the new respawn kill timer sucks

General discussion of the Project Reality: BF2 modification.
Garack
Posts: 624
Joined: 2006-05-04 07:20

Post by Garack »

Spawn is fine now!
Tolots
Posts: 18
Joined: 2006-05-19 08:06

Post by Tolots »

I like the current solution. If i die a lot i can easy go and get me some new beer/coffe or bring it away :D It gives me also the chance to think whats going wrong and why im died

please leave it as it is now
the.ultimate.maverick
Posts: 1229
Joined: 2006-02-19 23:49

Post by the.ultimate.maverick »

Nice thought, also if your on TS you can whine about dying for the 35 seconds you have to wait. MY favourite line is "Thats bull****" ;)
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Thats funny. But yeah, in real life do you think that a professionaly trained force gets a second chance at life? (well its possible but not all the time ;) ) Thats why if you die, you get to sit there and recap the events in which another man has ended your life. Dont make PRM mad or they will make sure you dont respawn. Ultimate realism 101!!1
1SFG-BigJoe62
Posts: 189
Joined: 2006-05-21 20:49

Post by 1SFG-BigJoe62 »

The spawn times are fine. I find that it helps me to slow down my next spawn in and pay attention more to my surroundings.
brorusher
Posts: 11
Joined: 2008-09-13 18:38

Re: the new respawn kill timer sucks

Post by brorusher »

I think that the spawn times being longer makes more sense because if you die in real life you don't get to respawn, but on the other hand, the time gets longer every time which makes the game overall... boring. The time should not increase every time you die. Maybe every other time or one second every death would be better.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: the new respawn kill timer sucks

Post by Scot »

Holy necrothread batman!!! This is 2 years old!!

PEOPLE!! Look at dates before posting!! But welcome to the forums mate :)
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wooly-back-jack
Posts: 940
Joined: 2007-01-14 17:20

Re: the new respawn kill timer sucks

Post by wooly-back-jack »

lol, if he had posted a new thread on this subject someone would have linked to this anyway and typed "USE TEH SERCHZ!!1"
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: the new respawn kill timer sucks

Post by Teek »

wooly-back-jack wrote:lol, if he had posted a new thread on this subject someone would have linked to this anyway and typed "USE TEH SERCHZ!!1"
but once a thread is dead for 2 years, you cant continue the discussion because is is drastically out dated.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: the new respawn kill timer sucks

Post by Scot »

Well to an extent yes, but not about spawn timers, imo they are fine, this was when long spawns was new, but now everyone is used to them so doesn't mind them!!
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: the new respawn kill timer sucks

Post by Spec »

wooly-back-jack wrote:lol, if he had posted a new thread on this subject someone would have linked to this anyway and typed "USE TEH SERCHZ!!1"
I'm sure there are newer threads, especialy in the feedback section. Of course, if there is something important or new to say, a user can create a thread for it or revive a very old one (e.g. updated map projects), but for just saying what he thinks about spawn times, i think posting in one of the threads in the feedback section would have been better.

- Just defending those who ask people to search before posting, I personaly dont care how old this thread is.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: the new respawn kill timer sucks

Post by Masaq »

Yeah, using one of the newer threads might have been an idea ;)


Anyways, it's getting locked now lol.

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