Quick Question about Al-Basrah

General discussion of the Project Reality: BF2 modification.
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Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

Quick Question about Al-Basrah

Post by Caboosehatesbabies »

Does the Challenger 2 still respawn?

How long does it take?

Am I dumb?
Everyone wants to easily kill their opponent but nobody wants to be the one easily killed. That line of thinking escalates weaponry to the point where practically every soldier has a shoulder-mounted nuke launcher that when fired, automatically displays the text "pwnt".- [R-CON]Wolfe

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Gooze
Posts: 64
Joined: 2009-04-29 22:52

Re: Quick Question about Al-Basrah

Post by Gooze »

I don't think the Challenger respawns, but I could be wrong.
aperson444
Posts: 276
Joined: 2008-06-17 19:28

Re: Quick Question about Al-Basrah

Post by aperson444 »

I think it does. I was playing INS, and I had a tank kill me.
PinkFloyd-
Posts: 48
Joined: 2009-03-22 01:01

Re: Quick Question about Al-Basrah

Post by PinkFloyd- »

From my understanding once the tank dies, it's dead.
JDMT
Posts: 322
Joined: 2008-11-25 22:45

Re: Quick Question about Al-Basrah

Post by JDMT »

The tank DOES NOT respawn.
gomimin
Posts: 201
Joined: 2008-08-11 23:21

Re: Quick Question about Al-Basrah

Post by gomimin »

Code: Select all

rem [ObjectSpawnerTemplate: c2]
ObjectTemplate.create ObjectSpawner c2
ObjectTemplate.activeSafe ObjectSpawner c2
ObjectTemplate.modifiedByUser "fuzzhead"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 gb_tnk_challenger
[color=Red]ObjectTemplate.minSpawnDelay 99999[/color]
[color=Red]ObjectTemplate.maxSpawnDelay 99999[/color]
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 100
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1
for comparison

Code: Select all

rem [ObjectSpawnerTemplate: recon]
ObjectTemplate.create ObjectSpawner recon
ObjectTemplate.activeSafe ObjectSpawner recon
ObjectTemplate.modifiedByUser "fuzzhead"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 gb_tnk_scimitar
[color=Red]ObjectTemplate.minSpawnDelay 600[/color]
[color=Red]ObjectTemplate.maxSpawnDelay 600[/color]
ObjectTemplate.TimeToLive 12000
ObjectTemplate.Distance 100
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1
Last edited by gomimin on 2009-06-26 02:46, edited 1 time in total.


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gomimin
Posts: 201
Joined: 2008-08-11 23:21

Re: Quick Question about Al-Basrah

Post by gomimin »

ObjectTemplate.minSpawnDelay 99999
ObjectTemplate.maxSpawnDelay 99999

are the same as on insurgents ammocaches - what does it tell us?!? ;-)

"Have some Infantrymen walk in front watching for mines and IEDs" :-)


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JuniperM40
Posts: 257
Joined: 2006-05-20 00:58

Re: Quick Question about Al-Basrah

Post by JuniperM40 »

Hi Caboose,

Yeah, we were talking about this on the TBA server yesterday. I had thought it was 20 inutes like previously, but this is Interesting when we look directly at the object template def in the actual levels file. That must have been a change in 0.86 then.

Heh, I didnt recall seeing that in the Release Notes, only that the Lynx was going to be removed. Good to know now! (good find)

- JM40.
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AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: Quick Question about Al-Basrah

Post by AnimalMother. »

i swear it hasn't had respawning since like .75
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Quick Question about Al-Basrah

Post by Outlawz7 »

The Cr2 doesn't respawn on Basrah since 0.809
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Fenrir07
Posts: 83
Joined: 2008-04-29 15:41

Re: Quick Question about Al-Basrah

Post by Fenrir07 »

Yeah..., better not waste that piece of kit y'all..... :razz:
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