Turning radar off in the HAA

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mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Turning radar off in the HAA

Post by mockingbird0901 »

When I first started playing this mod, I thought 'surely they must have that in here.'
The reason I thought so, is that they have it in another BF2 mod, AIX.
Therefore I know that it at least is possible. :)
In addition to that, I think it would be realistic, as it is possible to turn them of whenever you want to in RL.
It is not always desirable to be seen, or in this case heard, by the enemy.
Doing a 360 scan in the AA, it can easily lock on to something.
Something that you can let get close to you, slow down, prepare to land, and then send a few bullets flying its way in stead of using a rockets. :twisted:
Some may argue that you can always just look to either side, to make it break the lock, but that is not the best way, as there might be another chopper there, that has seen you, resulting in your death.
In addition, when then returning to your target to take it out, you will once again have to aim, giving it a head start.
For the enemy, that would mean that even if they don't hear a lock on their bird, it may not be safe. :twisted:

Imagine that it's at the start of a round, transport is flying back and fourth all the time. Then your AA shows up, gets UNlucky, and locks on to a chopper flying back to base. What do you do? :confused:
The pilot will most likely warn his team, resulting in a HAT showing up and taking you out, or the choppers will find a new route. Possibly both. :(
If it was possible to turn off the radar, the bird would not be alarmed, and it would come back just a bit later, with important supplies, + possibly some troops + it would delay the use of that chopper even further. :mrgreen:
This would mean that the importance of a defined front would be extra clear, to keep the enemy from doing this to your supply-lines. (teamwork)
The effect of an ambush could also be increased.

I suggest using the key 'F' to swap between these two modes, as with the tanks and their different ammo.

As said, I know that it at least is possible, since it has already been done in AIX
Rhino
Retired PR Developer
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Re: Turnig radar off in the HAA

Post by Rhino »

ye its something we have been meaning to do but just never got round to it. Maybe something CA can do for us? :D
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Rudd
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Re: Turnig radar off in the HAA

Post by Rudd »

[R-DEV]Rhino wrote:ye its something we have been meaning to do but just never got round to it. Maybe something CA can do for us? :D
thats the spirit! :D

active/passive radar is a good addition.
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CanuckCommander
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Re: Turnig radar off in the HAA

Post by CanuckCommander »

[R-DEV]Rhino wrote:ye its something we have been meaning to do but just never got round to it. Maybe something CA can do for us? :D
It's already done. Ask CAS, nicely.
Zoddom
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Re: Turnig radar off in the HAA

Post by Zoddom »

I dont think thats very realistic, turning off the radar i mean.
In any modern AA like the linebacker, tunguska you have to lock on to aim on a target .... or do u think u can manually shoot a flying by jet in 3km distance without radar?????????????????????
gazzthompson
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Re: Turnig radar off in the HAA

Post by gazzthompson »

Zoddom wrote:I dont think thats very realistic, turning off the radar i mean.
In any modern AA like the linebacker, tunguska you have to lock on to aim on a target .... or do u think u can manually shoot a flying by jet in 3km distance without radar?????????????????????
who said anything about firing with radar turned off?
Rhino
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Re: Turnig radar off in the HAA

Post by Rhino »

CanuckCommander wrote:It's already done. Ask CAS, nicely.
good good, should be in a future pr release for sure then :)
Last edited by Rhino on 2009-06-26 16:38, edited 1 time in total.
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mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

gazzthompson wrote:who said anything about firing with radar turned off?
Exactly. This would only be to prevent the AA from being noticed. Once you wanted to use the rockets in an effective way, you would naturally need to turn the radar on, tho one should still be able to shoot down a chopper hovering 200m into the distance with your guns without having to do so.
mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

'[R-DEV wrote:Rhino;1067012']good good, shouldn't be in a future pr release for sure then :)
Shouldn't? Either my English completely sucks right now, or you're saying that this will NEVER be in PR... :( :confused:
Rhino
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Re: Turnig radar off in the HAA

Post by Rhino »

mockingbird0901 wrote:Shouldn't? Either my English completely sucks right now, or you're saying that this will NEVER be in PR... :( :confused:
sorry my bad, was probably thinking of 2 things when typing that :p
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mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

[R-DEV]Rhino wrote:sorry my bad, was probably thinking of 2 things when typing that :p
Good to hear it.
Was a bit worried just there :P
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
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LeadMagnet
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Re: Turnig radar off in the HAA

Post by LeadMagnet »

Zoddom wrote:I dont think thats very realistic, turning off the radar i mean.
In any modern AA like the linebacker, tunguska you have to lock on to aim on a target .... or do u think u can manually shoot a flying by jet in 3km distance without radar?????????????????????
Yes, yes I do. It's called Infrared tracking, perhaps you've heard of it as it's used on the stinger, grail, sidewinders, atolls....well, you get the drift. The "lock on" you hear is the guidance system locking onto a heat source irl, not a radar return.

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crazy11
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Re: Turnig radar off in the HAA

Post by crazy11 »

[R-DEV]Rhino wrote:ye its something we have been meaning to do but just never got round to it. Maybe something CA can do for us? :D
You dont have to ask, here is what CAS_117 has to say.
As promised, PR has full permission to use CA content, except for those that were given to CA by a third party; not everyone is a scumbag
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You miss 100% of the shots you don't take.- Wayne Gretzky
Rhino
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Re: Turnig radar off in the HAA

Post by Rhino »

ye I know that, we did allow CA to use all of our stuff in return :p
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mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

BTW Rhino, in referance to this thread..
https://www.realitymod.com/forum/f316-2 ... ields.html
How tall can you make it?
Would it be possible to make it so tall that a, say, HAA could hide in it..? :D

And.. maybe a nub questin, but what, or who (???) is CA?
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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McBumLuv
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Re: Turnig radar off in the HAA

Post by McBumLuv »

Hmmmm. This reminds me of a thought I had myself.

So long as the ability to turn on/off radar is implemented, would it not be doable to make radar locking near instantaneous? Add to that that you get the lock warning though as soon as the onboard systems detect a radar tracking them. This would apply for all radar based AA missiles.

But then, with all infrared AA missiles, no one should be getting a "lock" tone, and the missiles should lock in flight (thus meaning the systems would detect the object flying towards them where applicable). This would apply to MANPAD systems and deployable AA, for instance.

That, as well as the Flare system in PR:CA would really improve and build upon how AA systems work. (Oh, and give them radar of course :p )

EDIT: Mockingbird, Combined Arms is an add-on to Project Reality which tries to model everything to their most realistic potential using the BF2 engine. It's also seen as a testing ground for many ideas that might get put into pr. http://combinedarms.myfreeforum.org/index.php
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Squeezee
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Re: Turnig radar off in the HAA

Post by Squeezee »

I think this would be a great addition. Sometimes when I am in an AAV, I find a great hiding spot. Or it was a great hiding spot, until my radar gave me away. I think having the radar on all the time is more of a hinderance than it is a helping hand (For lack of better wording). It makes it almost impossible to hide or remain as stealthy as you can be inside a big, rumbling tank.


I think USAF pilot Scot O'Grady was shot down this way over Bosnia. The AAV turned it's radar on only for short bursts so that the missiles could get the guidance they needed.
mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

Squeezee wrote:I think this would be a great addition. Sometimes when I am in an AAV, I find a great hiding spot. Or it was a great hiding spot, until my radar gave me away. I think having the radar on all the time is more of a hinderance than it is a helping hand (For lack of better wording). It makes it almost impossible to hide or remain as stealthy as you can be inside a big, rumbling tank.
my point exactly :)
I think USAF pilot Scot O'Grady was shot down this way over Bosnia. The AAV turned it's radar on only for short bursts so that the missiles could get the guidance they needed.
Actually, the commander of that AA had it only turned on so that he could find out his heading and altitude.
Then he turned it back off.
He knew the USAF had a standard route, going in an oval, so after some calculation he knew that at THAT point in time, he would be back at the same spot.
He then waited.. and waited.. and waited..
Firing his missile into the darkness, he knew that they were up there.
Mid flight he turned the radar on, getting a lock on an aircraft, making the missile just tweak its heading and hitting the plane dead on.
It only had a sec. or so of the beeping sound before the other pilot saw the missile coming through the clouds, destroying the plane.
The pilot, Scot O'Grady, still made it tho, and was picked up by marines a week or so later.
It made the USAF change their procedure, now flying in irregular patterns to prevent it from happening again.
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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Rhino
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Re: Turnig radar off in the HAA

Post by Rhino »

mockingbird0901 wrote:BTW Rhino, in referance to this thread..
https://www.realitymod.com/forum/f316-2 ... ields.html
How tall can you make it?
Would it be possible to make it so tall that a, say, HAA could hide in it..? :D
its possible yes...

and mcluv, its not possible to make a missile lock in mid flight without it already in a tracking mode from the second its launched.
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mockingbird0901
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Re: Turnig radar off in the HAA

Post by mockingbird0901 »

[R-DEV]Rhino wrote:its possible yes...
Any idea how it would look?
Some realy tall grass/other green stuff that you can hide in, if used right, im thinking could hide just about anything, without it looking all... well, wrong..
One, like me would easely screw that up, but I'm guessing that a pro like yourself could do something neat with it. :)
Im smiling when I think of the enemy going 'OMFG THERE IS A TANK IN HERE!!!11!!' :lol:

Cant just spam it of course, but if it was possible to do simular thing to something that could actually grow that large, and draw at that distance, I'm thinging it could be good.
Would just have to make sure you didn't overdo it tho :p
And of course, I know having 10feet tall grass is just a bit wrong :p
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens

Tema567 just might be my new hero
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