3819
- Joined: 2006-02-12 08:57
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JuniperM40
- Posts: 257
- Joined: 2006-05-20 00:58
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vincentvegah
- Posts: 11
- Joined: 2006-05-25 00:13
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MrD
- Posts: 3399
- Joined: 2006-05-13 16:21
I've got used to not swapping squads when i am dead, starting to remember to when i am alive!!! the spawn times are fine, find better people to play with if you are getting desperate, it's obviously the lack of teamwork amongst the people you are playing with thats at fault. no medics mean long spawn times!

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Malik
- Posts: 1676
- Joined: 2006-04-20 16:49
I normally die quite a fair bit, but due to the medics I'm yet to see a timer increase over 10, it's normally 5 at most. I spend most of my time as a medic and the squads I play with almost always guarantee that someone will take my kit when i die and revive me. The only time I see a high kill timer is when I do a bit of covering with the sniper kit or I'm piloting a vehicle, the only real times I'm isolated from a squad or there's a complete certainty I'll die (dying in a vehicle is sudden death).
I like it the way it is.
I like it the way it is.
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eddie
- Posts: 5495
- Joined: 2005-05-09 20:42
I agree da.spawn.
Ok, maybe it has it's reasons but I was sat for a good 50 seconds each time waiting to respawn on Abadan and then some *** hat comes and shoots me at spawn with an APC.
I know the respawn time is up to servers, but this new time whatever you got, kinda dissapointing. Maybe you could say you're flushing out the 'bad apples' but this time is long..........
Ok, maybe it has it's reasons but I was sat for a good 50 seconds each time waiting to respawn on Abadan and then some *** hat comes and shoots me at spawn with an APC.
I know the respawn time is up to servers, but this new time whatever you got, kinda dissapointing. Maybe you could say you're flushing out the 'bad apples' but this time is long..........

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fred450
- Posts: 132
- Joined: 2006-05-20 15:37
I'm feeling only one problem with the growing respawn times: it raises the unbalance when one team is weaker than the other. Because the weaker side will die more, they'll stay idle for longer, than become even weaker, die more, more idleing and so on... a vicious cycle...
It's fine that PRMM has a longer respawn time than vanilla, but keep it growing is kinda unballancing gameplay...
It's fine that PRMM has a longer respawn time than vanilla, but keep it growing is kinda unballancing gameplay...










