[Weapon] F88 Aus Styer
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Hauteclocque
- Retired PR Developer
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- Joined: 2008-10-02 17:55
Re: [Weapon] F88 Aus Styer
Nice work as always Chuc, you deserve your "Uber Developer" title. 
Edit : no lol, it has changed !
Edit : no lol, it has changed !

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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: [Weapon] F88 Aus Styer
Keep it up!!+Chuc doesn't animate weapons. He stares them down until they do the right animation.

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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F88 Aus Styer
dam strait! lol bloody good job mate, next time i am in Sydney i am shouting you all night!Scot wrote:Chuc doesn't animate weapons. He stares them down until they do the right animation.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
Re: [Weapon] F88 Aus Styer
Wow looks nice m8, keep it up 
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niknastee
- Posts: 9
- Joined: 2009-06-13 22:52
Re: [Weapon] F88 Aus Styer
Is there anything above living god status available? I can really see this add on happening now!
"The fatter wog said to the skinnier wog: 'Oi bro, you slept with my cousin.' And the other one said: 'Nah man, I didn't for shit, eh' and the other one goes: 'I will call on my fully sick boys, eh.' And then pulled out a gun and went...
'chk-chk boom'
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anglomanii
- Posts: 701
- Joined: 2008-12-20 10:38
Re: [Weapon] F88 Aus Styer
the latest issue of CONTACT, has some great close up shots of F88's in country with loads of attachments
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F88 Aus Styer
sweet heading down there now to get it... lol i dont have a scaner could someone that does scan some of them and upload for me as we really need some good ones for the texturesanglomanii wrote:the latest issue of CONTACT, has some great close up shots of F88's in country with loads of attachments
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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anglomanii
- Posts: 701
- Joined: 2008-12-20 10:38
Re: [Weapon] F88 Aus Styer
can you wait till tonight and i will scan them around 8pm, i can go back through my back issues too and see what i can get. also try the thales adi light engineering site, i am sure i saw a bunch of high def close ups.
i will see ya later i gotta get back to work.
i will see ya later i gotta get back to work.
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Chuc
- Retired PR Developer
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Rudd
- Retired PR Developer
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: [Weapon] F88 Aus Styer
Nice Chuc, I prefer him with the foregrip down out of personal preference 

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Fat Man Jim
- Posts: 65
- Joined: 2008-01-03 23:03
Re: [Weapon] F88 Aus Styer
the guns lowered for the world animation?'[R-DEV wrote:Chuc;1065134']
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Hauteclocque
- Retired PR Developer
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- Joined: 2008-10-02 17:55
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master of the templars
- Posts: 598
- Joined: 2007-06-26 21:37
Re: [Weapon] F88 Aus Styer
Looks great, the change between the lowered stance and aiming seemed less instant than the original lowered guns video or maybe thats just me, the looking around when prone also seemed different?
Make nukes, Not war
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HangMan_
- Posts: 1753
- Joined: 2009-06-07 00:58
Re: [Weapon] F88 Aus Styer
With regards to the signaller class talkd about a lil while ago, im actualy workn on a solution jst fr fun. I figured if u got a radio modelled nd set up fr ingame thn u cud allpw it to call in artillery by making a barrel up in the air. Im no pro at modding guns so if im wastimg my tym plz let me knw. To stp arty spam
The radio has a 1 1/2 min reload. Ths disadvantages the signaller as he has to keep holding the radio or it wont reload. Send me a pm if u hav ne input. Im open to being spammed as an idiot if ths isnt gna work fir me
The radio has a 1 1/2 min reload. Ths disadvantages the signaller as he has to keep holding the radio or it wont reload. Send me a pm if u hav ne input. Im open to being spammed as an idiot if ths isnt gna work fir me
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TempesT
- Posts: 152
- Joined: 2009-04-11 05:08
Re: [Weapon] F88 Aus Styer
Signaller class? Bit too specific I would say...
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H.sta
- Posts: 1355
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Weapon] F88 Aus Styer
that made my dayH.sta wrote:Please write proper English, as this is seriusly hard to understand....
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F88 Aus Styer
H.sta wrote:Please write proper English, as this is seriusly hard to understand....
what? you fair dinkum? bloody hell mate everyone has been
Fruit loop....
dw i think his a few Kangaroos loose in the top paddock when it comes to fair dinkum down under slang...
any ways i am flat out like a lizard drinking with this adf stuff, i'd be stoked when its all done...
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth

Project Reality: Dutch Armed Forces on facebook
